Player Matchup

Kukulkan
Kukulkan
Albertossauros
Kukulkan
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo
Thanatos
Thanatos
Drakroco
Thanatos
Level 15
God Stats
3W - 5L
1,259 SR
Queue Stats
40W - 42L
1,292 Elo+
Party 1
Fenrir
Fenrir
Draktomy
Fenrir
Level 14
God Stats
19W - 17L
1,476 SR
Queue Stats
40W - 45L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
TrophicMuffin53
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,059 Elo+
Solo
Danzaburou
Danzaburou
juar4990163
Danzaburou
Level 8
God Stats
13W - 27L
1,306 SR
Queue Stats
14W - 38L
1,092 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,223 Elo+

VS

Team Averages
Level 21
1,565 SR
1,291 Elo+
Scylla
Scylla
BLEIZE001
Scylla
Level 37
God Stats
2W - 2L
1,669 SR
Queue Stats
34W - 51L
1,357 Elo+
Party 2
King Arthur
King Arthur
OGRODOIDO666PUTA
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 2
Ymir
Ymir
SGL_HaiZeD
Ymir
Level 22
God Stats
30W - 38L
1,446 SR
Queue Stats
275W - 288L
1,290 Elo+
Solo
Skadi
Skadi
kfr4nco
Skadi
Level 23
God Stats
6W - 0L
1,707 SR
Queue Stats
203W - 247L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXK1NGDWXx
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 11 / 10
15,243
508
30,102
28,614
12,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Drakroco
Thanatos
20
12 / 13 / 4
16,529
551
20,191
31,897
12,950
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Draktomy
Fenrir
18
6 / 15 / 9
13,455
449
17,315
30,193
12,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TrophicMuffin53
Sun Wukong
8
2 / 6 / 0
8,832
294
857
7,171
3,434
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
juar4990163
Danzaburou
18
4 / 14 / 11
13,009
434
13,270
25,405
10,559
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLEIZE001
Scylla
20
14 / 10 / 8
16,784
559
20,774
20,715
8,421
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
OGRODOIDO666PUTA
King Arthur
20
11 / 7 / 15
16,136
538
14,502
20,345
15,922
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 3 / 20
17,594
586
10,628
32,401
34,106
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
kfr4nco
Skadi
20
28 / 9 / 8
18,808
627
43,078
32,806
13,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xXK1NGDWXx
Morgan Le Fay
18
2 / 6 / 11
13,236
441
7,751
23,327
9,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
119
34
Kills
57
59
Deaths
35
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
10
11
10
1.36
W
Scylla
BLEIZE001
Scylla
14
10
8
1.8
L
Thanatos
Drakroco
Thanatos
12
13
4
1.08
L
Fenrir
Draktomy
Fenrir
6
15
9
0.7
W
King Arthur
OGRODOIDO666PUTA
King Arthur
11
7
15
2.64
W
2
3
20
4
L
Sun Wukong
TrophicMuffin53
Sun Wukong
2
6
0
0.33
L
Danzaburou
juar4990163
Danzaburou
4
14
11
0.68
W
Skadi
kfr4nco
Skadi
28
9
8
3.56
W
Morgan Le Fay
xXK1NGDWXx
Morgan Le Fay
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,735
Damage
96,733
123,280
Taken
129,594
51,386
Mitigated
81,350
28,229
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
30,102
4,187
0
5,695
28,614
12,054
1,784
9,683
18,931
97,240
0
W
Scylla
BLEIZE001
Scylla
20,774
1,560
292
5,023
20,715
8,421
2,396
4,771
15,944
124,333
0
L
Thanatos
Drakroco
Thanatos
20,191
4,147
0
14,671
31,897
12,950
0
12,888
19,009
0
85,933
L
Fenrir
Draktomy
Fenrir
17,315
3,963
0
4,222
30,193
12,389
0
6,491
23,702
0
70,298
W
King Arthur
OGRODOIDO666PUTA
King Arthur
14,502
4,205
0
598
20,345
15,922
1,354
9,128
11,217
774
35,782
W
10,628
1,302
0
7,816
32,401
34,106
1,445
7,404
24,997
96,674
0
L
Sun Wukong
TrophicMuffin53
Sun Wukong
857
316
0
340
7,171
3,434
0
1,888
5,283
0
6,162
L
Danzaburou
juar4990163
Danzaburou
13,270
5,631
0
3,301
25,405
10,559
1,909
8,531
16,874
0
45,379
W
Skadi
kfr4nco
Skadi
43,078
28,005
369
16,008
32,806
13,453
7,847
6,158
26,648
0
107,725
W
Morgan Le Fay
xXK1NGDWXx
Morgan Le Fay
7,751
1,698
0
2,549
23,327
9,448
153
7,909
15,418
57,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,068
Gold Earned
82,558
419
Minions Killed
477
0
Camps Cleared
0
1,962,704
Distance Traveled
2,387,325
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,243
508
151
5
0
436,444
0
W
Scylla
16,784
559
155
5
0
494,970
1
L
Thanatos
16,529
551
133
4
0
455,290
1
L
Fenrir
13,455
449
62
2
0
458,586
0
W
King Arthur
16,136
538
33
1
0
443,421
2
W
Ymir
17,594
586
115
4
0
483,658
1
L
Sun Wukong
8,832
294
12
0
0
218,771
4
L
Danzaburou
13,009
434
61
2
0
393,613
0
W
Skadi
18,808
627
104
3
0
495,435
3
W
Morgan Le Fay
13,236
441
70
2
0
469,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role