Player Matchup

Terra
Terra
DaddieDiddler
Terra
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
35W - 9L
1,783 Elo+
Party 1
Set
Set
Gryphternon
Set
Level 44
God Stats
4W - 0L
1,949 SR
Queue Stats
74W - 21L
1,826 Elo+
Party 1
Khepri
Khepri
agck1999
Khepri
Level 138
God Stats
2W - 0L
1,555 SR
Queue Stats
51W - 30L
1,598 Elo+
Solo
Fafnir
Fafnir
smikesroadto30
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 26L
1,764 Elo+
Party 1
He Bo
He Bo
tinywines
He Bo
Level 21
God Stats
1W - 0L
1,776 SR
Queue Stats
37W - 11L
1,783 Elo+
Party 1
Team Averages
Level 50
1,696 SR
1,751 Elo+

VS

Team Averages
Level 59
1,578 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Domokrazy
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,266 Elo+
Party 2
Cabrakan
Cabrakan
GeneralRhinoCC
Cabrakan
Level 29
God Stats
2W - 1L
1,603 SR
Queue Stats
43W - 34L
1,548 Elo+
Party 3
Zeus
Zeus
IDontLikeRelics
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,572 Elo+
Party 3
Kukulkan
Kukulkan
kingchurros
Kukulkan
Level 124
God Stats
10W - 3L
1,787 SR
Queue Stats
245W - 273L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
10,920
683
7,028
24,014
28,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 8 / 10
13,858
866
20,131
21,483
17,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
agck1999
Khepri
18
0 / 5 / 25
10,921
683
8,349
30,153
36,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 4 / 27
11,725
733
9,087
27,889
54,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
tinywines
He Bo
20
18 / 6 / 12
15,053
941
34,018
21,223
16,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 8 / 18
12,626
789
23,002
18,886
8,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Domokrazy
Bellona
15
4 / 10 / 16
10,743
671
10,112
22,001
19,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
17
2 / 7 / 18
11,204
700
7,470
22,218
36,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 7 / 12
11,406
713
34,519
14,019
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
kingchurros
Kukulkan
20
9 / 5 / 11
13,943
871
25,598
14,437
6,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
102
36
Kills
27
28
Deaths
37
89
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
18
1.75
W
4
5
15
2.3
L
Bellona
Domokrazy
Bellona
4
10
16
1.2
L
Cabrakan
2
7
18
1.57
W
12
8
10
2.13
L
7
7
12
1.86
W
Khepri
agck1999
Khepri
0
5
25
2.5
L
Kukulkan
kingchurros
Kukulkan
9
5
11
2.9
W
2
4
27
3.88
W
He Bo
tinywines
He Bo
18
6
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,613
Damage
100,701
124,762
Taken
91,561
153,164
Mitigated
77,836
47,564
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
23,002
2,858
2,940
4,210
18,886
8,517
1,022
11,455
7,431
44,658
0
W
7,028
1,831
17,107
6,309
24,014
28,019
1,032
18,460
5,188
16,392
0
L
Bellona
Domokrazy
Bellona
10,112
1,591
229
670
22,001
19,408
94
16,349
5,652
5,346
10,852
L
Cabrakan
7,470
762
527
3,114
22,218
36,059
516
14,230
7,988
10,594
0
W
20,131
8,333
2,029
3,285
21,483
17,547
1,027
15,005
6,239
0
43,057
L
34,519
2,752
0
1,533
14,019
7,055
1,530
5,866
8,153
47,012
0
W
Khepri
agck1999
Khepri
8,349
929
1,702
3,017
30,153
36,343
614
22,611
7,016
18,407
0
L
Kukulkan
kingchurros
Kukulkan
25,598
3,075
1,045
2,939
14,437
6,797
1,408
10,582
3,855
59,778
0
W
9,087
2,808
2,397
5,124
27,889
54,467
1,133
19,877
7,797
22,468
0
W
He Bo
tinywines
He Bo
34,018
2,964
2,528
4,066
21,223
16,788
1,590
16,399
4,434
58,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,477
Gold Earned
59,922
142
Minions Killed
170
0
Camps Cleared
0
1,394,035
Distance Traveled
1,186,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,626
789
46
3
0
216,575
0
W
Terra
10,920
683
12
1
0
312,056
1
L
Bellona
10,743
671
11
1
0
252,994
1
L
Cabrakan
11,204
700
5
0
0
223,398
0
W
Set
13,858
866
56
4
0
265,905
0
L
Zeus
11,406
713
30
2
0
221,847
1
W
Khepri
10,921
683
15
1
0
246,107
0
L
Kukulkan
13,943
871
78
5
0
271,565
2
W
Fafnir
11,725
733
21
1
0
290,713
0
W
He Bo
15,053
941
38
2
0
279,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role