Player Matchup

Vamana
Vamana
 
Vamana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Featuring_Jorge
Nemesis
Level 17
God Stats
20W - 16L
1,616 SR
Queue Stats
147W - 146L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Tcfmain
Baron Samedi
Level 47
God Stats
56W - 29L
1,692 SR
Queue Stats
404W - 425L
1,424 Elo+
Party 1
Team Averages
Level 36
1,603 SR
1,445 Elo+

VS

Team Averages
Level 42
1,479 SR
1,287 Elo+
Ymir
Ymir
Dragongator300
Ymir
Level 104
God Stats
2W - 1L
1,437 SR
Queue Stats
170W - 220L
1,362 Elo+
Solo
Kukulkan
Kukulkan
GuerrrillaStyle
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,171 Elo+
Solo
Heimdallr
Heimdallr
Hvlzo
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
6 / 0 / 9
7,474
934
8,411
6,564
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
8 / 2 / 6
7,469
934
5,663
6,264
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Tcfmain
Baron Samedi
10
4 / 0 / 11
7,030
879
10,109
2,688
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,096
762
1,560
13,004
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
7
0 / 3 / 2
5,406
676
864
3,268
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hvlzo
Heimdallr
7
0 / 9 / 1
5,147
643
2,388
12,347
5,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
1
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
9
10.5
L
1
6
0
0.17
W
8
2
6
5.5
L
Kukulkan
0
3
2
0.33
L
Heimdallr
Hvlzo
Heimdallr
0
9
1
0.06
W
Baron Samedi
Tcfmain
Baron Samedi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
4,812
15,516
Taken
28,619
7,329
Mitigated
12,994
6,008
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,411
4,553
0
2,178
6,564
3,576
631
719
5,845
0
23,403
L
1,560
354
66
2,008
13,004
6,660
0
5,225
7,779
9,558
0
W
5,663
2,850
0
1,224
6,264
2,674
763
803
5,461
0
13,609
L
Kukulkan
864
159
30
127
3,268
838
0
1,235
2,033
6,553
0
L
Heimdallr
Hvlzo
Heimdallr
2,388
909
0
0
12,347
5,496
0
3,649
8,698
0
8,371
W
Baron Samedi
Tcfmain
Baron Samedi
10,109
739
770
1,836
2,688
1,079
549
902
1,786
22,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
16,649
65
Minions Killed
33
0
Camps Cleared
0
463,535
Distance Traveled
282,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,474
934
29
4
0
167,483
0
L
Ymir
6,096
762
14
2
0
106,234
1
W
Nemesis
7,469
934
16
2
0
154,562
0
L
Kukulkan
5,406
676
17
2
0
63,120
0
L
Heimdallr
5,147
643
2
0
0
113,204
0
W
Baron Samedi
7,030
879
20
3
0
141,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role