Player Matchup

Guan Yu
Guan Yu
MikeyTheOnly947
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,419 Elo+
Party 2
Fenrir
Fenrir
Nibbyboo101
Fenrir
Level 27
God Stats
10W - 12L
1,442 SR
Queue Stats
65W - 65L
1,371 Elo+
Party 2
Medusa
Medusa
Novembie
Medusa
Level 94
God Stats
2W - 0L
1,721 SR
Queue Stats
236W - 217L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
PowerGZilla
Jormungandr
Level 52
God Stats
2W - 2L
1,463 SR
Queue Stats
152W - 153L
1,365 Elo+
Party 2
Anubis
Anubis
Tabry504
Anubis
Level 42
God Stats
17W - 14L
1,573 SR
Queue Stats
105W - 109L
1,451 Elo+
Solo
Team Averages
Level 45
1,540 SR
1,394 Elo+

VS

Team Averages
Level 36
1,439 SR
1,466 Elo+
Cernunnos
Cernunnos
El 3kisD3
Cernunnos
Level 44
God Stats
1W - 6L
1,157 SR
Queue Stats
52W - 53L
1,425 Elo+
Solo
Scylla
Scylla
LilqueeSwp
Scylla
Level 4
God Stats
1W - 1L
1,662 SR
Queue Stats
4W - 2L
1,816 Elo+
Party 1
Kuzenbo
Kuzenbo
MILORD_ANIMOSITY
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,391 Elo+
Party 1
Freya
Freya
Safee_11
Freya
Level 46
God Stats
38W - 34L
1,509 SR
Queue Stats
469W - 507L
1,331 Elo+
Party 1
Serqet
Serqet
kellstacks
Serqet
Level 59
God Stats
8W - 9L
1,367 SR
Queue Stats
597W - 622L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,016
463
1,897
6,181
3,713
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
8 / 0 / 0
7,493
576
4,499
5,124
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Novembie
Medusa
11
1 / 3 / 5
6,575
506
9,532
7,869
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PowerGZilla
Jormungandr
10
1 / 2 / 7
6,722
517
3,759
8,367
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Tabry504
Anubis
13
5 / 5 / 2
7,867
605
8,114
8,990
4,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El 3kisD3
Cernunnos
10
1 / 4 / 3
6,156
474
7,150
9,887
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LilqueeSwp
Scylla
10
3 / 4 / 2
6,411
493
3,772
5,692
764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 2
6,611
509
3,291
12,836
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Safee_11
Freya
14
5 / 0 / 0
7,762
597
7,105
5,195
1,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
kellstacks
Serqet
8
2 / 4 / 1
6,045
465
1,513
6,087
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
15
Kills
13
13
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
El 3kisD3
Cernunnos
1
4
3
0.63
L
Scylla
LilqueeSwp
Scylla
3
4
2
1
L
2
3
2
1
W
0
3
0
0
W
Fenrir
8
0
0
8
W
Medusa
Novembie
Medusa
1
3
5
1.17
W
Jormungandr
PowerGZilla
Jormungandr
1
2
7
2.25
L
Freya
Safee_11
Freya
5
0
0
5
W
Anubis
Tabry504
Anubis
5
5
2
1.2
L
Serqet
kellstacks
Serqet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
22,831
36,531
Taken
39,697
17,806
Mitigated
11,889
8,226
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
El 3kisD3
Cernunnos
7,150
3,049
0
4,168
9,887
2,183
0
2,531
7,356
0
40,714
L
Scylla
LilqueeSwp
Scylla
3,772
415
0
0
5,692
764
0
3,618
2,074
19,545
0
L
3,291
1,403
0
4,128
12,836
5,985
8
3,918
8,918
11,353
0
W
1,897
472
0
120
6,181
3,713
341
3,903
2,278
0
24,548
W
Fenrir
4,499
1,074
0
1,424
5,124
1,954
0
1,646
3,478
0
34,641
W
Medusa
Novembie
Medusa
9,532
4,813
0
2,603
7,869
2,446
1,143
2,521
5,348
0
42,131
W
Jormungandr
PowerGZilla
Jormungandr
3,759
1,305
0
724
8,367
5,208
240
2,357
6,010
19,219
0
L
Freya
Safee_11
Freya
7,105
2,288
0
2,366
5,195
1,437
543
753
4,442
39,590
0
W
Anubis
Tabry504
Anubis
8,114
175
0
3,355
8,990
4,485
885
3,741
5,139
53,872
0
L
Serqet
kellstacks
Serqet
1,513
847
0
565
6,087
1,520
0
1,053
5,034
0
22,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
32,985
312
Minions Killed
256
0
Camps Cleared
0
1,176,154
Distance Traveled
1,054,702
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,156
474
73
6
0
207,660
0
L
Scylla
6,411
493
39
3
0
199,340
0
L
Kuzenbo
6,611
509
22
2
0
248,831
2
W
Guan Yu
6,016
463
51
4
0
245,816
0
W
Fenrir
7,493
576
57
4
0
270,791
0
W
Medusa
6,575
506
72
6
0
212,098
0
W
Jormungandr
6,722
517
30
2
0
236,504
0
L
Freya
7,762
597
76
6
0
239,759
2
W
Anubis
7,867
605
102
8
0
210,945
0
L
Serqet
6,045
465
46
4
0
159,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role