Player Matchup

Osiris
Osiris
 
Osiris
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Oxelfer
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 178L
1,475 Elo+
Party 1
Raijin
Raijin
darkraiDeWitt
Raijin
Level 97
God Stats
0W - 1L
1,679 SR
Queue Stats
109W - 114L
1,470 Elo+
Solo
Yemoja
Yemoja
douglinhaix
Yemoja
Level 123
God Stats
2W - 1L
1,610 SR
Queue Stats
199W - 203L
1,478 Elo+
Party 1
Awilix
Awilix
nikeboysportz
Awilix
Level 46
God Stats
9W - 3L
1,887 SR
Queue Stats
221W - 192L
1,515 Elo+
Party 3
Team Averages
Level 86
1,635 SR
1,488 Elo+

VS

Team Averages
Level 99
1,669 SR
1,500 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
UaiSoh
Izanami
Level 98
God Stats
14W - 8L
2,014 SR
Queue Stats
255W - 186L
1,504 Elo+
Party 4
Yemoja
Yemoja
VoicingFlame2
Yemoja
Level 128
God Stats
17W - 8L
1,587 SR
Queue Stats
54W - 45L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
ypiocal1920
Sylvanus
Level 86
God Stats
12W - 5L
1,744 SR
Queue Stats
63W - 59L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 1
6,015
602
4,459
6,798
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Oxelfer
Freya
7
2 / 2 / 1
4,913
491
4,787
8,486
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,161
516
2,073
4,708
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
1 / 3 / 0
4,963
496
2,189
7,491
2,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,307
531
3,005
5,335
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 0 / 1
6,575
658
2,959
2,986
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
 
Tsukuyomi
10
2 / 0 / 4
6,074
607
3,203
5,846
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
UaiSoh
Izanami
10
3 / 2 / 2
5,956
596
5,407
6,106
1,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
4,918
492
5,471
5,253
2,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
ypiocal1920
Sylvanus
11
2 / 2 / 1
6,626
663
4,247
7,718
4,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
W
Olorun
 
Olorun
4
0
1
4.5
W
Tsukuyomi
 
Tsukuyomi
2
0
4
4
L
Freya
Oxelfer
Freya
2
2
1
1.25
W
Izanami
UaiSoh
Izanami
3
2
2
2
W
0
1
3
1.5
L
0
2
0
0
L
Yemoja
1
3
0
0.33
L
1
2
1
0.75
W
Sylvanus
ypiocal1920
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,513
Damage
21,287
32,818
Taken
27,909
11,504
Mitigated
11,272
8,345
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,459
1,131
0
2,673
6,798
4,051
0
3,613
3,185
0
30,104
W
Olorun
 
Olorun
2,959
1,820
0
1,168
2,986
808
0
1,406
1,580
31,659
0
W
Tsukuyomi
 
Tsukuyomi
3,203
716
0
3,563
5,846
1,616
0
667
5,179
0
30,939
L
Freya
Oxelfer
Freya
4,787
1,900
0
4,094
8,486
1,976
0
2,461
5,424
18,383
0
W
Izanami
UaiSoh
Izanami
5,407
3,450
0
2,878
6,106
1,981
411
3,596
2,510
0
40,222
W
5,471
790
340
2,527
5,253
2,796
66
3,615
1,638
15,710
0
L
2,073
146
0
250
4,708
1,402
0
2,479
2,229
24,491
0
L
Yemoja
2,189
341
467
611
7,491
2,674
0
1,924
4,967
15,169
0
L
3,005
1,166
0
250
5,335
1,401
0
722
4,613
0
21,536
W
Sylvanus
ypiocal1920
Sylvanus
4,247
1,485
219
3,231
7,718
4,071
588
0
7,718
29,546
4,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
30,149
223
Minions Killed
319
0
Camps Cleared
0
982,144
Distance Traveled
968,157
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,015
602
79
8
0
224,793
3
W
Olorun
6,575
658
76
8
0
207,044
5
W
Tsukuyomi
6,074
607
66
7
0
240,096
2
L
Freya
4,913
491
37
4
0
161,124
0
W
Izanami
5,956
596
83
8
0
180,072
3
W
Yemoja
4,918
492
18
2
0
176,392
4
L
Raijin
5,161
516
56
6
0
192,592
2
L
Yemoja
4,963
496
13
1
0
170,319
1
L
Awilix
5,307
531
38
4
0
233,316
1
W
Sylvanus
6,626
663
76
8
0
164,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role