Player Matchup

Vulcan
Vulcan
KazumaKyriu
Vulcan
Level 19
God Stats
16W - 5L
1,964 SR
Queue Stats
53W - 35L
1,538 Elo+
Solo
Da Ji
Da Ji
MíísWonderLand
Da Ji
Level 25
God Stats
35W - 31L
1,659 SR
Queue Stats
109W - 85L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Psychop99
Gilgamesh
Level 27
God Stats
9W - 10L
1,478 SR
Queue Stats
279W - 303L
1,461 Elo+
Solo
Izanami
Izanami
Styl3ee
Izanami
Level 3
God Stats
2W - 1L
1,515 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Bellona
Bellona
millennails93
Bellona
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo
Team Averages
Level 16
1,623 SR
1,504 Elo+

VS

Team Averages
Level 17
1,496 SR
1,449 Elo+
Artemis
Artemis
IndignadaAVera
Artemis
Level 15
God Stats
0W - 1L
1,147 SR
Queue Stats
5W - 7L
1,364 Elo+
Solo
Persephone
Persephone
NapoleonXI
Persephone
Level 27
God Stats
2W - 5L
1,680 SR
Queue Stats
88W - 97L
1,515 Elo+
Solo
Pele
Pele
Pluvialxql
Pele
Level 6
God Stats
5W - 7L
1,447 SR
Queue Stats
10W - 13L
1,533 Elo+
Solo
Sobek
Sobek
XGultarX
Sobek
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
114W - 93L
1,528 Elo+
Solo
Bellona
Bellona
costra-maxima4
Bellona
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 25L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 2
6,447
496
3,830
6,750
2,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
11 / 2 / 3
8,270
636
10,356
8,382
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Psychop99
Gilgamesh
11
2 / 1 / 1
6,848
527
5,644
8,467
5,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Styl3ee
Izanami
8
2 / 6 / 6
6,112
470
2,484
7,568
3,003
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
1 / 1 / 7
7,274
560
3,118
6,298
3,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,135
472
3,280
8,698
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
NapoleonXI
Persephone
12
6 / 3 / 1
7,542
580
7,904
6,691
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 5 / 1
6,846
527
5,913
10,529
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
XGultarX
Sobek
9
1 / 3 / 3
6,427
494
3,898
13,019
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

2
0 / 0 / 0
4,239
326
113
451
139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
11
11
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Vulcan
0
1
2
1
W
11
2
3
6.25
L
Persephone
NapoleonXI
Persephone
6
3
1
2.17
L
4
5
1
0.9
W
Gilgamesh
Psychop99
Gilgamesh
2
1
1
2.5
W
Izanami
Styl3ee
Izanami
2
6
6
0.83
L
Sobek
XGultarX
Sobek
1
3
3
0.83
L
0
0
0
0
W
Bellona
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
21,108
37,465
Taken
39,388
19,375
Mitigated
14,322
6,842
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
1,060
0
2,561
8,698
2,555
0
162
8,536
0
36,918
W
Vulcan
3,830
1,118
0
2,048
6,750
2,604
384
2,528
4,222
48,798
0
W
10,356
1,882
0
1,474
8,382
4,016
0
1,583
6,799
0
35,194
L
Persephone
NapoleonXI
Persephone
7,904
299
0
728
6,691
1,797
294
678
6,010
43,690
0
L
5,913
1,591
0
3,010
10,529
2,736
0
1,211
9,318
0
43,034
W
Gilgamesh
Psychop99
Gilgamesh
5,644
1,044
99
1,342
8,467
5,877
558
2,067
6,400
0
29,811
W
Izanami
Styl3ee
Izanami
2,484
1,887
0
847
7,568
3,003
278
3,934
3,634
0
14,362
L
Sobek
XGultarX
Sobek
3,898
316
0
3,505
13,019
7,095
0
1,941
11,078
13,153
0
L
113
0
0
206
451
139
0
0
451
0
2,142
W
Bellona
3,118
506
0
1,032
6,298
3,875
120
1,690
4,608
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
31,189
292
Minions Killed
253
0
Camps Cleared
0
1,249,230
Distance Traveled
1,008,231
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,135
472
67
5
0
224,996
1
W
Vulcan
6,447
496
92
7
0
258,007
2
W
Da Ji
8,270
636
46
4
0
260,814
3
L
Persephone
7,542
580
90
7
0
263,402
5
L
Pele
6,846
527
71
5
0
247,823
6
W
Gilgamesh
6,848
527
49
4
0
265,720
4
W
Izanami
6,112
470
21
2
0
199,047
0
L
Sobek
6,427
494
16
1
0
237,567
1
L
Bellona
4,239
326
9
1
0
34,443
0
W
Bellona
7,274
560
84
6
0
265,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role