Player Matchup

Yemoja
Yemoja
ExitLate
Yemoja
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 11L
1,502 Elo+
Party 1
Da Ji
Da Ji
HiipowerHybrid
Da Ji
Level 142
God Stats
2W - 4L
1,270 SR
Queue Stats
362W - 387L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
YABKiddTrax
Gilgamesh
Level 66
God Stats
17W - 17L
1,569 SR
Queue Stats
362W - 372L
1,469 Elo+
Party 1
Zeus
Zeus
old hercules526
Zeus
Level 32
God Stats
8W - 7L
1,541 SR
Queue Stats
120W - 120L
1,545 Elo+
Solo
Izanami
Izanami
thatguy1776
Izanami
Level 41
God Stats
25W - 18L
1,664 SR
Queue Stats
239W - 269L
1,509 Elo+
Solo
Team Averages
Level 59
1,509 SR
1,499 Elo+

VS

Team Averages
Level 54
1,588 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
Amaredeimus
Cu Chulainn
Level 29
God Stats
2W - 5L
1,482 SR
Queue Stats
64W - 73L
1,492 Elo+
Party 2
Cupid
Cupid
Skullogre
Cupid
Level 68
God Stats
19W - 16L
1,449 SR
Queue Stats
144W - 153L
1,474 Elo+
Party 2
Olorun
Olorun
THICCBOI8038
Olorun
Level 45
God Stats
22W - 14L
1,539 SR
Queue Stats
494W - 510L
1,421 Elo+
Party 3
Kali
Kali
TypicalPolarGuY
Kali
Level 28
God Stats
16W - 8L
1,791 SR
Queue Stats
329W - 329L
1,413 Elo+
Party 3
Ares
Ares
lakero45
Ares
Level 100
God Stats
27W - 17L
1,679 SR
Queue Stats
424W - 448L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExitLate
Yemoja
7
1 / 0 / 0
5,064
506
2,331
3,403
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 0
5,484
548
3,052
6,675
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
YABKiddTrax
Gilgamesh
9
0 / 3 / 0
4,864
486
3,232
6,933
2,770
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 1 / 0
5,305
531
3,534
2,630
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
thatguy1776
Izanami
9
0 / 2 / 1
5,076
508
2,880
5,195
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amaredeimus
Cu Chulainn
12
4 / 0 / 0
6,839
684
6,251
6,576
4,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Skullogre
Cupid
9
1 / 1 / 0
5,232
523
1,867
4,082
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
11
1 / 3 / 1
5,931
593
1,856
5,236
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,867
587
2,485
6,604
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 0 / 2
5,225
523
2,368
4,785
2,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
7
Kills
8
8
Deaths
7
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Amaredeimus
Cu Chulainn
4
0
0
4
L
Yemoja
ExitLate
Yemoja
1
0
0
1
L
3
2
0
1.5
W
Cupid
Skullogre
Cupid
1
1
0
1
W
Olorun
1
3
1
0.5
W
2
3
0
0.67
L
Gilgamesh
YABKiddTrax
Gilgamesh
0
3
0
0
W
Ares
0
0
2
1
L
3
1
0
3
L
Izanami
thatguy1776
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
14,827
24,836
Taken
27,283
8,039
Mitigated
13,072
7,941
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Amaredeimus
Cu Chulainn
6,251
1,563
0
3,425
6,576
4,405
0
0
6,576
3,688
33,668
L
Yemoja
ExitLate
Yemoja
2,331
449
381
233
3,403
1,366
0
1,035
2,368
8,749
0
L
3,052
954
0
2,240
6,675
1,792
0
592
5,910
0
24,004
W
Cupid
Skullogre
Cupid
1,867
624
230
932
4,082
1,100
0
914
3,168
0
27,059
W
Olorun
1,856
917
0
1,674
5,236
1,856
822
1,916
3,080
30,547
3,658
W
2,485
826
0
2,850
6,604
2,815
326
1,322
5,194
0
27,809
L
Gilgamesh
YABKiddTrax
Gilgamesh
3,232
1,037
0
2,074
6,933
2,770
0
338
6,026
0
23,084
W
Ares
2,368
0
0
1,250
4,785
2,896
0
1,306
3,400
11,014
0
L
3,534
498
0
1,141
2,630
637
0
584
2,046
21,603
0
L
Izanami
thatguy1776
Izanami
2,880
2,017
0
1,872
5,195
1,474
0
1,930
3,265
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
29,094
228
Minions Killed
285
0
Camps Cleared
0
879,565
Distance Traveled
922,438
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,839
684
87
9
0
186,004
4
L
Yemoja
5,064
506
14
1
0
185,335
2
L
Da Ji
5,484
548
58
6
0
203,808
1
W
Cupid
5,232
523
53
5
0
153,774
1
W
Olorun
5,931
593
73
7
0
192,858
2
W
Kali
5,867
587
58
6
0
203,078
3
L
Gilgamesh
4,864
486
41
4
0
220,075
1
W
Ares
5,225
523
14
1
0
186,724
0
L
Zeus
5,305
531
49
5
0
112,162
2
L
Izanami
5,076
508
66
7
0
158,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role