Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gusgusthemoiwer
Bellona
Level 83
God Stats
14W - 7L
1,831 SR
Queue Stats
576W - 514L
1,678 Elo+
Solo
Baba Yaga
Baba Yaga
MrHockey1313
Baba Yaga
Level 142
God Stats
4W - 6L
1,355 SR
Queue Stats
256W - 205L
1,696 Elo+
Solo
Artemis
Artemis
Say Derp
Artemis
Level 140
God Stats
13W - 13L
1,675 SR
Queue Stats
370W - 318L
1,661 Elo+
Party 1
Cabrakan
Cabrakan
TomasDabs
Cabrakan
Level 154
God Stats
13W - 10L
1,717 SR
Queue Stats
197W - 165L
1,708 Elo+
Party 1
Team Averages
Level 133
1,615 SR
1,649 Elo+

VS

Team Averages
Level 106
1,719 SR
1,662 Elo+
Sobek
Sobek
Caustiç
Sobek
Level 64
God Stats
6W - 4L
1,705 SR
Queue Stats
99W - 59L
1,711 Elo+
Solo
Freya
Freya
LikoX8
Freya
Level 81
God Stats
5W - 4L
1,763 SR
Queue Stats
571W - 585L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Strongestbubble
Sylvanus
Level 129
God Stats
70W - 74L
1,661 SR
Queue Stats
679W - 554L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lForepIay
Morgan Le Fay
Level 94
God Stats
75W - 49L
1,723 SR
Queue Stats
295W - 257L
1,680 Elo+
Solo
Hades
Hades
lisersoer
Hades
Level 160
God Stats
176W - 107L
1,742 SR
Queue Stats
399W - 358L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 3 / 2
6,025
603
4,858
6,783
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
4,870
487
3,196
8,284
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
MrHockey1313
Baba Yaga
10
2 / 2 / 1
5,998
600
5,409
4,967
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Say Derp
Artemis
10
0 / 1 / 0
5,406
541
1,407
4,203
1,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TomasDabs
Cabrakan
7
0 / 5 / 2
4,844
484
2,393
7,825
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Caustiç
Sobek
8
2 / 2 / 5
5,637
564
3,229
9,034
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
LikoX8
Freya
11
5 / 0 / 0
6,940
694
4,650
4,996
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
9
1 / 0 / 7
6,130
613
2,529
5,256
3,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
lForepIay
Morgan Le Fay
10
4 / 2 / 2
6,048
605
6,183
5,501
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
lisersoer
Hades
12
2 / 1 / 1
6,820
682
4,712
7,934
4,410
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
2
1.33
W
Sobek
Caustiç
Sobek
2
2
5
2.25
L
0
3
1
0.17
W
Freya
LikoX8
Freya
5
0
0
5
L
Baba Yaga
MrHockey1313
Baba Yaga
2
2
1
1.25
L
Artemis
Say Derp
Artemis
0
1
0
0
W
Sylvanus
1
0
7
4.5
L
Cabrakan
TomasDabs
Cabrakan
0
5
2
0.2
W
Morgan Le Fay
lForepIay
Morgan Le Fay
4
2
2
2.5
W
Hades
lisersoer
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
21,303
32,062
Taken
32,721
15,242
Mitigated
15,405
8,610
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,858
2,330
0
611
6,783
2,232
0
3,883
2,900
0
27,646
W
Sobek
Caustiç
Sobek
3,229
739
0
1,614
9,034
4,215
0
2,322
6,712
22,354
0
L
3,196
1,138
0
3,175
8,284
6,752
0
4,639
3,645
0
26,517
W
Freya
LikoX8
Freya
4,650
1,836
0
3,086
4,996
1,802
57
850
4,113
39,589
6,839
L
Baba Yaga
MrHockey1313
Baba Yaga
5,409
467
0
1,735
4,967
1,821
0
3,730
1,237
35,756
0
L
Artemis
Say Derp
Artemis
1,407
569
0
2,699
4,203
1,072
0
1,998
2,205
0
33,098
W
Sylvanus
2,529
765
1,220
2,516
5,256
3,099
0
1,272
3,875
15,679
0
L
Cabrakan
TomasDabs
Cabrakan
2,393
366
0
390
7,825
3,365
0
6,406
1,419
5,941
0
W
Morgan Le Fay
lForepIay
Morgan Le Fay
6,183
1,007
0
1,128
5,501
1,879
0
3,337
2,164
30,376
0
W
Hades
lisersoer
Hades
4,712
854
24
5,775
7,934
4,410
108
0
7,750
42,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
31,575
273
Minions Killed
313
0
Camps Cleared
0
997,916
Distance Traveled
1,002,583
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,025
603
57
6
0
198,137
3
W
Sobek
5,637
564
43
4
0
202,937
0
L
Bellona
4,870
487
51
5
0
202,263
4
W
Freya
6,940
694
84
8
0
200,561
2
L
Baba Yaga
5,998
600
77
8
0
203,684
4
L
Artemis
5,406
541
79
8
0
189,438
4
W
Sylvanus
6,130
613
30
3
0
217,030
6
L
Cabrakan
4,844
484
9
1
0
204,394
3
W
Morgan Le Fay
6,048
605
54
5
0
200,297
4
W
Hades
6,820
682
102
10
0
181,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role