Player Matchup

Terra
Terra
Cardosman
Terra
Level 28
God Stats
23W - 7L
1,694 SR
Queue Stats
126W - 86L
1,638 Elo+
Solo
Jing Wei
Jing Wei
DS7Maoh
Jing Wei
Level 17
God Stats
7W - 3L
1,489 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
MatthewDaimyo
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,471 Elo+
Party 1
Apollo
Apollo
Pai-raposa
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 58L
1,234 Elo+
Solo
Awilix
Awilix
klever2311
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,332 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,443 Elo+

VS

Team Averages
Level 14
1,449 SR
1,385 Elo+
Amaterasu
Amaterasu
Guzz1999
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,609 Elo+
Solo
Thor
Thor
Paulo RicardoxD
Thor
Level 8
God Stats
5W - 5L
1,736 SR
Queue Stats
85W - 104L
1,228 Elo+
Solo
Skadi
Skadi
binbodepai
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
brenowallaces
Aphrodite
Level 29
God Stats
3W - 9L
1,229 SR
Queue Stats
6W - 20L
1,171 Elo+
Solo
Olorun
Olorun
iSeba47
Olorun
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cardosman
Terra
20
6 / 1 / 5
14,339
574
19,897
21,692
36,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
DS7Maoh
Jing Wei
20
7 / 0 / 5
13,035
521
15,607
12,034
4,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
17
1 / 2 / 10
10,642
426
8,845
19,741
29,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Pai-raposa
Apollo
5
0 / 1 / 1
7,452
298
696
1,850
410
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Awilix
klever2311
Awilix
20
11 / 1 / 5
15,518
621
12,116
17,481
8,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Guzz1999
Amaterasu
17
0 / 5 / 0
10,211
408
7,123
18,145
9,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 5 / 0
10,078
403
4,366
19,817
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
4
0 / 4 / 0
6,939
278
791
2,835
587
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
brenowallaces
Aphrodite
18
1 / 6 / 2
11,594
464
10,219
23,201
15,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
iSeba47
Olorun
20
3 / 7 / 1
13,515
541
18,878
23,901
12,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
25
Kills
5
5
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Cardosman
Terra
6
1
5
8.5
W
Jing Wei
DS7Maoh
Jing Wei
7
0
5
9.5
L
Amaterasu
Guzz1999
Amaterasu
0
5
0
0
W
Kuzenbo
1
2
10
3
W
Apollo
Pai-raposa
Apollo
0
1
1
0.5
L
1
5
0
0.2
L
Skadi
0
4
0
0
L
Aphrodite
brenowallaces
Aphrodite
1
6
2
0.33
L
Olorun
iSeba47
Olorun
3
7
1
0.5
W
Awilix
klever2311
Awilix
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,161
Damage
41,377
72,798
Taken
87,899
79,921
Mitigated
43,817
25,582
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cardosman
Terra
19,897
2,514
678
8,552
21,692
36,835
1,535
6,806
14,886
90,878
0
W
Jing Wei
DS7Maoh
Jing Wei
15,607
11,077
0
6,674
12,034
4,998
2,212
5,833
6,201
0
84,339
L
Amaterasu
Guzz1999
Amaterasu
7,123
1,564
0
6,144
18,145
9,020
0
9,188
7,640
86
49,082
W
Kuzenbo
8,845
2,740
184
2,055
19,741
29,182
367
10,656
9,085
28,356
0
W
Apollo
Pai-raposa
Apollo
696
381
0
250
1,850
410
0
379
1,471
0
4,753
L
4,366
1,258
0
6,115
19,817
6,726
0
3,578
15,902
0
75,986
L
Skadi
791
430
0
80
2,835
587
10
569
2,187
0
2,911
L
Aphrodite
brenowallaces
Aphrodite
10,219
4,053
1,761
12,549
23,201
15,211
350
6,625
16,521
59,796
0
L
Olorun
iSeba47
Olorun
18,878
11,434
64
9,211
23,901
12,273
1,334
6,544
16,772
103,733
14,305
W
Awilix
klever2311
Awilix
12,116
5,568
0
7,189
17,481
8,496
2,848
3,930
13,551
0
113,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,986
Gold Earned
52,337
527
Minions Killed
495
0
Camps Cleared
0
1,956,422
Distance Traveled
1,688,526
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,339
574
160
6
0
433,166
1
W
Jing Wei
13,035
521
147
6
0
479,598
10
L
Amaterasu
10,211
408
95
4
0
445,088
4
W
Kuzenbo
10,642
426
24
1
0
440,338
4
W
Apollo
7,452
298
6
0
0
67,985
1
L
Thor
10,078
403
109
4
0
383,737
1
L
Skadi
6,939
278
1
0
0
100,041
0
L
Aphrodite
11,594
464
112
4
0
361,168
0
L
Olorun
13,515
541
178
7
0
398,492
2
W
Awilix
15,518
621
190
8
0
535,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role