Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DARIKAD
Scylla
Level 68
God Stats
23W - 38L
1,372 SR
Queue Stats
123W - 148L
1,378 Elo+
Solo
Apollo
Apollo
NutrientSubset
Apollo
Level 80
God Stats
10W - 15L
1,407 SR
Queue Stats
183W - 182L
1,405 Elo+
Solo
Arachne
Arachne
VI_Bomaye
Arachne
Level 69
God Stats
19W - 12L
1,636 SR
Queue Stats
424W - 482L
1,417 Elo+
Solo
Bacchus
Bacchus
sagecoder
Bacchus
Level 83
God Stats
25W - 9L
1,710 SR
Queue Stats
420W - 408L
1,439 Elo+
Solo
Team Averages
Level 82
1,525 SR
1,428 Elo+

VS

Team Averages
Level 96
1,532 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
Isaiasrey7
Cu Chulainn
Level 104
God Stats
41W - 70L
1,452 SR
Queue Stats
668W - 762L
1,424 Elo+
Solo
Janus
Janus
Kanekalon
Janus
Level 129
God Stats
0W - 2L
1,397 SR
Queue Stats
25W - 26L
1,438 Elo+
Solo
Apollo
Apollo
PagelFamilyOf4
Apollo
Level 63
God Stats
9W - 6L
1,435 SR
Queue Stats
335W - 342L
1,482 Elo+
Solo
Achilles
Achilles
cabezadeperro06
Achilles
Level 105
God Stats
6W - 4L
1,524 SR
Queue Stats
49W - 47L
1,489 Elo+
Solo
Sylvanus
Sylvanus
xBONZAI BUDDYx
Sylvanus
Level 81
God Stats
6W - 2L
1,852 SR
Queue Stats
52W - 64L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
8 / 2 / 2
11,029
613
13,459
14,962
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
DARIKAD
Scylla
15
4 / 9 / 4
9,800
544
8,730
10,653
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 7
10,834
602
6,751
12,357
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
VI_Bomaye
Arachne
16
8 / 6 / 9
10,673
593
13,798
16,296
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
sagecoder
Bacchus
13
4 / 4 / 11
9,945
553
9,837
15,483
18,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Isaiasrey7
Cu Chulainn
4
0 / 2 / 2
5,529
307
1,478
2,178
974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
Kanekalon
Janus
13
5 / 7 / 8
8,492
472
9,978
14,173
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 7 / 5
9,902
550
11,174
14,429
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
6 / 4 / 0
9,299
517
10,077
16,562
12,209
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
15
8 / 8 / 6
9,626
535
13,060
18,345
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
28
Kills
24
24
Deaths
28
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
2
2
4.5
W
Scylla
DARIKAD
Scylla
4
9
4
0.67
L
Cu Chulainn
Isaiasrey7
Cu Chulainn
0
2
2
0.5
L
Janus
Kanekalon
Janus
5
7
8
1.29
W
4
3
7
2.5
L
5
7
5
1.07
W
Arachne
VI_Bomaye
Arachne
8
6
9
2.08
L
Achilles
6
4
0
1.5
W
Bacchus
sagecoder
Bacchus
4
4
11
2.38
L
Sylvanus
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
45,767
69,751
Taken
65,687
44,942
Mitigated
31,629
21,182
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,459
5,962
300
6,913
14,962
11,025
654
986
13,976
0
64,534
W
Scylla
DARIKAD
Scylla
8,730
988
0
524
10,653
3,925
554
6,143
4,510
48,505
0
L
Cu Chulainn
Isaiasrey7
Cu Chulainn
1,478
416
72
386
2,178
974
0
913
1,265
0
3,012
L
Janus
Kanekalon
Janus
9,978
875
0
3,448
14,173
4,456
0
5,192
8,721
36,269
0
W
6,751
4,247
215
5,339
12,357
4,211
3,763
1,970
10,312
0
72,976
L
11,174
5,839
0
3,525
14,429
5,258
74
2,942
11,487
0
64,909
W
Arachne
VI_Bomaye
Arachne
13,798
8,852
0
4,975
16,296
7,283
688
4,857
11,439
0
67,435
L
Achilles
10,077
4,246
0
4,402
16,562
12,209
0
1,786
14,776
0
32,892
W
Bacchus
sagecoder
Bacchus
9,837
2,300
0
2,916
15,483
18,498
0
7,397
7,914
20,823
0
L
Sylvanus
13,060
4,888
1,546
4,519
18,345
8,732
0
7,471
10,654
46,059
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
42,848
470
Minions Killed
306
0
Camps Cleared
0
1,599,467
Distance Traveled
1,240,530
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,029
613
133
7
0
321,450
1
W
Scylla
9,800
544
90
5
0
277,694
1
L
Cu Chulainn
5,529
307
4
0
0
76,973
0
L
Janus
8,492
472
64
4
0
267,117
0
W
Apollo
10,834
602
130
7
0
308,479
3
L
Apollo
9,902
550
103
6
0
286,117
1
W
Arachne
10,673
593
98
5
0
338,958
0
L
Achilles
9,299
517
41
2
0
359,810
1
W
Bacchus
9,945
553
19
1
0
352,886
7
L
Sylvanus
9,626
535
94
5
0
250,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role