Player Matchup

Nike
Nike
L00karound
Nike
Level 25
God Stats
17W - 8L
1,596 SR
Queue Stats
68W - 63L
1,416 Elo+
Party 2
Susano
Susano
LEON3901
Susano
Level 24
God Stats
2W - 2L
1,515 SR
Queue Stats
36W - 44L
1,403 Elo+
Party 3
Neith
Neith
Saull99
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THEOWEN993
Morgan Le Fay
Level 36
God Stats
13W - 12L
1,593 SR
Queue Stats
134W - 117L
1,526 Elo+
Party 3
Cabrakan
Cabrakan
Tetantl
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,443 Elo+
Party 2
Team Averages
Level 22
1,541 SR
1,423 Elo+

VS

Team Averages
Level 15
1,495 SR
1,523 Elo+
Izanami
Izanami
BorcanulcuCaise
Izanami
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 1L
1,794 Elo+
Party 4
Odin
Odin
Gar0sh88
Odin
Level 18
God Stats
3W - 2L
1,596 SR
Queue Stats
240W - 258L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
RHess
Cthulhu
Level 24
God Stats
5W - 6L
1,378 SR
Queue Stats
5W - 7L
1,371 Elo+
Party 1
Ymir
Ymir
TypescriptIsGay
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
Unpidr
The Morrigan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 91L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,676
510
9,317
15,322
9,198
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
LEON3901
Susano
11
2 / 9 / 2
7,310
430
3,414
13,785
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Saull99
Neith
14
3 / 5 / 1
8,734
514
8,754
10,138
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
THEOWEN993
Morgan Le Fay
14
1 / 5 / 2
8,214
483
8,377
10,828
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Tetantl
Cabrakan
12
0 / 12 / 0
6,944
408
2,549
15,055
7,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 5
12,300
724
20,570
10,624
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
5 / 1 / 16
10,622
625
8,105
10,879
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
RHess
Cthulhu
14
1 / 3 / 1
9,933
584
2,574
12,208
7,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 3
10,962
645
8,134
15,005
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Unpidr
The Morrigan
15
4 / 3 / 10
9,770
575
9,197
8,011
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
35
35
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
19
0
5
21.5
W
Odin
5
1
16
13
L
3
4
3
1.13
L
Susano
LEON3901
Susano
2
9
2
0.33
W
Cthulhu
RHess
Cthulhu
1
3
1
0.5
L
Neith
Saull99
Neith
3
5
1
0.7
L
Morgan Le Fay
THEOWEN993
Morgan Le Fay
1
5
2
0.4
L
Cabrakan
Tetantl
Cabrakan
0
12
0
0
W
6
2
3
3.75
W
The Morrigan
Unpidr
The Morrigan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
48,580
65,128
Taken
56,727
28,091
Mitigated
32,825
7,906
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,570
15,629
0
4,713
10,624
3,879
6,486
2,098
8,526
0
90,801
W
Odin
8,105
974
0
1,676
10,879
10,161
350
3,089
7,790
15,290
31,752
L
9,317
1,157
0
2,748
15,322
9,198
0
7,498
7,423
246
48,181
L
Susano
LEON3901
Susano
3,414
1,376
0
0
13,785
4,194
0
3,534
10,163
0
36,527
W
Cthulhu
RHess
Cthulhu
2,574
340
0
1,970
12,208
7,904
516
0
12,208
30,669
0
L
Neith
Saull99
Neith
8,754
3,675
0
2,551
10,138
2,943
1,655
2,503
7,311
0
43,886
L
Morgan Le Fay
THEOWEN993
Morgan Le Fay
8,377
916
0
1,465
10,828
4,043
228
5,371
5,265
48,670
0
L
Cabrakan
Tetantl
Cabrakan
2,549
141
0
1,142
15,055
7,713
684
2,281
12,631
31,507
0
W
8,134
1,868
0
4,247
15,005
8,331
1,034
5,469
9,536
80,660
3,382
W
The Morrigan
Unpidr
The Morrigan
9,197
1,373
0
3,657
8,011
2,550
2,329
642
7,349
47,983
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
53,587
375
Minions Killed
538
0
Camps Cleared
0
1,492,834
Distance Traveled
1,657,331
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,300
724
150
9
0
356,181
6
W
Odin
10,622
625
83
5
0
367,107
8
L
Nike
8,676
510
102
6
0
328,146
5
L
Susano
7,310
430
55
3
0
307,783
0
W
Cthulhu
9,933
584
59
3
0
315,156
1
L
Neith
8,734
514
77
5
0
277,372
6
L
Morgan Le Fay
8,214
483
76
4
0
303,840
9
L
Cabrakan
6,944
408
65
4
0
275,693
4
W
Ymir
10,962
645
155
9
0
327,768
3
W
The Morrigan
9,770
575
91
5
0
291,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role