Player Matchup

Bakasura
Bakasura
FISHPASTE616
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,587 Elo+
Party 3
Izanami
Izanami
Sebsmells
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,605 Elo+
Party 3
Chronos
Chronos
Senpaaaai
Chronos
Level 142
God Stats
1W - 0L
1,481 SR
Queue Stats
171W - 117L
1,486 Elo+
Party 1
Vulcan
Vulcan
timma32
Vulcan
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
85W - 71L
1,282 Elo+
Party 1
He Bo
He Bo
totalvenim
He Bo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,778 Elo+
Party 3
Team Averages
Level 82
1,496 SR
1,547 Elo+

VS

Team Averages
Level 42
1,490 SR
1,527 Elo+
Guan Yu
Guan Yu
BaWsaQ
Guan Yu
Level 86
God Stats
2W - 1L
1,375 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 2
Nox
Nox
Flynnon
Nox
Level 50
God Stats
1W - 2L
1,376 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 2
Ra
Ra
MakkuroNa
Ra
Level 46
God Stats
4W - 8L
1,577 SR
Queue Stats
74W - 75L
1,528 Elo+
Solo
Bacchus
Bacchus
Varrow
Bacchus
Level 24
God Stats
2W - 1L
1,556 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 2
Neith
Neith
jessevdberg12
Neith
Level 5
God Stats
3W - 3L
1,567 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FISHPASTE616
Bakasura
20
17 / 2 / 15
15,341
1,278
24,282
16,561
11,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Sebsmells
Izanami
19
0 / 3 / 16
11,186
932
11,125
8,444
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Senpaaaai
Chronos
20
11 / 1 / 17
14,864
1,239
31,584
14,310
4,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
timma32
Vulcan
19
7 / 2 / 22
13,158
1,097
25,421
8,165
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
20
5 / 6 / 22
12,495
1,041
16,216
12,425
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

189

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaWsaQ
Guan Yu
18
3 / 6 / 8
11,637
970
10,541
29,701
30,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
17
2 / 11 / 7
10,545
879
10,294
22,550
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 5
11,823
985
14,474
17,774
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Varrow
Bacchus
17
2 / 9 / 8
10,950
913
9,244
25,879
31,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 7 / 5
10,523
877
8,887
17,985
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
47
40
Kills
14
14
Deaths
40
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BaWsaQ
Guan Yu
3
6
8
1.17
W
Bakasura
FISHPASTE616
Bakasura
17
2
15
12.25
L
Nox
2
11
7
0.5
L
5
7
5
1.07
W
Izanami
Sebsmells
Izanami
0
3
16
2.67
W
Chronos
Senpaaaai
Chronos
11
1
17
19.5
L
Bacchus
Varrow
Bacchus
2
9
8
0.67
L
2
7
5
0.64
W
Vulcan
timma32
Vulcan
7
2
22
9
W
He Bo
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,628
Damage
53,440
59,905
Taken
113,889
26,893
Mitigated
82,844
12,967
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BaWsaQ
Guan Yu
10,541
1,875
3,945
3,777
29,701
30,940
0
17,853
10,690
0
37,807
W
Bakasura
FISHPASTE616
Bakasura
24,282
19,008
0
4,199
16,561
11,399
0
7,797
8,764
0
35,640
L
Nox
10,294
1,210
0
750
22,550
7,834
0
17,740
4,480
27,778
0
L
14,474
726
2,552
1,554
17,774
5,968
0
13,353
3,926
52,065
0
W
Izanami
Sebsmells
Izanami
11,125
6,911
0
2,031
8,444
3,093
0
4,873
3,571
0
33,793
W
Chronos
Senpaaaai
Chronos
31,584
12,359
0
5,786
14,310
4,927
0
9,579
4,731
66,673
0
L
Bacchus
Varrow
Bacchus
9,244
972
602
1,631
25,879
31,838
0
14,766
9,845
24,116
0
L
8,887
3,780
0
1,084
17,985
6,264
0
9,509
7,813
0
23,657
W
Vulcan
timma32
Vulcan
25,421
8,856
0
463
8,165
3,251
0
4,362
3,803
40,718
0
W
He Bo
16,216
1,098
0
488
12,425
4,223
0
7,401
5,024
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,044
Gold Earned
55,478
258
Minions Killed
242
16
Camps Cleared
1
1,220,028
Distance Traveled
1,138,915
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,637
970
55
5
0
261,797
0
W
Bakasura
15,341
1,278
48
4
8
284,095
4
L
Nox
10,545
879
35
3
1
217,420
0
L
Ra
11,823
985
101
8
0
225,495
3
W
Izanami
11,186
932
70
6
0
192,566
2
W
Chronos
14,864
1,239
73
6
7
250,568
1
L
Bacchus
10,950
913
32
3
0
213,009
0
L
Neith
10,523
877
19
2
0
221,194
0
W
Vulcan
13,158
1,097
37
3
0
260,540
1
W
He Bo
12,495
1,041
30
3
1
232,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role