Player Matchup

Fenrir
Fenrir
GodlyXingqiu
Fenrir
Level 7
God Stats
3W - 4L
1,441 SR
Queue Stats
60W - 62L
1,501 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ProfessorKumbha
Kumbhakarna
Level 18
God Stats
6W - 6L
1,531 SR
Queue Stats
6W - 6L
1,707 Elo+
Party 2
Thor
Thor
QueenTatianamoe
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ReportAchilles
Achilles
Level 20
God Stats
5W - 5L
1,752 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Thoth
Thoth
WO-WidoW-OW
Thoth
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 64L
1,500 Elo+
Party 4
Team Averages
Level 29
1,545 SR
1,541 Elo+

VS

Team Averages
Level 44
1,502 SR
1,551 Elo+
Cerberus
Cerberus
ElPatronLive
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 64L
1,549 Elo+
Party 3
Zeus
Zeus
Generic007
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,739 Elo+
Party 3
Thanatos
Thanatos
MrWarkilleur94
Thanatos
Level 29
God Stats
7W - 10L
1,467 SR
Queue Stats
134W - 108L
1,519 Elo+
Party 1
Neith
Neith
Sc Vc15 cS
Neith
Level 18
God Stats
2W - 5L
1,577 SR
Queue Stats
2W - 5L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Tueur_de_Plow_59
Ao Kuang
Level 24
God Stats
4W - 2L
1,463 SR
Queue Stats
111W - 83L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 4 / 11
10,795
1,080
7,664
11,323
6,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
ProfessorKumbha
Kumbhakarna
19
5 / 0 / 23
12,225
1,223
12,999
12,324
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 6 / 15
10,603
1,060
10,156
10,633
3,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
19
14 / 2 / 16
12,946
1,295
23,679
12,158
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 21
11,852
1,185
12,397
7,600
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElPatronLive
Cerberus
16
2 / 9 / 6
9,772
977
7,595
21,811
23,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 5 / 4
11,459
1,146
19,805
12,997
4,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
1 / 10 / 5
8,814
881
5,697
10,700
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
0 / 12 / 10
9,238
924
3,857
18,474
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 7 / 6
9,927
993
8,057
9,456
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
46
43
Kills
15
15
Deaths
43
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElPatronLive
Cerberus
2
9
6
0.56
L
7
5
4
1.8
W
Fenrir
9
4
11
3.63
L
Thanatos
1
10
5
0.35
W
Kumbhakarna
ProfessorKumbha
Kumbhakarna
5
0
23
16.5
W
8
6
15
2.58
W
Achilles
14
2
16
11
L
Neith
0
12
10
0.42
L
5
7
6
1.14
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,895
Damage
45,011
54,038
Taken
73,438
20,495
Mitigated
43,029
7,449
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElPatronLive
Cerberus
7,595
385
0
1,227
21,811
23,301
0
7,692
14,119
27,564
0
L
19,805
1,552
0
172
12,997
4,916
0
4,853
8,144
45,196
0
W
Fenrir
7,664
3,328
0
376
11,323
6,215
0
8,863
2,460
0
11,376
L
Thanatos
5,697
1,464
0
1,323
10,700
3,782
0
3,719
6,391
0
7,452
W
Kumbhakarna
ProfessorKumbha
Kumbhakarna
12,999
1,725
0
3,585
12,324
4,719
0
7,043
5,281
39,540
0
W
10,156
2,609
0
0
10,633
3,002
0
7,455
3,178
0
17,003
W
Achilles
23,679
13,310
0
3,488
12,158
4,298
0
7,375
4,783
0
45,522
L
Neith
3,857
1,474
0
727
18,474
7,465
0
5,803
12,671
0
7,783
L
8,057
1,594
0
531
9,456
3,565
0
3,329
6,127
13,113
0
W
12,397
787
0
0
7,600
2,261
0
4,721
2,879
37,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,421
Gold Earned
49,210
185
Minions Killed
128
13
Camps Cleared
1
932,632
Distance Traveled
693,354
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,772
977
42
4
0
165,627
1
L
Zeus
11,459
1,146
72
7
0
181,048
0
W
Fenrir
10,795
1,080
5
1
0
185,835
0
L
Thanatos
8,814
881
2
0
1
111,582
1
W
Kumbhakarna
12,225
1,223
63
6
5
221,856
0
W
Thor
10,603
1,060
7
1
0
143,809
0
W
Achilles
12,946
1,295
48
5
6
198,561
0
L
Neith
9,238
924
6
1
0
116,528
2
L
Ao Kuang
9,927
993
6
1
0
118,569
0
W
Thoth
11,852
1,185
62
6
2
182,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role