Player Matchup

Chaac
Chaac
Godeater_Pumpkin
Chaac
Level 89
God Stats
12W - 8L
1,572 SR
Queue Stats
90W - 95L
1,452 Elo+
Party 2
Zeus
Zeus
TenseLemon58
Zeus
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 21L
1,336 Elo+
Party 2
Neith
Neith
andrwww35
Neith
Level 29
God Stats
10W - 20L
1,373 SR
Queue Stats
35W - 52L
1,340 Elo+
Party 2
Mulan
Mulan
dark-suede
Mulan
Level 68
God Stats
9W - 4L
1,537 SR
Queue Stats
50W - 67L
1,383 Elo+
Party 2
Arachne
Arachne
hoge2k
Arachne
Level 43
God Stats
8W - 7L
1,417 SR
Queue Stats
35W - 39L
1,394 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,381 Elo+

VS

Team Averages
Level 43
1,509 SR
1,200 Elo+
Cerberus
Cerberus
HrPatte
Cerberus
Level 38
God Stats
6W - 6L
1,570 SR
Queue Stats
40W - 60L
1,294 Elo+
Solo
Thor
Thor
Kartikman
Thor
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 1
Sylvanus
Sylvanus
Shader_Goliath
Sylvanus
Level 47
God Stats
6W - 9L
1,634 SR
Queue Stats
99W - 122L
1,401 Elo+
Solo
Kukulkan
Kukulkan
generik36
Kukulkan
Level 25
God Stats
2W - 6L
1,339 SR
Queue Stats
2W - 8L
1,101 Elo+
Party 1
Sol
Sol
madeinjazn
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,008
501
3,936
4,523
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 3
6,292
629
7,236
5,778
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
andrwww35
Neith
9
2 / 0 / 0
5,513
551
1,957
2,229
515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
10
1 / 0 / 1
6,211
621
2,104
5,351
2,583
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hoge2k
Arachne
10
6 / 0 / 0
6,548
655
4,975
6,601
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HrPatte
Cerberus
6
0 / 6 / 0
4,402
440
1,212
10,408
2,885
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
9
0 / 2 / 0
5,022
502
1,839
6,808
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
8
0 / 1 / 1
5,300
530
490
4,999
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
generik36
Kukulkan
8
1 / 3 / 0
4,816
482
2,186
3,936
1,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,854
485
2,426
5,814
1,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Cerberus
HrPatte
Cerberus
0
6
0
0
L
Thor
0
2
0
0
L
Sylvanus
0
1
1
0.5
W
4
1
3
5.5
W
Neith
andrwww35
Neith
2
0
0
2
W
Mulan
1
0
1
1.5
L
Kukulkan
generik36
Kukulkan
1
3
0
0.33
W
Arachne
hoge2k
Arachne
6
0
0
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
8,153
24,482
Taken
31,965
9,172
Mitigated
10,591
10,315
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,936
234
0
856
4,523
1,563
363
1,339
3,184
0
21,517
L
Cerberus
HrPatte
Cerberus
1,212
264
39
1,817
10,408
2,885
0
5,077
4,971
11,924
0
L
Thor
1,839
663
0
2,040
6,808
1,761
0
120
6,688
0
24,445
L
Sylvanus
490
176
942
2,033
4,999
3,449
0
0
4,999
15,008
0
W
7,236
2,625
110
2,128
5,778
1,619
173
2,794
2,984
26,629
0
W
Neith
andrwww35
Neith
1,957
444
0
1,374
2,229
515
405
1,318
911
0
21,542
W
Mulan
2,104
471
66
2,684
5,351
2,583
492
202
5,149
0
29,125
L
Kukulkan
generik36
Kukulkan
2,186
223
0
573
3,936
1,037
0
692
3,162
17,765
0
W
Arachne
hoge2k
Arachne
4,975
3,593
0
3,097
6,601
2,892
146
661
5,940
0
37,415
L
2,426
742
0
912
5,814
1,459
47
875
4,909
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
24,394
266
Minions Killed
206
0
Camps Cleared
0
1,004,625
Distance Traveled
910,147
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,008
501
30
3
0
217,892
2
L
Cerberus
4,402
440
35
4
0
163,586
0
L
Thor
5,022
502
54
5
0
194,373
2
L
Sylvanus
5,300
530
37
4
0
176,982
1
W
Zeus
6,292
629
49
5
0
150,028
4
W
Neith
5,513
551
46
5
0
195,903
0
W
Mulan
6,211
621
75
8
0
208,783
0
L
Kukulkan
4,816
482
33
3
0
198,448
1
W
Arachne
6,548
655
66
7
0
232,019
0
L
Sol
4,854
485
47
5
0
176,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role