Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElProfessorY
Ullr
Level 157
God Stats
2W - 3L
1,525 SR
Queue Stats
208W - 203L
1,468 Elo+
Solo
Osiris
Osiris
GRIPPERX87
Osiris
Level 129
God Stats
2W - 4L
1,414 SR
Queue Stats
176W - 185L
1,515 Elo+
Party 3
Anhur
Anhur
NomNomBee
Anhur
Level 129
God Stats
1W - 2L
1,819 SR
Queue Stats
38W - 34L
1,555 Elo+
Party 3
Cupid
Cupid
PSVitaDrako
Cupid
Level 160
God Stats
0W - 2L
1,572 SR
Queue Stats
141W - 135L
1,510 Elo+
Party 3
Team Averages
Level 130
1,566 SR
1,510 Elo+

VS

Team Averages
Level 130
1,511 SR
1,510 Elo+
Olorun
Olorun
ByFeTo
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
IHaveYouMuted_-
Ah Puch
Level 156
God Stats
1W - 0L
1,314 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 2
Arachne
Arachne
Karako
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,465 Elo+
Solo
Nu Wa
Nu Wa
ale1438
Nu Wa
Level 66
God Stats
2W - 0L
1,583 SR
Queue Stats
152W - 108L
1,545 Elo+
Party 1
Da Ji
Da Ji
portm4n
Da Ji
Level 159
God Stats
2W - 2L
1,656 SR
Queue Stats
158W - 116L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 5 / 8
8,189
744
9,091
16,022
17,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 7 / 3
6,409
583
4,117
10,388
2,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
GRIPPERX87
Osiris
16
2 / 3 / 8
8,929
812
4,857
14,812
9,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
NomNomBee
Anhur
14
4 / 7 / 4
8,731
794
8,279
11,531
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 5
8,287
753
7,669
10,471
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ByFeTo
Olorun
15
3 / 4 / 12
9,169
834
8,829
8,644
3,020
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 1 / 15
10,647
968
17,346
9,371
6,571
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
Karako
Arachne
11
1 / 4 / 10
7,752
705
5,059
8,685
4,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
ale1438
Nu Wa
17
7 / 1 / 15
9,513
865
10,722
7,774
2,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
portm4n
Da Ji
15
10 / 4 / 11
9,924
902
13,071
7,977
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
14
Kills
27
27
Deaths
14
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
8
1.6
W
Olorun
ByFeTo
Olorun
3
4
12
2.25
L
0
7
3
0.21
L
Osiris
GRIPPERX87
Osiris
2
3
8
2
W
6
1
15
13.5
W
Arachne
Karako
Arachne
1
4
10
1.5
L
Anhur
NomNomBee
Anhur
4
7
4
0.86
L
4
5
5
1.3
W
Nu Wa
ale1438
Nu Wa
7
1
15
14.5
W
Da Ji
portm4n
Da Ji
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
55,027
63,224
Taken
42,451
36,955
Mitigated
19,547
17,231
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,091
969
785
2,897
16,022
17,310
0
8,330
7,459
24,924
0
W
Olorun
ByFeTo
Olorun
8,829
4,919
2,245
2,921
8,644
3,020
1,756
1,706
6,938
18,139
0
L
4,117
687
1,580
1,804
10,388
2,648
60
5,886
4,454
0
11,065
L
Osiris
GRIPPERX87
Osiris
4,857
522
810
4,288
14,812
9,509
0
7,655
7,001
0
18,166
W
17,346
1,048
225
2,593
9,371
6,571
1,055
2,473
6,898
42,480
0
W
Arachne
Karako
Arachne
5,059
3,382
666
2,122
8,685
4,089
391
1,117
7,568
0
6,384
L
Anhur
NomNomBee
Anhur
8,279
3,997
38
1,407
11,531
3,696
0
8,227
3,176
0
17,847
L
7,669
3,410
1,531
2,091
10,471
3,792
0
6,024
4,237
0
24,953
W
Nu Wa
ale1438
Nu Wa
10,722
2,865
1,666
1,696
7,774
2,877
1,056
2,557
5,217
16,262
0
W
Da Ji
portm4n
Da Ji
13,071
2,731
783
830
7,977
2,990
959
1,238
6,739
0
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
47,005
143
Minions Killed
99
0
Camps Cleared
0
935,023
Distance Traveled
1,065,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,189
744
29
3
0
211,736
1
W
Olorun
9,169
834
22
2
0
186,717
0
L
Ullr
6,409
583
17
2
0
154,775
1
L
Osiris
8,929
812
21
2
0
193,836
1
W
Ah Puch
10,647
968
64
6
0
231,586
0
W
Arachne
7,752
705
5
0
0
205,812
1
L
Anhur
8,731
794
32
3
0
197,265
0
L
Cupid
8,287
753
44
4
0
177,411
0
W
Nu Wa
9,513
865
7
1
0
231,512
1
W
Da Ji
9,924
902
1
0
0
209,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role