Player Matchup

Gilgamesh
Gilgamesh
ColeMJ
Gilgamesh
Level 80
God Stats
13W - 17L
1,422 SR
Queue Stats
486W - 444L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
LongTrap
Ah Puch
Level 129
God Stats
14W - 5L
1,841 SR
Queue Stats
346W - 293L
1,537 Elo+
Party 2
Mulan
Mulan
owwn1981_YT
Mulan
Level 18
God Stats
9W - 1L
1,629 SR
Queue Stats
63W - 37L
1,119 Elo+
Party 2
Team Averages
Level 76
1,631 SR
1,400 Elo+

VS

Team Averages
Level 43
1,545 SR
1,397 Elo+
Ra
Ra
nazmoney103
Ra
Level 104
God Stats
7W - 8L
1,558 SR
Queue Stats
347W - 408L
1,374 Elo+
Party 1
Neith
Neith
nes123
Neith
Level 14
God Stats
18W - 36L
1,505 SR
Queue Stats
38W - 86L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
qbgaminggg
Gilgamesh
Level 12
God Stats
7W - 6L
1,572 SR
Queue Stats
11W - 13L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColeMJ
Gilgamesh
16
12 / 5 / 5
12,506
782
10,484
15,373
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LongTrap
Ah Puch
18
9 / 0 / 9
12,365
773
22,241
9,882
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 16
11,022
689
8,058
12,030
13,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 2
11,145
697
11,778
15,755
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
nes123
Neith
13
0 / 6 / 6
9,405
588
6,158
12,577
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
qbgaminggg
Gilgamesh
13
2 / 9 / 3
9,311
582
4,906
18,252
16,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
9
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ColeMJ
Gilgamesh
12
5
5
2.9
W
Ah Puch
LongTrap
Ah Puch
9
0
9
13.5
L
7
8
2
1
L
Neith
nes123
Neith
0
6
6
0.5
W
2
4
16
2.5
L
Gilgamesh
qbgaminggg
Gilgamesh
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
22,842
37,285
Taken
46,584
27,520
Mitigated
25,901
9,594
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ColeMJ
Gilgamesh
10,484
2,350
864
2,031
15,373
9,991
732
5,269
9,663
0
43,712
W
Ah Puch
LongTrap
Ah Puch
22,241
615
0
6,130
9,882
4,240
779
1,584
8,142
81,725
0
L
11,778
755
1,013
3,294
15,755
5,665
320
8,006
7,749
46,007
0
L
Neith
nes123
Neith
6,158
1,727
0
670
12,577
3,525
294
7,249
5,328
0
28,083
W
8,058
515
0
569
12,030
13,289
739
4,154
7,368
0
22,555
L
Gilgamesh
qbgaminggg
Gilgamesh
4,906
636
0
348
18,252
16,711
102
6,986
11,266
0
13,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
29,861
196
Minions Killed
153
0
Camps Cleared
0
875,476
Distance Traveled
742,265
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,506
782
58
4
0
283,717
0
W
Ah Puch
12,365
773
108
7
0
295,954
2
L
Ra
11,145
697
69
4
0
252,159
2
L
Neith
9,405
588
60
4
0
227,909
0
W
Mulan
11,022
689
30
2
0
295,805
4
L
Gilgamesh
9,311
582
24
2
0
262,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role