Player Matchup

Chang'e
Chang'e
ElKongo
Chang'e
Level 131
God Stats
2W - 2L
1,647 SR
Queue Stats
82W - 73L
1,564 Elo+
Solo
Apollo
Apollo
I FX Biel I
Apollo
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
44W - 85L
1,325 Elo+
Solo
Skadi
Skadi
Mata-Mata_block
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,276 Elo+
Solo
Team Averages
Level 74
1,549 SR
1,388 Elo+

VS

Team Averages
Level 79
1,626 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SergiSensei_
Cerberus
Level 140
God Stats
6W - 2L
1,879 SR
Queue Stats
528W - 568L
1,523 Elo+
Solo
Hun Batz
Hun Batz
tomaskapo
Hun Batz
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
106W - 103L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElKongo
Chang'e
14
4 / 3 / 2
9,438
674
9,985
14,539
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
12
2 / 9 / 3
8,935
638
8,505
13,386
4,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 0 / 0
6,865
490
472
1,532
415

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 4 / 4
9,691
692
5,729
6,938
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SergiSensei_
Cerberus
14
5 / 0 / 4
9,642
689
10,124
12,572
15,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
tomaskapo
Hun Batz
15
3 / 2 / 6
9,640
689
8,428
12,588
5,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
4
1.5
L
Chang'e
ElKongo
Chang'e
4
3
2
1.67
L
Apollo
2
9
3
0.39
L
0
0
0
0
W
Cerberus
SergiSensei_
Cerberus
5
0
4
7
W
Hun Batz
tomaskapo
Hun Batz
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
24,281
29,457
Taken
32,098
8,850
Mitigated
23,268
7,561
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,729
509
0
124
6,938
2,473
921
3,261
3,521
30,822
0
L
Chang'e
ElKongo
Chang'e
9,985
357
1,194
5,277
14,539
4,390
0
9,496
5,043
40,033
0
L
Apollo
8,505
3,682
0
1,090
13,386
4,045
0
5,573
7,813
0
30,032
L
472
103
0
0
1,532
415
0
784
748
0
2,154
W
Cerberus
SergiSensei_
Cerberus
10,124
518
663
2,540
12,572
15,130
91
3,946
8,247
28,869
0
W
Hun Batz
tomaskapo
Hun Batz
8,428
2,616
0
480
12,588
5,665
759
2,023
10,345
0
43,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
28,973
117
Minions Killed
146
0
Camps Cleared
0
547,046
Distance Traveled
791,196
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,691
692
44
3
0
226,606
1
L
Chang'e
9,438
674
72
5
0
272,046
0
L
Apollo
8,935
638
43
3
0
209,808
3
L
Skadi
6,865
490
2
0
0
65,192
0
W
Cerberus
9,642
689
35
3
0
277,557
1
W
Hun Batz
9,640
689
67
5
0
287,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role