Player Matchup

Neith
Neith
Jingle1669
Neith
Level 52
God Stats
19W - 13L
1,657 SR
Queue Stats
29W - 28L
1,539 Elo+
Party 2
Achilles
Achilles
Musicbraker
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 118L
1,583 Elo+
Party 2
Arachne
Arachne
Schastin
Arachne
Level 45
God Stats
10W - 9L
1,756 SR
Queue Stats
127W - 136L
1,464 Elo+
Solo
Geb
Geb
TheInnocentSeal
Geb
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 14L
1,580 Elo+
Party 2
Tiamat
Tiamat
Wembie
Tiamat
Level 147
God Stats
20W - 24L
1,588 SR
Queue Stats
260W - 266L
1,559 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,545 Elo+

VS

Team Averages
Level 118
1,533 SR
1,556 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cirawtwo
Cabrakan
Level 137
God Stats
13W - 5L
1,685 SR
Queue Stats
58W - 48L
1,554 Elo+
Party 1
Artemis
Artemis
Jigsawqt
Artemis
Level 121
God Stats
3W - 2L
1,447 SR
Queue Stats
45W - 45L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
jagari
Sylvanus
Level 48
God Stats
2W - 1L
1,532 SR
Queue Stats
110W - 82L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 3 / 4
10,138
461
5,268
10,589
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Musicbraker
Achilles
18
2 / 2 / 4
10,709
487
9,591
21,839
19,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Schastin
Arachne
17
7 / 4 / 5
10,895
495
13,600
23,355
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 7
10,732
488
9,410
21,187
17,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Wembie
Tiamat
16
2 / 5 / 3
10,201
464
15,166
18,435
11,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 1 / 12
12,443
566
11,645
15,523
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
18
5 / 2 / 11
11,525
524
17,913
11,795
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Cirawtwo
Cabrakan
19
4 / 4 / 2
12,545
570
12,253
16,542
17,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Jigsawqt
Artemis
20
5 / 1 / 10
13,193
600
22,836
14,729
7,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
jagari
Sylvanus
15
1 / 6 / 14
9,669
440
9,142
21,272
25,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
14
Kills
20
20
Deaths
14
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
12
11
W
Nu Wa
 
Nu Wa
5
2
11
5.25
W
Cabrakan
Cirawtwo
Cabrakan
4
4
2
1.25
W
Artemis
Jigsawqt
Artemis
5
1
10
10
L
Neith
1
3
4
1
L
Achilles
Musicbraker
Achilles
2
2
4
2
L
Arachne
Schastin
Arachne
7
4
5
2.38
L
2
6
7
0.92
L
Tiamat
Wembie
Tiamat
2
5
3
0.7
W
Sylvanus
jagari
Sylvanus
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
73,789
95,405
Taken
79,861
62,818
Mitigated
61,880
30,017
Healing
34,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,645
4,692
0
6,032
15,523
6,652
1,522
3,082
12,441
0
117,365
W
Nu Wa
 
Nu Wa
17,913
2,494
502
4,559
11,795
4,881
1,397
7,545
4,250
73,944
0
W
Cabrakan
Cirawtwo
Cabrakan
12,253
890
0
5,832
16,542
17,898
18
1,473
15,069
85,845
0
W
Artemis
Jigsawqt
Artemis
22,836
14,553
0
9,945
14,729
7,113
2,476
3,809
10,920
0
121,058
L
Neith
5,268
1,524
0
2,862
10,589
3,973
633
1,242
9,287
0
65,297
L
Achilles
Musicbraker
Achilles
9,591
2,308
0
7,926
21,839
19,975
486
10,500
11,193
0
64,782
L
Arachne
Schastin
Arachne
13,600
8,877
0
9,325
23,355
9,761
0
11,044
11,696
0
78,699
L
9,410
1,285
0
1,120
21,187
17,161
68
5,754
15,082
37,863
0
L
Tiamat
Wembie
Tiamat
15,166
537
0
8,784
18,435
11,948
0
8,343
9,369
77,854
0
W
Sylvanus
jagari
Sylvanus
9,142
1,752
3,481
4,278
21,272
25,336
245
8,969
12,303
30,777
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,675
Gold Earned
59,375
590
Minions Killed
718
0
Camps Cleared
0
1,923,160
Distance Traveled
2,017,805
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,443
566
153
7
0
507,226
2
W
Nu Wa
11,525
524
134
6
0
407,946
8
W
Cabrakan
12,545
570
188
9
0
351,529
1
W
Artemis
13,193
600
197
9
0
394,319
2
L
Neith
10,138
461
154
7
0
342,465
3
L
Achilles
10,709
487
130
6
0
400,149
5
L
Arachne
10,895
495
115
5
0
440,851
0
L
Geb
10,732
488
39
2
0
352,501
3
L
Tiamat
10,201
464
152
7
0
387,194
5
W
Sylvanus
9,669
440
46
2
0
356,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role