Player Matchup

Yemoja
Yemoja
Naidaros
Yemoja
Level 17
God Stats
11W - 1L
1,820 SR
Queue Stats
44W - 35L
1,586 Elo+
Party 1
Sol
Sol
TheBrothaMang
Sol
Level 13
God Stats
2W - 1L
1,292 SR
Queue Stats
28W - 28L
1,484 Elo+
Solo
Bellona
Bellona
palecircus
Bellona
Level 16
God Stats
7W - 1L
1,918 SR
Queue Stats
183W - 157L
1,546 Elo+
Solo
Skadi
Skadi
pantoufle83
Skadi
Level 5
God Stats
4W - 2L
1,807 SR
Queue Stats
11W - 18L
1,542 Elo+
Solo
Da Ji
Da Ji
tribak
Da Ji
Level 43
God Stats
2W - 3L
1,150 SR
Queue Stats
257W - 228L
1,501 Elo+
Party 1
Team Averages
Level 19
1,597 SR
1,532 Elo+

VS

Team Averages
Level 21
1,474 SR
1,578 Elo+
Artemis
Artemis
AxelK40
Artemis
Level 8
God Stats
0W - 1L
1,744 SR
Queue Stats
21W - 15L
1,571 Elo+
Party 2
Loki
Loki
Spadester
Loki
Level 3
God Stats
1W - 4L
1,416 SR
Queue Stats
1W - 4L
1,411 Elo+
Solo
Ymir
Ymir
lUtilizatorl
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
xWaRiaSx
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 2
Ra
Ra
рпнвкнк
Ra
Level 4
God Stats
1W - 2L
1,212 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Naidaros
Yemoja
10
5 / 0 / 8
6,918
629
2,943
5,104
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 0 / 3
8,153
741
6,615
5,783
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
palecircus
Bellona
13
5 / 0 / 2
7,818
711
3,417
5,374
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
7 / 0 / 6
6,823
620
9,164
3,753
1,072
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
tribak
Da Ji
10
5 / 0 / 3
6,622
602
3,968
6,245
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AxelK40
Artemis
6
0 / 6 / 0
4,190
381
3,181
6,783
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
5
0 / 4 / 0
4,239
385
961
4,668
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,658
423
2,312
8,477
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
xWaRiaSx
Ne Zha
9
0 / 6 / 0
4,963
451
2,015
7,229
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
4,874
443
2,087
6,558
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
29
Kills
0
0
Deaths
29
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
AxelK40
Artemis
0
6
0
0
W
Yemoja
Naidaros
Yemoja
5
0
8
9
L
Loki
0
4
0
0
W
7
0
3
8.5
L
0
6
0
0
W
Bellona
palecircus
Bellona
5
0
2
6
W
7
0
6
10
W
Da Ji
tribak
Da Ji
5
0
3
6.5
L
Ne Zha
xWaRiaSx
Ne Zha
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
10,556
26,259
Taken
33,715
12,768
Mitigated
10,940
7,508
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AxelK40
Artemis
3,181
1,388
0
630
6,783
1,644
0
1,540
5,243
0
16,164
W
Yemoja
Naidaros
Yemoja
2,943
942
876
176
5,104
2,147
0
1,245
3,845
14,131
0
L
Loki
961
363
0
1,502
4,668
1,112
0
1,416
3,252
0
9,915
W
6,615
2,399
0
3,734
5,783
2,095
3,140
1,141
4,456
49,730
5,682
L
2,312
664
0
0
8,477
3,887
0
1,287
7,190
11,499
0
W
Bellona
palecircus
Bellona
3,417
935
0
2,066
5,374
5,543
24
329
5,013
6,901
35,746
W
9,164
5,508
228
81
3,753
1,072
124
1,169
2,570
0
31,433
W
Da Ji
tribak
Da Ji
3,968
927
0
347
6,245
1,911
818
269
5,976
0
33,823
L
Ne Zha
xWaRiaSx
Ne Zha
2,015
1,013
0
714
7,229
2,203
0
1,491
5,738
0
22,833
L
2,087
408
0
599
6,558
2,094
0
3,891
2,667
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
22,924
351
Minions Killed
165
0
Camps Cleared
0
997,094
Distance Traveled
840,056
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,190
381
21
2
0
179,606
0
W
Yemoja
6,918
629
17
2
0
157,689
2
L
Loki
4,239
385
31
3
0
119,596
0
W
Sol
8,153
741
110
10
0
192,034
2
L
Ymir
4,658
423
15
1
0
179,069
1
W
Bellona
7,818
711
101
9
0
216,172
2
W
Skadi
6,823
620
61
6
0
184,055
0
W
Da Ji
6,622
602
62
6
0
247,144
3
L
Ne Zha
4,963
451
50
5
0
177,229
1
L
Ra
4,874
443
48
4
0
184,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role