Player Matchup

Jormungandr
Jormungandr
FreeWetCats
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,262 Elo+
Party 1
Thoth
Thoth
LilDallyVert
Thoth
Level 13
God Stats
1W - 1L
1,489 SR
Queue Stats
11W - 22L
1,187 Elo+
Party 1
Pele
Pele
RoachFights
Pele
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
13W - 19L
1,235 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,228 Elo+

VS

Team Averages
Level 27
1,533 SR
1,389 Elo+
Cthulhu
Cthulhu
BrubsHunter
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,332 Elo+
Solo
Heimdallr
Heimdallr
FishMan701
Heimdallr
Level 15
God Stats
2W - 6L
1,253 SR
Queue Stats
6W - 12L
1,364 Elo+
Solo
Agni
Agni
XxmanugamerXx
Agni
Level 37
God Stats
2W - 2L
1,846 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FreeWetCats
Jormungandr
19
4 / 3 / 6
14,612
635
16,896
35,574
46,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 4
14,279
621
25,153
16,556
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 6
12,949
563
7,920
19,277
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrubsHunter
Cthulhu
18
2 / 1 / 11
13,343
580
17,106
25,454
28,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
FishMan701
Heimdallr
17
5 / 5 / 6
13,786
599
15,356
13,736
7,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 4 / 6
14,974
651
28,808
25,317
8,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
15
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrubsHunter
Cthulhu
2
1
11
7.5
L
Heimdallr
FishMan701
Heimdallr
5
5
6
1.6
W
Jormungandr
FreeWetCats
Jormungandr
4
3
6
2.33
W
5
7
4
1
W
1
6
6
0.67
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,969
Damage
61,270
71,407
Taken
64,507
59,109
Mitigated
44,240
8,438
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrubsHunter
Cthulhu
17,106
2,101
593
250
25,454
28,238
261
16,391
8,190
50,304
0
L
Heimdallr
FishMan701
Heimdallr
15,356
7,319
0
196
13,736
7,244
294
8,523
4,951
0
50,374
W
Jormungandr
FreeWetCats
Jormungandr
16,896
5,094
0
5,362
35,574
46,620
854
22,607
12,967
64,518
0
W
25,153
2,074
0
294
16,556
5,960
1,680
10,428
6,128
58,338
0
W
7,920
1,589
0
2,782
19,277
6,529
0
12,879
6,398
0
25,156
L
28,808
3,222
292
6,721
25,317
8,758
334
15,438
9,317
78,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
42,103
193
Minions Killed
223
0
Camps Cleared
0
1,154,495
Distance Traveled
1,128,125
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,343
580
52
2
0
379,432
2
L
Heimdallr
13,786
599
77
3
0
331,965
7
W
Jormungandr
14,612
635
78
3
0
364,315
3
W
Thoth
14,279
621
88
4
0
362,457
1
W
Pele
12,949
563
27
1
0
427,723
0
L
Agni
14,974
651
94
4
0
416,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role