Player Matchup

Heimdallr
Heimdallr
Gold II
SpenceThePimp10
Heimdallr
Gold II
Level 63
God Stats
6W - 3L
1,685 SR
Queue Stats
39W - 34L
1,822 MMR
Party 2
Terra
Terra
Platinum I
TranquililtyMD
Terra
Platinum I
Level 144
God Stats
33W - 24L
1,700 SR
Queue Stats
86W - 66L
1,948 MMR
Party 2
Horus
Horus
Gold I
xXUnderDog82Xx
Horus
Gold I
Level 145
God Stats
8W - 5L
1,697 SR
Queue Stats
213W - 177L
1,619 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,694 SR
1,796 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,590 SR
1,766 MMR
Neith
Neith
Platinum III
Josh02727
Neith
Platinum III
Level 133
God Stats
40W - 41L
1,520 SR
Queue Stats
174W - 166L
2,004 MMR
Party 1
Anubis
Anubis
Gold III
Mankerzz
Anubis
Gold III
Level 118
God Stats
7W - 5L
1,653 SR
Queue Stats
139W - 140L
1,587 MMR
Party 1
Cthulhu
Cthulhu
Gold II
yusuque7
Cthulhu
Gold II
Level 125
God Stats
22W - 24L
1,596 SR
Queue Stats
122W - 118L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SpenceThePimp10
Heimdallr
16
6 / 4 / 12
11,619
726
16,075
13,352
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 14
11,710
732
11,131
19,847
23,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 5 / 8
12,816
801
11,914
20,009
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeraGilgameshSolSobekAthena

VS

Bans
Morgan Le FayHadesPoseidonScyllaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Josh02727
Neith
14
7 / 6 / 4
11,015
688
16,091
12,674
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Mankerzz
Anubis
12
2 / 10 / 4
9,761
610
8,839
14,222
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
yusuque7
Cthulhu
15
3 / 2 / 8
10,936
684
12,215
19,496
20,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
18
Kills
12
12
Deaths
18
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Josh02727
Neith
7
6
4
1.5
L
Anubis
Mankerzz
Anubis
2
10
4
0.4
W
Heimdallr
SpenceThePimp10
Heimdallr
6
4
12
3
W
3
3
14
3.33
W
9
5
8
2.6
L
Cthulhu
yusuque7
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
37,145
53,208
Taken
46,392
45,161
Mitigated
31,864
17,917
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Josh02727
Neith
16,091
6,595
0
1,763
12,674
5,555
61
3,159
9,515
0
49,219
L
Anubis
Mankerzz
Anubis
8,839
317
0
2,244
14,222
6,132
304
3,837
10,385
36,713
0
W
Heimdallr
SpenceThePimp10
Heimdallr
16,075
8,498
0
3,026
13,352
5,671
2,230
6,046
7,306
0
68,358
W
11,131
1,545
2,227
5,105
19,847
23,894
209
6,176
13,671
25,803
0
W
11,914
5,204
2,134
5,425
20,009
15,596
559
8,832
11,177
0
25,329
L
Cthulhu
yusuque7
Cthulhu
12,215
881
516
5,387
19,496
20,177
225
4,135
15,361
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
31,712
143
Minions Killed
171
0
Camps Cleared
0
868,454
Distance Traveled
851,099
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,015
688
63
4
0
267,015
5
L
Anubis
9,761
610
44
3
0
229,801
0
W
Heimdallr
11,619
726
84
5
0
266,049
0
W
Terra
11,710
732
22
1
0
309,038
1
W
Horus
12,816
801
37
2
0
293,367
0
L
Cthulhu
10,936
684
64
4
0
354,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role