Player Matchup

Odin
Odin
Azilum
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 134L
1,595 Elo+
Party 1
Hachiman
Hachiman
BigDaddyFatNugs
Hachiman
Level 21
God Stats
2W - 3L
1,454 SR
Queue Stats
88W - 62L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Hessian7
Kukulkan
Level 11
God Stats
5W - 3L
1,670 SR
Queue Stats
84W - 57L
1,511 Elo+
Party 1
Geb
Geb
TheCheesyOne
Geb
Level 28
God Stats
3W - 2L
1,717 SR
Queue Stats
135W - 87L
1,598 Elo+
Party 1
Set
Set
Z3DHE4D
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,561 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,574 Elo+

VS

Team Averages
Level 10
1,467 SR
1,331 Elo+
Jing Wei
Jing Wei
ChaosDemolisher
Jing Wei
Level 6
God Stats
5W - 7L
1,398 SR
Queue Stats
152W - 150L
1,254 Elo+
Party 2
Mercury
Mercury
Ferrovaxx
Mercury
Level 18
God Stats
1W - 2L
1,801 SR
Queue Stats
9W - 6L
1,670 Elo+
Solo
Zeus
Zeus
MGSBigBoss
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,436 Elo+
Solo
Skadi
Skadi
Rinarix
Skadi
Level 4
God Stats
6W - 19L
1,317 SR
Queue Stats
43W - 53L
1,148 Elo+
Party 2
Yemoja
Yemoja
tinaxue
Yemoja
Level 5
God Stats
20W - 28L
1,317 SR
Queue Stats
151W - 151L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azilum
Odin
20
1 / 1 / 37
12,434
956
18,779
16,359
19,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
20
9 / 2 / 23
13,504
1,039
14,281
12,121
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Hessian7
Kukulkan
20
17 / 1 / 19
14,425
1,110
34,832
8,487
4,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 1 / 25
13,143
1,011
13,023
15,335
21,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
20
9 / 0 / 26
13,293
1,023
18,359
12,063
5,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 10 / 3
10,669
821
8,867
22,343
7,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Ferrovaxx
Mercury
18
2 / 7 / 2
12,322
948
14,375
20,667
7,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 2
10,932
841
17,395
15,486
5,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Rinarix
Skadi
17
1 / 10 / 2
11,035
849
8,531
21,547
7,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
tinaxue
Yemoja
17
0 / 7 / 2
10,657
820
7,541
25,808
26,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
15
43
Kills
4
5
Deaths
43
130
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
Azilum
Odin
1
1
37
19.5
W
Hachiman
9
2
23
10.25
L
Jing Wei
0
10
3
0.15
L
Mercury
Ferrovaxx
Mercury
2
7
2
0.43
W
Kukulkan
Hessian7
Kukulkan
17
1
19
26.5
L
1
9
2
0.22
L
Skadi
Rinarix
Skadi
1
10
2
0.2
W
7
1
25
19.5
W
Set
9
0
26
22
L
Yemoja
tinaxue
Yemoja
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,274
Damage
56,709
64,365
Taken
105,851
58,101
Mitigated
54,350
2,976
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Azilum
Odin
18,779
4,335
0
0
16,359
19,758
0
7,409
8,950
266
27,972
W
Hachiman
14,281
6,778
0
1,730
12,121
6,174
0
3,608
8,513
0
39,563
L
Jing Wei
8,867
7,529
0
1,470
22,343
7,879
0
11,733
10,610
0
37,623
L
Mercury
Ferrovaxx
Mercury
14,375
8,626
0
809
20,667
7,091
0
5,797
14,870
0
32,610
W
Kukulkan
Hessian7
Kukulkan
34,832
2,649
0
803
8,487
4,668
0
3,208
5,279
75,039
0
L
17,395
2,791
0
0
15,486
5,673
0
8,770
6,716
39,294
0
L
Skadi
Rinarix
Skadi
8,531
3,288
0
414
21,547
7,586
0
11,358
10,189
0
36,405
W
13,023
1,572
0
0
15,335
21,791
0
5,681
8,312
22,002
0
W
Set
18,359
5,148
0
443
12,063
5,710
0
5,030
7,033
0
38,795
L
Yemoja
tinaxue
Yemoja
7,541
1,130
2,868
260
25,808
26,121
0
10,463
15,345
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,799
Gold Earned
55,615
246
Minions Killed
269
6
Camps Cleared
7
1,325,563
Distance Traveled
1,024,877
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,434
956
31
2
0
263,904
0
W
Hachiman
13,504
1,039
62
5
2
228,577
0
L
Jing Wei
10,669
821
52
4
1
222,365
0
L
Mercury
12,322
948
48
4
5
256,589
3
W
Kukulkan
14,425
1,110
102
8
3
252,937
1
L
Zeus
10,932
841
59
5
1
194,904
0
L
Skadi
11,035
849
63
5
0
164,686
1
W
Geb
13,143
1,011
22
2
1
279,477
2
W
Set
13,293
1,023
29
2
0
300,668
0
L
Yemoja
10,657
820
47
4
0
186,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role