Player Matchup

Hun Batz
Hun Batz
Lowtechstyle
Hun Batz
Level 112
God Stats
0W - 1L
1,802 SR
Queue Stats
79W - 72L
1,430 Elo+
Solo
Sobek
Sobek
Ruandore
Sobek
Level 87
God Stats
5W - 3L
1,522 SR
Queue Stats
244W - 257L
1,411 Elo+
Party 1
Ares
Ares
XxBurnt-RadishxX
Ares
Level 108
God Stats
44W - 42L
1,544 SR
Queue Stats
612W - 652L
1,490 Elo+
Party 1
Rama
Rama
destroyxa156
Rama
Level 77
God Stats
1W - 2L
1,668 SR
Queue Stats
296W - 310L
1,431 Elo+
Solo
Sol
Sol
pfl_M_k-_
Sol
Level 83
God Stats
4W - 4L
1,381 SR
Queue Stats
335W - 378L
1,333 Elo+
Party 1
Team Averages
Level 93
1,584 SR
1,419 Elo+

VS

Team Averages
Level 97
1,598 SR
1,470 Elo+
Kali
Kali
AweitsMonster
Kali
Level 89
God Stats
1W - 0L
1,843 SR
Queue Stats
17W - 9L
1,482 Elo+
Solo
Scylla
Scylla
LUBOCK
Scylla
Level 89
God Stats
3W - 2L
1,567 SR
Queue Stats
86W - 87L
1,408 Elo+
Solo
Izanami
Izanami
Shelah Monster
Izanami
Level 139
God Stats
74W - 62L
1,581 SR
Queue Stats
297W - 289L
1,407 Elo+
Solo
Ymir
Ymir
carver750
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
zachtherage
Tsukuyomi
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 84L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lowtechstyle
Hun Batz
11
0 / 6 / 1
6,617
441
5,851
12,483
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Ruandore
Sobek
12
2 / 3 / 0
7,176
478
6,676
11,607
11,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 5 / 1
6,325
422
6,633
13,027
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 0
7,037
469
3,222
6,982
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 1
7,179
479
3,786
10,919
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,172
545
7,937
8,628
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
LUBOCK
Scylla
13
7 / 1 / 4
8,141
543
10,070
7,474
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 5
8,826
588
3,874
6,512
2,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
3 / 0 / 8
7,982
532
5,032
12,134
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
zachtherage
Tsukuyomi
14
6 / 1 / 7
8,443
563
9,529
10,866
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
20
20
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Scylla
LUBOCK
Scylla
7
1
4
9
L
Hun Batz
Lowtechstyle
Hun Batz
0
6
1
0.08
L
Sobek
Ruandore
Sobek
2
3
0
0.67
W
1
0
5
3.5
L
0
5
1
0.1
W
Ymir
3
0
8
7
L
1
3
0
0.33
L
0
3
1
0.17
W
Tsukuyomi
zachtherage
Tsukuyomi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
36,442
55,018
Taken
45,614
32,183
Mitigated
20,890
16,299
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,937
3,080
0
4,547
8,628
3,255
0
4,648
3,980
0
41,495
W
Scylla
LUBOCK
Scylla
10,070
663
280
2,621
7,474
2,345
60
3,417
4,057
31,699
0
L
Hun Batz
Lowtechstyle
Hun Batz
5,851
1,410
340
3,502
12,483
4,160
0
2,357
10,036
0
35,960
L
Sobek
Ruandore
Sobek
6,676
299
0
4,085
11,607
11,279
99
1,781
9,792
34,375
0
W
3,874
2,623
0
1,757
6,512
2,047
1,855
1,244
5,268
0
80,638
L
6,633
146
502
1,323
13,027
11,456
0
4,157
8,770
33,361
0
W
Ymir
5,032
578
750
3,616
12,134
9,425
0
5,199
6,935
16,028
0
L
3,222
2,239
0
1,507
6,982
1,965
186
1,529
5,445
0
37,555
L
3,786
589
0
5,040
10,919
3,323
0
4,576
5,873
48,207
0
W
Tsukuyomi
zachtherage
Tsukuyomi
9,529
3,235
0
2,431
10,866
3,818
0
2,877
7,989
0
50,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
41,564
340
Minions Killed
387
0
Camps Cleared
0
1,354,324
Distance Traveled
1,482,316
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,172
545
80
5
0
325,424
3
W
Scylla
8,141
543
63
4
0
295,547
0
L
Hun Batz
6,617
441
85
6
0
269,291
1
L
Sobek
7,176
478
46
3
0
265,055
1
W
Izanami
8,826
588
154
10
0
272,134
2
L
Ares
6,325
422
39
3
0
273,793
0
W
Ymir
7,982
532
14
1
0
274,205
2
L
Rama
7,037
469
89
6
0
284,605
7
L
Sol
7,179
479
81
5
0
261,580
4
W
Tsukuyomi
8,443
563
76
5
0
315,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role