Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Its4N7W0N
Cernunnos
Level 108
God Stats
6W - 11L
1,350 SR
Queue Stats
999W - 1,031L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
KeeperOfPlums
Sun Wukong
Level 82
God Stats
1W - 2L
1,269 SR
Queue Stats
14W - 28L
1,273 Elo+
Party 2
Eset
Eset
Reshram
Eset
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
270W - 248L
1,560 Elo+
Solo
Scylla
Scylla
Sahniper
Scylla
Level 102
God Stats
11W - 20L
1,371 SR
Queue Stats
690W - 694L
1,594 Elo+
Solo
Team Averages
Level 96
1,398 SR
1,481 Elo+

VS

Team Averages
Level 107
1,431 SR
1,540 Elo+
Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OoOArcAngelOoO
Morgan Le Fay
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
273W - 257L
1,521 Elo+
Party 1
Achilles
Achilles
Singl3Scop3nvy
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,489 Elo+
Solo
Zeus
Zeus
slap mi noodle
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,729 Elo+
Solo
He Bo
He Bo
xX TheDude X30
He Bo
Level 157
God Stats
4W - 5L
1,153 SR
Queue Stats
360W - 357L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
6 / 1 / 14
9,712
809
9,537
12,667
11,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Its4N7W0N
Cernunnos
15
3 / 2 / 15
9,319
777
11,409
11,154
5,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
KeeperOfPlums
Sun Wukong
15
2 / 1 / 17
9,041
753
8,628
14,346
15,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Reshram
Eset
14
3 / 2 / 10
8,989
749
6,453
7,398
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Sahniper
Scylla
19
9 / 1 / 11
11,499
958
17,762
8,492
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 3 / 3
8,298
692
7,757
18,014
22,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
OoOArcAngelOoO
Morgan Le Fay
14
1 / 5 / 2
7,469
622
10,744
12,369
5,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
1 / 6 / 3
7,904
659
4,968
13,901
17,813
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 4 / 1
8,822
735
10,965
6,794
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 5
7,607
634
8,086
8,476
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
23
Kills
7
7
Deaths
23
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
14
13
L
Sobek
 
Sobek
2
3
3
1.17
W
Cernunnos
Its4N7W0N
Cernunnos
3
2
15
5.25
W
Sun Wukong
KeeperOfPlums
Sun Wukong
2
1
17
10.5
L
Morgan Le Fay
OoOArcAngelOoO
Morgan Le Fay
1
5
2
0.4
W
Eset
Reshram
Eset
3
2
10
4
W
Scylla
Sahniper
Scylla
9
1
11
14.5
L
Achilles
1
6
3
0.42
L
3
4
1
0.88
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,789
Damage
42,520
54,057
Taken
59,554
40,711
Mitigated
51,909
19,489
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,537
2,333
933
1,918
12,667
11,331
216
9,064
3,603
0
14,353
L
Sobek
 
Sobek
7,757
394
1,403
7,079
18,014
22,499
0
7,517
10,497
15,102
0
W
Cernunnos
Its4N7W0N
Cernunnos
11,409
4,130
1,396
1,866
11,154
5,794
2,882
7,947
3,207
0
21,687
W
Sun Wukong
KeeperOfPlums
Sun Wukong
8,628
815
1,752
4,052
14,346
15,242
395
8,390
5,956
0
11,844
L
Morgan Le Fay
OoOArcAngelOoO
Morgan Le Fay
10,744
1,792
1,051
3,631
12,369
5,398
0
4,021
8,348
22,949
0
W
Eset
Reshram
Eset
6,453
286
2,486
824
7,398
3,981
791
5,594
1,804
13,448
0
W
Scylla
Sahniper
Scylla
17,762
970
2,093
2,169
8,492
4,363
1,202
6,557
1,935
47,263
0
L
Achilles
4,968
321
0
1,979
13,901
17,813
0
6,942
6,959
0
9,367
L
10,965
668
659
693
6,794
2,924
0
2,604
4,190
28,415
0
L
8,086
478
3,059
1,569
8,476
3,275
0
3,131
5,345
16,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
40,100
137
Minions Killed
99
0
Camps Cleared
0
1,209,510
Distance Traveled
1,047,947
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,712
809
6
1
0
259,710
0
L
Sobek
8,298
692
14
1
0
227,718
1
W
Cernunnos
9,319
777
33
3
0
202,572
2
W
Sun Wukong
9,041
753
7
1
0
270,506
0
L
Morgan Le Fay
7,469
622
22
2
0
198,298
1
W
Eset
8,989
749
16
1
0
232,423
0
W
Scylla
11,499
958
75
6
0
244,299
0
L
Achilles
7,904
659
2
0
0
210,277
0
L
Zeus
8,822
735
42
4
0
206,203
0
L
He Bo
7,607
634
19
2
0
205,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role