Player Matchup

Chernobog
Chernobog
GektarD
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 160L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PeterSaltus
Kumbhakarna
Level 80
God Stats
0W - 2L
1,246 SR
Queue Stats
14W - 5L
1,705 Elo+
Party 2
Rama
Rama
Quacken22
Rama
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
94W - 111L
1,507 Elo+
Solo
Horus
Horus
Terruz
Horus
Level 125
God Stats
1W - 2L
1,587 SR
Queue Stats
225W - 203L
1,576 Elo+
Party 2
Achilles
Achilles
qbpdq
Achilles
Level 25
God Stats
3W - 2L
1,619 SR
Queue Stats
80W - 91L
1,540 Elo+
Party 1
Team Averages
Level 58
1,484 SR
1,565 Elo+

VS

Team Averages
Level 112
1,579 SR
1,510 Elo+
Medusa
Medusa
Guzik2020
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 79L
1,530 Elo+
Solo
Hel
Hel
chilla Emmi
Hel
Level 160
God Stats
11W - 11L
1,641 SR
Queue Stats
2,014W - 1,959L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ohSpite
Danzaburou
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 110L
1,492 Elo+
Solo
Ah Puch
Ah Puch
spetsnaz-10
Ah Puch
Level 98
God Stats
9W - 2L
1,729 SR
Queue Stats
509W - 520L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
xLeGacy Zeus
Sun Wukong
Level 160
God Stats
4W - 4L
1,526 SR
Queue Stats
1,382W - 1,386L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GektarD
Chernobog
13
0 / 1 / 2
6,644
664
5,566
8,651
4,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
PeterSaltus
Kumbhakarna
12
1 / 3 / 2
6,600
660
3,860
12,250
12,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
12
0 / 3 / 3
6,569
657
9,656
10,758
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Terruz
Horus
13
0 / 1 / 2
7,079
708
3,429
13,100
14,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
qbpdq
Achilles
13
2 / 1 / 1
6,943
694
7,890
7,109
3,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guzik2020
Medusa
14
2 / 1 / 6
7,917
792
10,354
7,649
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 7
7,699
770
4,595
5,889
5,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Danzaburou
ohSpite
Danzaburou
15
4 / 0 / 4
8,453
845
7,556
5,753
2,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
spetsnaz-10
Ah Puch
14
1 / 1 / 3
7,653
765
17,981
7,221
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
xLeGacy Zeus
Sun Wukong
13
1 / 1 / 2
7,214
721
6,291
9,402
12,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
3
Kills
9
9
Deaths
3
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
GektarD
Chernobog
0
1
2
1
W
Medusa
Guzik2020
Medusa
2
1
6
5
L
Kumbhakarna
PeterSaltus
Kumbhakarna
1
3
2
0.67
L
Rama
0
3
3
0.5
L
Horus
Terruz
Horus
0
1
2
1
W
1
0
7
4.5
W
Danzaburou
ohSpite
Danzaburou
4
0
4
6
L
Achilles
qbpdq
Achilles
2
1
1
2.5
W
Ah Puch
spetsnaz-10
Ah Puch
1
1
3
2.5
W
Sun Wukong
xLeGacy Zeus
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
46,777
51,868
Taken
35,914
41,126
Mitigated
29,005
21,534
Healing
26,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
GektarD
Chernobog
5,566
1,536
900
2,364
8,651
4,292
0
4,946
3,705
0
25,139
W
Medusa
Guzik2020
Medusa
10,354
3,682
695
640
7,649
4,239
310
1,002
6,647
0
23,747
L
Kumbhakarna
PeterSaltus
Kumbhakarna
3,860
361
454
369
12,250
12,249
0
5,073
7,177
6,284
0
L
Rama
9,656
4,192
262
1,738
10,758
5,922
0
4,140
6,618
0
23,064
L
Horus
Terruz
Horus
3,429
1,319
7,388
6,664
13,100
14,829
0
5,027
8,073
0
4,252
W
4,595
383
11,351
4,601
5,889
5,607
325
1,335
4,554
4,709
0
W
Danzaburou
ohSpite
Danzaburou
7,556
2,383
433
2,750
5,753
2,903
658
0
5,753
0
19,845
L
Achilles
qbpdq
Achilles
7,890
1,211
291
1,104
7,109
3,834
0
3,390
3,719
0
16,292
W
Ah Puch
spetsnaz-10
Ah Puch
17,981
715
387
1,212
7,221
3,550
180
737
6,484
28,481
0
W
Sun Wukong
xLeGacy Zeus
Sun Wukong
6,291
413
1,680
2,381
9,402
12,706
248
786
8,616
0
17,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
38,936
120
Minions Killed
109
0
Camps Cleared
0
772,941
Distance Traveled
936,405
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,644
664
42
4
0
129,979
1
W
Medusa
7,917
792
37
4
0
201,228
2
L
Kumbhakarna
6,600
660
2
0
0
152,914
0
L
Rama
6,569
657
42
4
0
148,887
3
L
Horus
7,079
708
6
1
0
186,357
2
W
Hel
7,699
770
1
0
0
181,098
0
W
Danzaburou
8,453
845
23
2
0
201,902
1
L
Achilles
6,943
694
28
3
0
154,804
2
W
Ah Puch
7,653
765
27
3
0
183,625
3
W
Sun Wukong
7,214
721
21
2
0
168,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role