Player Matchup

Sobek
Sobek
Ganovver
Sobek
Level 18
God Stats
0W - 2L
1,270 SR
Queue Stats
25W - 23L
1,507 Elo+
Party 1
Scylla
Scylla
HollowlionHS
Scylla
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
133W - 149L
1,511 Elo+
Solo
Neith
Neith
Kikimorus
Neith
Level 21
God Stats
4W - 3L
1,580 SR
Queue Stats
36W - 32L
1,487 Elo+
Party 1
Susano
Susano
M4GN3TH0R
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,508 Elo+
Solo
King Arthur
King Arthur
Zahary555
King Arthur
Level 20
God Stats
1W - 2L
1,521 SR
Queue Stats
35W - 32L
1,482 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,499 Elo+

VS

Team Averages
Level 23
1,602 SR
1,503 Elo+
Zhong Kui
Zhong Kui
DittyFang
Zhong Kui
Level 20
God Stats
10W - 6L
1,667 SR
Queue Stats
58W - 62L
1,386 Elo+
Solo
Scylla
Scylla
ETN-l3ost
Scylla
Level 6
God Stats
7W - 3L
1,442 SR
Queue Stats
27W - 26L
1,332 Elo+
Solo
Pele
Pele
FaTaLLegend
Pele
Level 30
God Stats
13W - 18L
1,484 SR
Queue Stats
119W - 134L
1,501 Elo+
Solo
Medusa
Medusa
IlSebaslI
Medusa
Level 20
God Stats
4W - 0L
1,915 SR
Queue Stats
52W - 35L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
PinguFX
Amaterasu
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ganovver
Sobek
5
0 / 5 / 1
4,539
454
1,998
8,569
4,217
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
8
0 / 4 / 1
4,846
485
2,104
4,466
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kikimorus
Neith
7
1 / 5 / 0
4,472
447
3,925
7,472
1,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
M4GN3TH0R
Susano
5
1 / 8 / 0
4,396
440
2,100
7,400
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zahary555
King Arthur
8
0 / 3 / 0
4,589
459
3,647
8,110
3,469

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DittyFang
Zhong Kui
10
3 / 1 / 4
5,855
586
3,127
4,422
3,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
ETN-l3ost
Scylla
10
4 / 1 / 2
6,192
619
2,879
2,899
695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 0 / 7
6,732
673
4,820
5,439
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
IlSebaslI
Medusa
11
8 / 0 / 3
6,562
656
9,506
5,235
1,567
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
PinguFX
Amaterasu
11
4 / 0 / 0
6,634
663
3,973
7,765
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
25
25
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DittyFang
Zhong Kui
3
1
4
5
W
Scylla
ETN-l3ost
Scylla
4
1
2
5
W
6
0
7
9.5
L
Sobek
Ganovver
Sobek
0
5
1
0.1
L
Scylla
0
4
1
0.13
W
Medusa
IlSebaslI
Medusa
8
0
3
9.5
L
Neith
Kikimorus
Neith
1
5
0
0.2
L
Susano
M4GN3TH0R
Susano
1
8
0
0.13
W
Amaterasu
PinguFX
Amaterasu
4
0
0
4
L
King Arthur
Zahary555
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,774
Damage
24,305
36,017
Taken
25,760
12,347
Mitigated
11,024
8,455
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DittyFang
Zhong Kui
3,127
1,023
0
2,029
4,422
3,012
1,331
894
3,528
21,990
0
W
Scylla
ETN-l3ost
Scylla
2,879
737
0
0
2,899
695
280
1,225
1,518
21,625
0
W
4,820
1,296
0
3,109
5,439
2,052
0
272
5,127
0
28,753
L
Sobek
Ganovver
Sobek
1,998
170
0
2,386
8,569
4,217
0
1,679
6,890
7,844
0
L
Scylla
2,104
85
0
296
4,466
1,010
0
1,225
3,241
19,043
0
W
Medusa
IlSebaslI
Medusa
9,506
6,212
0
2,112
5,235
1,567
1,792
1,416
3,755
0
37,989
L
Neith
Kikimorus
Neith
3,925
970
0
2,342
7,472
1,622
0
1,448
6,024
0
20,656
L
Susano
M4GN3TH0R
Susano
2,100
570
0
648
7,400
2,029
0
1,654
5,746
0
10,744
W
Amaterasu
PinguFX
Amaterasu
3,973
1,369
0
4,820
7,765
3,698
910
35
7,730
0
28,963
L
King Arthur
Zahary555
King Arthur
3,647
623
0
2,783
8,110
3,469
0
0
8,110
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
31,975
146
Minions Killed
251
0
Camps Cleared
0
893,183
Distance Traveled
923,528
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,855
586
48
5
0
160,763
0
W
Scylla
6,192
619
40
4
0
188,580
0
W
Pele
6,732
673
49
5
0
209,146
2
L
Sobek
4,539
454
8
1
0
184,247
0
L
Scylla
4,846
485
41
4
0
185,228
3
W
Medusa
6,562
656
54
5
0
174,651
2
L
Neith
4,472
447
37
4
0
172,456
0
L
Susano
4,396
440
28
3
0
173,347
1
W
Amaterasu
6,634
663
60
6
0
190,388
0
L
King Arthur
4,589
459
32
3
0
177,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role