Player Matchup

Yemoja
Yemoja
ATREUS77
Yemoja
Level 16
God Stats
3W - 4L
1,556 SR
Queue Stats
9W - 29L
1,259 Elo+
Party 1
Janus
Janus
BonebreakerYT
Janus
Level 51
God Stats
5W - 9L
1,356 SR
Queue Stats
52W - 86L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
PanditaDeMario
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 3
Neith
Neith
marioxxx36
Neith
Level 99
God Stats
1W - 3L
1,536 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nightwing9
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,477 SR
Queue Stats
16W - 13L
1,548 Elo+
Party 3
Team Averages
Level 58
1,485 SR
1,368 Elo+

VS

Team Averages
Level 91
1,526 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BrawlingGraph77
Hades
Level 47
God Stats
35W - 13L
1,692 SR
Queue Stats
305W - 250L
1,533 Elo+
Party 2
Medusa
Medusa
CrusaderGrom115
Medusa
Level 139
God Stats
26W - 32L
1,442 SR
Queue Stats
785W - 746L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cxnstant
Cu Chulainn
Level 70
God Stats
13W - 14L
1,433 SR
Queue Stats
364W - 451L
1,377 Elo+
Solo
Scylla
Scylla
GabrielStri
Scylla
Level 41
God Stats
78W - 88L
1,563 SR
Queue Stats
142W - 150L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ATREUS77
Yemoja
9
0 / 4 / 0
6,459
431
1,682
8,178
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 9 / 1
6,248
417
3,532
10,264
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,707
380
1,185
6,808
4,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 6 / 0
5,750
383
3,556
9,362
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
nightwing9
Morgan Le Fay
13
1 / 6 / 0
7,197
480
6,166
9,739
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 2 / 7
8,979
599
3,663
9,245
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 5
9,461
631
5,410
8,893
4,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 0 / 5
9,516
634
12,636
8,566
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Cxnstant
Cu Chulainn
11
1 / 0 / 4
8,254
550
293
10,817
6,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
16
8 / 0 / 6
10,276
685
9,564
6,557
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
28
28
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
7
5.25
L
Yemoja
ATREUS77
Yemoja
0
4
0
0
L
1
9
1
0.17
W
4
0
5
6.5
W
8
0
5
10.5
W
Cu Chulainn
Cxnstant
Cu Chulainn
1
0
4
3
W
Scylla
8
0
6
11
L
0
3
0
0
L
Neith
0
6
0
0
L
Morgan Le Fay
nightwing9
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
31,566
44,351
Taken
44,078
19,852
Mitigated
19,159
4,270
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,663
328
0
2,930
9,245
3,198
712
2,560
6,607
0
35,197
L
Yemoja
ATREUS77
Yemoja
1,682
342
325
28
8,178
7,031
415
1,012
7,124
16,262
0
L
3,532
439
0
893
10,264
2,489
0
2,234
7,964
30,013
0
W
5,410
1,045
427
6,390
8,893
4,388
617
1,856
7,007
60,421
0
W
12,636
4,743
0
3,168
8,566
3,053
3,409
2,377
6,059
0
69,370
W
Cu Chulainn
Cxnstant
Cu Chulainn
293
40
249
2,540
10,817
6,217
38
1,424
9,303
0
26,514
W
Scylla
9,564
430
102
2,620
6,557
2,303
1,544
2,914
3,565
57,207
0
L
1,185
144
75
926
6,808
4,043
0
3,476
3,258
0
15,011
L
Neith
3,556
1,247
0
1,881
9,362
2,642
495
1,487
7,875
0
24,026
L
Morgan Le Fay
nightwing9
Morgan Le Fay
6,166
206
0
142
9,739
3,647
0
6,333
3,156
47,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
46,486
249
Minions Killed
471
0
Camps Cleared
0
1,285,737
Distance Traveled
1,466,232
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,979
599
63
4
0
342,954
1
L
Yemoja
6,459
431
28
2
0
241,100
0
L
Janus
6,248
417
53
4
0
282,172
0
W
Hades
9,461
631
129
9
0
283,889
2
W
Medusa
9,516
634
112
7
0
296,410
1
W
Cu Chulainn
8,254
550
44
3
0
245,006
5
W
Scylla
10,276
685
123
8
0
297,973
2
L
Guan Yu
5,707
380
29
2
0
259,476
5
L
Neith
5,750
383
55
4
0
257,649
0
L
Morgan Le Fay
7,197
480
84
6
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role