Player Matchup

Tiamat
Tiamat
Saito206
Tiamat
Level 51
God Stats
2W - 6L
1,484 SR
Queue Stats
4W - 15L
1,310 Elo+
Party 1
Thor
Thor
sjonatan1279s
Thor
Level 29
God Stats
1W - 2L
1,652 SR
Queue Stats
2W - 8L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vinicios_coutin
Morgan Le Fay
Level 53
God Stats
1W - 5L
1,448 SR
Queue Stats
9W - 17L
1,470 Elo+
Party 1
Team Averages
Level 44
1,528 SR
1,348 Elo+

VS

Team Averages
Level 76
1,491 SR
1,407 Elo+
Cupid
Cupid
Jugglee
Cupid
Level 18
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
dadgameplay
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,077 Elo+
Party 2
Serqet
Serqet
supercraft1128
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Saito206
Tiamat
12
4 / 9 / 10
9,601
739
9,378
15,447
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 10 / 5
9,589
738
4,658
14,787
5,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
vinicios_coutin
Morgan Le Fay
14
6 / 7 / 8
10,714
824
10,738
13,621
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jugglee
Cupid
16
8 / 4 / 14
11,564
890
14,650
11,546
3,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hachiman
dadgameplay
Hachiman
15
12 / 5 / 7
11,660
897
13,813
10,570
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 6 / 12
10,724
825
8,976
11,513
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
15
Kills
26
26
Deaths
15
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cupid
Jugglee
Cupid
8
4
14
3.75
L
Tiamat
Saito206
Tiamat
4
9
10
1
W
Hachiman
dadgameplay
Hachiman
12
5
7
3.1
L
5
10
5
0.75
W
6
6
12
2
L
Morgan Le Fay
vinicios_coutin
Morgan Le Fay
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
37,439
43,855
Taken
33,629
19,212
Mitigated
11,363
5,436
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Jugglee
Cupid
14,650
10,409
560
3,738
11,546
3,837
1,418
5,549
5,795
0
42,917
L
Tiamat
Saito206
Tiamat
9,378
1,042
54
2,108
15,447
8,272
231
0
15,357
23,460
0
W
Hachiman
dadgameplay
Hachiman
13,813
6,527
0
1,615
10,570
3,483
1,521
6,227
3,989
0
45,514
L
4,658
981
175
729
14,787
5,717
0
0
14,637
0
17,651
W
8,976
3,311
0
0
11,513
4,043
485
7,519
3,729
0
23,539
L
Morgan Le Fay
vinicios_coutin
Morgan Le Fay
10,738
998
493
1,877
13,621
5,223
0
0
13,163
29,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
33,948
97
Minions Killed
151
0
Camps Cleared
0
562,404
Distance Traveled
748,147
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,564
890
64
5
0
230,940
1
L
Tiamat
9,601
739
44
3
0
191,044
2
W
Hachiman
11,660
897
58
4
0
240,509
1
L
Thor
9,589
738
17
1
0
178,590
1
W
Serqet
10,724
825
29
2
0
276,698
0
L
Morgan Le Fay
10,714
824
36
3
0
192,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role