Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DaFrozen
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
801 Elo+
Party 3
Ra
Ra
MuffinMan7471
Ra
Level 5
God Stats
0W - 2L
1,107 SR
Queue Stats
47W - 80L
796 Elo+
Solo
Sun Wukong
Sun Wukong
Natorez
Sun Wukong
Level 17
God Stats
3W - 6L
1,329 SR
Queue Stats
35W - 65L
1,221 Elo+
Party 2
Anubis
Anubis
SoggyMeatBalls06
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,056 Elo+
Party 3
Team Averages
Level 11
1,387 SR
1,075 Elo+

VS

Team Averages
Level 23
1,454 SR
1,149 Elo+
Sun Wukong
Sun Wukong
Amadoos
Sun Wukong
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
226W - 316L
1,350 Elo+
Solo
Sol
Sol
SharkLilly
Sol
Level 65
God Stats
6W - 13L
1,082 SR
Queue Stats
6W - 19L
1,036 Elo+
Party 4
Raijin
Raijin
Viertelgott
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,036 Elo+
Party 4
Kukulkan
Kukulkan
agoryls
Kukulkan
Level 13
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 4L
1,138 Elo+
Party 1
Hera
Hera
jvdfre
Hera
Level 9
God Stats
1W - 0L
1,494 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
11 / 8 / 7
14,623
472
23,001
29,546
11,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 15 / 10
12,361
399
17,987
26,855
10,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 14 / 4
10,947
353
8,676
15,587
5,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Natorez
Sun Wukong
20
9 / 1 / 6
14,197
458
15,970
24,096
24,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 9 / 8
13,814
446
23,523
27,658
25,673
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amadoos
Sun Wukong
20
18 / 3 / 9
16,124
520
21,482
37,848
35,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 6 / 3
15,573
502
36,116
25,342
8,706
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
17
4 / 12 / 12
12,490
403
10,591
18,018
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
agoryls
Kukulkan
18
4 / 5 / 11
12,985
419
16,438
17,828
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
jvdfre
Hera
18
6 / 15 / 8
13,170
425
12,086
20,046
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
88
38
Kills
45
47
Deaths
41
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
11
8
7
1.81
W
Sun Wukong
Amadoos
Sun Wukong
18
3
9
7.5
L
6
15
10
0.73
L
2
14
4
0.29
L
Sun Wukong
Natorez
Sun Wukong
9
1
6
12
W
13
6
3
2.42
L
10
9
8
1.56
W
Raijin
4
12
12
0.83
W
Kukulkan
agoryls
Kukulkan
4
5
11
1.9
W
Hera
jvdfre
Hera
6
15
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,157
Damage
96,713
123,742
Taken
119,082
78,600
Mitigated
60,989
14,595
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
23,001
13,312
0
4,343
29,546
11,979
678
15,852
13,694
0
95,289
W
Sun Wukong
Amadoos
Sun Wukong
21,482
7,147
0
15,520
37,848
35,003
2,219
10,684
24,260
0
110,576
L
17,987
7,241
0
2,672
26,855
10,384
52
17,799
9,056
0
50,053
L
8,676
1,655
0
1,370
15,587
5,671
572
5,425
10,162
37,269
0
L
Sun Wukong
Natorez
Sun Wukong
15,970
1,087
0
2,589
24,096
24,893
849
16,258
7,838
0
91,978
W
36,116
13,141
0
10,615
25,342
8,706
7,166
4,617
20,725
116,982
0
L
23,523
1,910
0
3,621
27,658
25,673
318
19,897
7,761
71,425
0
W
Raijin
10,591
1,905
0
0
18,018
6,323
145
5,489
12,529
30,135
0
W
Kukulkan
agoryls
Kukulkan
16,438
2,778
0
1,122
17,828
6,347
2,188
3,680
14,148
75,232
0
W
Hera
jvdfre
Hera
12,086
4,301
136
893
20,046
4,610
1,398
7,729
12,317
45,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,942
Gold Earned
70,342
454
Minions Killed
518
0
Camps Cleared
0
2,294,127
Distance Traveled
2,581,966
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,623
472
131
4
0
521,396
0
W
Sun Wukong
16,124
520
144
5
0
592,670
0
L
Set
12,361
399
51
2
0
430,297
5
L
Ra
10,947
353
63
2
0
288,970
3
L
Sun Wukong
14,197
458
117
4
0
640,929
1
W
Sol
15,573
502
140
5
0
465,749
0
L
Anubis
13,814
446
92
3
0
412,535
1
W
Raijin
12,490
403
38
1
0
452,403
2
W
Kukulkan
12,985
419
131
4
0
575,110
0
W
Hera
13,170
425
65
2
0
496,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role