Player Matchup

Ra
Ra
CrazyKathi13
Ra
Level 13
God Stats
9W - 11L
1,439 SR
Queue Stats
11W - 15L
1,309 Elo+
Party 1
Ah Puch
Ah Puch
M4STR CHAOS
Ah Puch
Level 106
God Stats
14W - 9L
1,618 SR
Queue Stats
78W - 71L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
M4STR CHILI
Amaterasu
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 134L
1,525 Elo+
Party 3
Arachne
Arachne
Mechapugzilla
Arachne
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 47L
1,296 Elo+
Party 3
Hel
Hel
Shiona-Ju
Hel
Level 15
God Stats
14W - 19L
1,427 SR
Queue Stats
104W - 146L
1,317 Elo+
Party 1
Team Averages
Level 34
1,497 SR
1,387 Elo+

VS

Team Averages
Level 17
1,530 SR
1,283 Elo+
Bakasura
Bakasura
Darielito01
Bakasura
Level 18
God Stats
2W - 1L
1,659 SR
Queue Stats
10W - 9L
1,331 Elo+
Solo
Neith
Neith
Zayasthe3rdTTv
Neith
Level 24
God Stats
15W - 20L
1,495 SR
Queue Stats
25W - 30L
1,391 Elo+
Solo
Tiamat
Tiamat
himajin22
Tiamat
Level 21
God Stats
8W - 6L
1,297 SR
Queue Stats
96W - 124L
1,271 Elo+
Party 2
Fenrir
Fenrir
nuts-about
Fenrir
Level 8
God Stats
2W - 2L
1,701 SR
Queue Stats
16W - 21L
1,145 Elo+
Party 2
Ymir
Ymir
thefenomem
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,214
414
2,382
5,904
1,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
M4STR CHAOS
Ah Puch
16
11 / 0 / 1
9,637
642
12,357
8,198
2,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
M4STR CHILI
Amaterasu
13
2 / 0 / 3
7,471
498
2,751
8,323
7,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
14
7 / 0 / 0
8,411
561
7,558
9,510
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 4
6,411
427
3,645
7,655
1,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darielito01
Bakasura
7
1 / 7 / 0
5,307
354
3,840
9,978
2,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
4 / 5 / 0
6,965
464
6,993
9,109
3,076
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
himajin22
Tiamat
11
0 / 5 / 0
5,888
393
5,058
10,552
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
nuts-about
Fenrir
10
0 / 5 / 0
6,472
431
3,560
9,452
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,844
390
793
5,252
5,231
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
22
Kills
5
6
Deaths
24
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Bakasura
Darielito01
Bakasura
1
7
0
0.14
W
Ah Puch
M4STR CHAOS
Ah Puch
11
0
1
11.5
W
Amaterasu
M4STR CHILI
Amaterasu
2
0
3
3.5
W
Arachne
7
0
0
7
W
0
4
4
0.5
L
4
5
0
0.8
L
Tiamat
himajin22
Tiamat
0
5
0
0
L
Fenrir
nuts-about
Fenrir
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
20,244
39,590
Taken
44,343
17,664
Mitigated
19,640
14,510
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,382
486
1,220
1,597
5,904
1,684
146
555
5,324
16,663
0
L
Bakasura
Darielito01
Bakasura
3,840
2,667
0
340
9,978
2,938
660
6,951
3,027
0
9,844
W
Ah Puch
M4STR CHAOS
Ah Puch
12,357
665
0
5,574
8,198
2,874
2,645
1,241
6,837
62,533
0
W
Amaterasu
M4STR CHILI
Amaterasu
2,751
765
0
2,476
8,323
7,340
220
3,098
5,105
0
24,402
W
Arachne
7,558
6,776
0
1,559
9,510
3,869
87
497
9,013
0
54,122
W
3,645
903
857
1,227
7,655
1,897
992
460
7,185
31,273
0
L
6,993
3,113
0
850
9,109
3,076
348
5,419
3,690
0
35,085
L
Tiamat
himajin22
Tiamat
5,058
175
0
3,508
10,552
5,493
108
5,471
5,081
25,784
0
L
Fenrir
nuts-about
Fenrir
3,560
1,517
0
879
9,452
2,902
486
543
8,909
0
40,802
L
793
175
0
250
5,252
5,231
156
0
5,252
13,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
30,476
367
Minions Killed
224
0
Camps Cleared
0
1,346,087
Distance Traveled
1,245,503
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,214
414
40
3
0
237,350
0
L
Bakasura
5,307
354
18
1
0
268,714
0
W
Ah Puch
9,637
642
122
8
0
256,496
2
W
Amaterasu
7,471
498
58
4
0
285,329
0
W
Arachne
8,411
561
91
6
0
316,712
0
W
Hel
6,411
427
56
4
0
250,200
1
L
Neith
6,965
464
61
4
0
228,616
0
L
Tiamat
5,888
393
45
3
0
250,901
0
L
Fenrir
6,472
431
77
5
0
251,150
0
L
Ymir
5,844
390
23
2
0
246,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role