Player Matchup

Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IronHawg
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,459 Elo+
Party 2
Da Ji
Da Ji
Klibaski
Da Ji
Level 30
God Stats
21W - 17L
1,534 SR
Queue Stats
238W - 224L
1,451 Elo+
Solo
Ares
Ares
Kyrata7299
Ares
Level 17
God Stats
11W - 8L
1,607 SR
Queue Stats
82W - 113L
1,647 Elo+
Solo
Team Averages
Level 38
1,528 SR
1,511 Elo+

VS

Team Averages
Level 12
1,486 SR
1,558 Elo+
Hel
Hel
Anxiety1101
Hel
Level 7
God Stats
2W - 6L
1,422 SR
Queue Stats
81W - 70L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
PapayaPaul
Ah Puch
Level 14
God Stats
15W - 12L
1,508 SR
Queue Stats
30W - 21L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Retr1but1on
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,413 Elo+
Solo
Neith
Neith
SeksiSteve
Neith
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
73W - 63L
1,559 Elo+
Party 1
Raijin
Raijin
Silentstev
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
8 / 0 / 12
11,492
1,149
15,469
15,385
9,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
 
Ymir
17
3 / 2 / 14
10,639
1,064
7,720
13,200
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
IronHawg
Neith
17
4 / 0 / 10
10,336
1,034
9,211
5,204
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Klibaski
Da Ji
18
13 / 1 / 11
12,102
1,210
23,033
8,151
3,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 1 / 17
10,652
1,065
8,002
15,021
13,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

316

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,622
862
6,080
12,628
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
PapayaPaul
Ah Puch
15
1 / 7 / 3
8,800
880
9,688
13,908
5,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Retr1but1on
Kukulkan
15
3 / 6 / 1
9,609
961
17,638
13,812
5,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
0 / 4 / 4
8,547
855
11,713
13,962
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Silentstev
Raijin
14
0 / 7 / 2
8,111
811
4,552
10,726
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
29
Kills
4
4
Deaths
29
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
0
12
14
W
Ymir
 
Ymir
3
2
14
5
L
0
5
3
0.3
W
Neith
IronHawg
Neith
4
0
10
9
W
Da Ji
Klibaski
Da Ji
13
1
11
18.5
W
1
1
17
9.5
L
Ah Puch
PapayaPaul
Ah Puch
1
7
3
0.36
L
Kukulkan
Retr1but1on
Kukulkan
3
6
1
0.58
L
Neith
0
4
4
0.5
L
Raijin
Silentstev
Raijin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,435
Damage
49,671
56,961
Taken
65,036
41,712
Mitigated
26,938
8,754
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,469
7,297
0
5,226
15,385
9,627
0
8,620
6,765
0
24,656
W
Ymir
 
Ymir
7,720
222
0
1,133
13,200
13,096
0
9,311
3,889
15,806
0
L
6,080
911
3,643
1,931
12,628
4,925
0
2,399
10,229
22,367
0
W
Neith
IronHawg
Neith
9,211
2,454
0
1,415
5,204
2,043
0
4,424
780
0
50,322
W
Da Ji
Klibaski
Da Ji
23,033
4,222
0
184
8,151
3,709
0
5,333
2,818
0
29,930
W
8,002
229
0
796
15,021
13,237
0
10,270
4,751
14,594
0
L
Ah Puch
PapayaPaul
Ah Puch
9,688
435
0
194
13,908
5,738
0
2,994
10,914
20,900
0
L
Kukulkan
Retr1but1on
Kukulkan
17,638
1,625
0
528
13,812
5,744
0
3,589
10,223
33,687
0
L
Neith
11,713
6,914
0
1,775
13,962
6,143
0
4,090
9,872
0
27,785
L
Raijin
Silentstev
Raijin
4,552
988
0
0
10,726
4,388
0
2,650
8,076
11,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
43,689
189
Minions Killed
146
4
Camps Cleared
4
989,164
Distance Traveled
771,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,492
1,149
27
3
1
228,207
0
W
Ymir
10,639
1,064
17
2
1
186,210
0
L
Hel
8,622
862
29
3
1
162,867
0
W
Neith
10,336
1,034
120
12
1
155,523
0
W
Da Ji
12,102
1,210
13
1
1
208,272
0
W
Ares
10,652
1,065
12
1
0
210,952
0
L
Ah Puch
8,800
880
23
2
1
160,334
0
L
Kukulkan
9,609
961
45
5
0
165,567
0
L
Neith
8,547
855
25
3
1
166,157
0
L
Raijin
8,111
811
24
2
1
116,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role