Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FluffySnuggles
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,542 Elo+
Solo
Hel
Hel
OleLeeRoy
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 217L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
RabidAnt
Sun Wukong
Level 133
God Stats
11W - 9L
1,618 SR
Queue Stats
497W - 509L
1,584 Elo+
Solo
Chiron
Chiron
xCrofton
Chiron
Level 111
God Stats
9W - 6L
1,242 SR
Queue Stats
275W - 255L
1,561 Elo+
Party 1
Team Averages
Level 137
1,472 SR
1,546 Elo+

VS

Team Averages
Level 142
1,491 SR
1,585 Elo+
Xing Tian
Xing Tian
Daparad
Xing Tian
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 39L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DemonPapii
Tsukuyomi
Level 153
God Stats
2W - 0L
1,281 SR
Queue Stats
64W - 61L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SovietBR
Ah Muzen Cab
Level 158
God Stats
12W - 9L
1,492 SR
Queue Stats
496W - 526L
1,508 Elo+
Solo
Kukulkan
Kukulkan
WhiteMexican8
Kukulkan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,673 Elo+
Party 2
Hel
Hel
Wolverinek
Hel
Level 144
God Stats
4W - 0L
1,684 SR
Queue Stats
201W - 194L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 4
8,803
734
11,552
11,935
4,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 6
8,602
717
10,932
19,974
23,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 7
8,026
669
6,150
12,188
5,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
RabidAnt
Sun Wukong
15
3 / 4 / 4
8,844
737
13,792
25,595
22,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
xCrofton
Chiron
16
3 / 3 / 4
9,148
762
14,617
14,395
6,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daparad
Xing Tian
17
4 / 1 / 15
9,827
819
8,790
19,585
18,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
DemonPapii
Tsukuyomi
16
7 / 4 / 12
10,314
860
24,508
16,789
7,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
SovietBR
Ah Muzen Cab
17
5 / 2 / 11
10,252
854
22,924
8,708
3,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
WhiteMexican8
Kukulkan
17
3 / 0 / 14
9,550
796
10,548
5,998
2,469
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 2 / 13
9,021
752
9,167
14,060
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
9
Kills
20
20
Deaths
9
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
4
2
W
Xing Tian
Daparad
Xing Tian
4
1
15
11.5
W
Tsukuyomi
DemonPapii
Tsukuyomi
7
4
12
3.25
L
1
7
6
0.57
L
0
4
7
0.88
L
Sun Wukong
RabidAnt
Sun Wukong
3
4
4
1.25
W
Ah Muzen Cab
SovietBR
Ah Muzen Cab
5
2
11
5.25
W
Kukulkan
WhiteMexican8
Kukulkan
3
0
14
10
W
1
2
13
3.75
L
Chiron
xCrofton
Chiron
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,043
Damage
75,937
84,087
Taken
65,140
62,440
Mitigated
38,003
39,323
Healing
42,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,552
1,403
1,177
2,469
11,935
4,947
731
3,121
8,814
24,857
0
W
Xing Tian
Daparad
Xing Tian
8,790
671
559
1,060
19,585
18,848
344
6,572
12,372
15,800
0
W
Tsukuyomi
DemonPapii
Tsukuyomi
24,508
7,621
1,471
5,242
16,789
7,481
1,062
8,003
8,526
0
32,628
L
10,932
684
716
1,224
19,974
23,068
3
7,377
12,597
18,568
0
L
6,150
56
12,834
5,767
12,188
5,451
0
4,345
7,843
13,445
0
L
Sun Wukong
RabidAnt
Sun Wukong
13,792
1,578
1,487
9,758
25,595
22,489
121
8,192
17,403
0
22,994
W
Ah Muzen Cab
SovietBR
Ah Muzen Cab
22,924
4,776
1,623
2,613
8,708
3,362
2,053
4,771
3,714
0
47,077
W
Kukulkan
WhiteMexican8
Kukulkan
10,548
2,025
1,323
624
5,998
2,469
709
3,043
2,859
32,097
0
W
9,167
1,093
18,580
9,721
14,060
5,843
917
6,245
7,457
13,790
0
L
Chiron
xCrofton
Chiron
14,617
6,816
1,133
2,758
14,395
6,485
882
5,469
8,876
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
48,964
159
Minions Killed
128
0
Camps Cleared
0
1,140,352
Distance Traveled
1,180,648
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,803
734
37
3
0
249,374
1
W
Xing Tian
9,827
819
10
1
0
259,629
0
W
Tsukuyomi
10,314
860
11
1
0
229,317
0
L
Cthulhu
8,602
717
18
2
0
195,963
0
L
Hel
8,026
669
15
1
0
240,591
0
L
Sun Wukong
8,844
737
33
3
0
224,973
3
W
Ah Muzen Cab
10,252
854
44
4
0
228,181
6
W
Kukulkan
9,550
796
49
4
0
240,381
0
W
Hel
9,021
752
14
1
0
223,140
5
L
Chiron
9,148
762
56
5
0
229,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role