Player Matchup

Thor
Thor
Iudicrism
Thor
Level 84
God Stats
14W - 11L
1,586 SR
Queue Stats
408W - 417L
1,510 Elo+
Party 3
Thoth
Thoth
MakTwix
Thoth
Level 65
God Stats
2W - 5L
1,235 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Ymir
Ymir
MiddleToe
Ymir
Level 77
God Stats
68W - 57L
1,597 SR
Queue Stats
349W - 355L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tolkow
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,085 SR
Queue Stats
35W - 43L
1,462 Elo+
Party 2
Loki
Loki
mortok23
Loki
Level 87
God Stats
28W - 27L
1,538 SR
Queue Stats
101W - 111L
1,487 Elo+
Solo
Team Averages
Level 84
1,408 SR
1,456 Elo+

VS

Team Averages
Level 110
1,458 SR
1,465 Elo+
Mercury
Mercury
Calvad05
Mercury
Level 110
God Stats
1W - 3L
1,188 SR
Queue Stats
199W - 196L
1,504 Elo+
Party 1
Apollo
Apollo
Ernith
Apollo
Level 80
God Stats
14W - 14L
1,494 SR
Queue Stats
284W - 268L
1,451 Elo+
Solo
Athena
Athena
Genif
Athena
Level 119
God Stats
1W - 2L
1,256 SR
Queue Stats
27W - 27L
1,354 Elo+
Party 1
Mulan
Mulan
Ionut889
Mulan
Level 159
God Stats
4W - 3L
1,715 SR
Queue Stats
296W - 308L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mirou97
Morgan Le Fay
Level 83
God Stats
13W - 13L
1,640 SR
Queue Stats
311W - 305L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 1 / 5
15,268
526
6,137
13,963
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
MakTwix
Thoth
20
5 / 11 / 9
15,201
524
13,433
23,247
10,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
3 / 3 / 15
16,780
579
12,274
35,486
49,343
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Tolkow
Ah Muzen Cab
20
13 / 3 / 5
18,074
623
28,733
24,479
12,807
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Loki
20
6 / 4 / 1
17,780
613
16,610
19,511
16,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calvad05
Mercury
20
3 / 6 / 6
13,961
481
7,883
21,123
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Ernith
Apollo
2
0 / 0 / 0
7,264
250
0
0
0
Athena
Genif
Athena
19
5 / 5 / 8
13,300
459
14,609
26,789
37,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Ionut889
Mulan
20
5 / 6 / 4
15,768
544
20,300
32,490
26,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
mirou97
Morgan Le Fay
20
9 / 13 / 4
14,276
492
33,405
31,805
12,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
30
Kills
22
22
Deaths
30
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Calvad05
Mercury
3
6
6
1
L
Apollo
Ernith
Apollo
0
0
0
0
L
Athena
Genif
Athena
5
5
8
1.8
L
Mulan
Ionut889
Mulan
5
6
4
1.17
W
Thor
3
1
5
5.5
W
Thoth
MakTwix
Thoth
5
11
9
0.86
W
Ymir
3
3
15
3.5
W
Ah Muzen Cab
Tolkow
Ah Muzen Cab
13
3
5
5.17
L
Morgan Le Fay
mirou97
Morgan Le Fay
9
13
4
0.85
W
Loki
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,187
Damage
76,197
116,686
Taken
112,207
96,506
Mitigated
85,714
31,048
Healing
27,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Calvad05
Mercury
7,883
3,022
0
6,954
21,123
8,778
797
2,293
18,783
0
113,273
L
Apollo
Ernith
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Genif
Athena
14,609
2,030
0
1,687
26,789
37,579
375
7,969
18,751
63,189
0
L
Mulan
Ionut889
Mulan
20,300
2,425
0
10,639
32,490
26,556
383
5,762
26,174
21,899
103,369
W
Thor
6,137
1,201
0
2,641
13,963
7,709
567
3,978
9,934
0
121,009
W
Thoth
MakTwix
Thoth
13,433
791
198
4,337
23,247
10,262
634
13,480
9,320
87,962
0
W
Ymir
12,274
1,932
0
6,263
35,486
49,343
646
19,316
15,464
62,138
0
W
Ah Muzen Cab
Tolkow
Ah Muzen Cab
28,733
19,507
0
13,732
24,479
12,807
9,403
9,297
15,080
0
157,144
L
Morgan Le Fay
mirou97
Morgan Le Fay
33,405
3,158
550
7,442
31,805
12,801
627
11,814
19,991
110,337
0
W
Loki
16,610
3,720
0
3,877
19,511
16,385
0
6,514
12,946
0
124,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,103
Gold Earned
64,569
755
Minions Killed
663
0
Camps Cleared
0
2,657,179
Distance Traveled
1,976,484
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,961
481
195
7
0
532,365
1
L
Apollo
7,264
250
0
0
0
0
0
L
Athena
13,300
459
73
3
0
526,341
6
L
Mulan
15,768
544
241
8
0
486,471
4
W
Thor
15,268
526
150
5
0
496,302
4
W
Thoth
15,201
524
114
4
0
463,793
2
W
Ymir
16,780
579
72
2
0
598,869
8
W
Ah Muzen Cab
18,074
623
202
7
0
548,756
1
L
Morgan Le Fay
14,276
492
154
5
0
431,307
6
W
Loki
17,780
613
217
7
0
549,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role