Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Cryptic-Freze
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 60L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
TuPapiMau
Sylvanus
Level 95
God Stats
25W - 16L
1,701 SR
Queue Stats
77W - 62L
1,638 Elo+
Party 3
Bellona
Bellona
ggggggwilliam702
Bellona
Level 24
God Stats
1W - 1L
1,553 SR
Queue Stats
177W - 221L
1,405 Elo+
Party 2
Neith
Neith
memenibba
Neith
Level 48
God Stats
5W - 7L
1,415 SR
Queue Stats
42W - 28L
1,614 Elo+
Party 3
Team Averages
Level 79
1,534 SR
1,494 Elo+

VS

Team Averages
Level 83
1,579 SR
1,475 Elo+
Janus
Janus
ClaudiiaMaga
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Erlang Shen
Erlang Shen
Cookk1994
Erlang Shen
Level 120
God Stats
63W - 45L
1,544 SR
Queue Stats
343W - 312L
1,482 Elo+
Party 4
Achilles
Achilles
Idiotsmurfs
Achilles
Level 123
God Stats
2W - 2L
1,379 SR
Queue Stats
289W - 290L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
Level 29
God Stats
9W - 6L
1,719 SR
Queue Stats
52W - 79L
1,501 Elo+
Party 1
Olorun
Olorun
soonerprooph
Olorun
Level 26
God Stats
1W - 2L
1,753 SR
Queue Stats
373W - 353L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
16 / 4 / 9
11,907
627
13,311
17,470
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 11
9,423
496
10,077
8,357
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TuPapiMau
Sylvanus
15
6 / 2 / 24
10,319
543
9,341
16,206
17,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 13
9,994
526
8,670
11,745
11,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
memenibba
Neith
19
11 / 2 / 9
12,051
634
16,779
10,705
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,561
398
6,836
11,248
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Cookk1994
Erlang Shen
14
2 / 7 / 3
9,344
492
8,484
20,227
14,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Idiotsmurfs
Achilles
18
7 / 7 / 3
11,068
583
10,185
17,273
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Sir Cridex82 Qc
Baron Samedi
10
0 / 9 / 6
7,218
380
3,445
9,958
5,133
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
5 / 5 / 4
11,039
581
9,933
13,838
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
38
Kills
14
14
Deaths
38
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
4
9
5.13
L
0
10
2
0.1
L
Erlang Shen
Cookk1994
Erlang Shen
2
7
3
0.5
W
2
4
11
1.88
L
Achilles
Idiotsmurfs
Achilles
7
7
3
1.21
L
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
0
9
6
0.33
W
Sylvanus
TuPapiMau
Sylvanus
6
2
24
9
W
3
2
13
4.75
W
Neith
memenibba
Neith
11
2
9
7.75
L
Olorun
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,178
Damage
38,883
64,483
Taken
72,544
44,734
Mitigated
37,442
22,358
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,311
9,339
0
7,620
17,470
8,224
1,050
4,706
12,608
0
65,121
L
6,836
674
0
110
11,248
2,645
186
4,937
6,091
37,294
0
L
Erlang Shen
Cookk1994
Erlang Shen
8,484
4,871
0
6,292
20,227
14,687
0
2,595
17,540
0
57,810
W
10,077
1,684
0
815
8,357
2,731
468
4,090
4,267
51,355
0
L
Achilles
Idiotsmurfs
Achilles
10,185
3,546
0
1,035
17,273
9,509
3,202
3,537
13,594
0
72,210
L
Baron Samedi
Sir Cridex82 Qc
Baron Samedi
3,445
328
562
1,398
9,958
5,133
80
2,667
7,215
21,440
0
W
Sylvanus
TuPapiMau
Sylvanus
9,341
3,140
2,952
6,768
16,206
17,876
347
4,650
11,556
27,416
7,500
W
8,670
2,192
0
991
11,745
11,904
1,162
1,731
9,817
0
46,852
W
Neith
memenibba
Neith
16,779
7,811
0
3,212
10,705
3,999
4,421
4,010
6,695
0
89,451
L
Olorun
9,933
5,229
0
3,660
13,838
5,468
440
4,053
9,709
59,916
4,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
46,230
476
Minions Killed
476
0
Camps Cleared
0
1,782,567
Distance Traveled
1,464,715
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,907
627
98
5
0
394,742
4
L
Janus
7,561
398
85
4
0
297,513
4
L
Erlang Shen
9,344
492
115
6
0
294,774
1
W
Vulcan
9,423
496
76
4
0
340,050
3
L
Achilles
11,068
583
123
6
0
358,583
2
L
Baron Samedi
7,218
380
27
1
0
193,970
3
W
Sylvanus
10,319
543
44
2
0
354,173
6
W
Bellona
9,994
526
106
6
0
334,505
3
W
Neith
12,051
634
152
8
0
359,097
0
L
Olorun
11,039
581
126
7
0
319,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role