Player Matchup

Ravana
Ravana
Ayral
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,686 Elo+
Party 1
Janus
Janus
Bardock96
Janus
Level 22
God Stats
4W - 3L
1,712 SR
Queue Stats
79W - 66L
1,631 Elo+
Party 1
Izanami
Izanami
ItsJustTragic
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,606 Elo+
Party 1
Ares
Ares
JK4751
Ares
Level 17
God Stats
17W - 10L
1,703 SR
Queue Stats
44W - 33L
1,655 Elo+
Party 1
Thor
Thor
RIPDoubleeeM
Thor
Level 18
God Stats
0W - 3L
1,321 SR
Queue Stats
25W - 19L
1,657 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,647 Elo+

VS

Team Averages
Level 28
1,610 SR
1,577 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
D0rarara
Ne Zha
Level 28
God Stats
2W - 0L
1,622 SR
Queue Stats
30W - 27L
1,665 Elo+
Solo
Hera
Hera
Teletappi3
Hera
Level 26
God Stats
1W - 2L
1,316 SR
Queue Stats
113W - 101L
1,541 Elo+
Party 2
Cerberus
Cerberus
Zeikei
Cerberus
Level 31
God Stats
19W - 7L
1,693 SR
Queue Stats
189W - 152L
1,569 Elo+
Party 2
Mercury
Mercury
Zeuscarry2
Mercury
Level 27
God Stats
13W - 6L
1,920 SR
Queue Stats
136W - 73L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ayral
Ravana
19
13 / 7 / 4
12,626
549
10,961
16,478
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Bardock96
Janus
20
9 / 6 / 4
12,579
547
13,044
15,139
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
0 / 10 / 3
9,324
405
2,634
17,054
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
JK4751
Ares
14
1 / 6 / 8
10,567
459
5,255
22,219
18,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 6
9,921
431
7,711
14,119
4,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
10 / 2 / 5
16,067
699
15,334
11,182
8,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
D0rarara
Ne Zha
20
4 / 3 / 4
12,360
537
7,391
17,457
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 5 / 8
12,934
562
14,699
12,419
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zeikei
Cerberus
19
7 / 5 / 9
13,959
607
12,976
16,314
12,959
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Zeuscarry2
Mercury
20
8 / 8 / 7
12,956
563
16,698
19,618
8,878
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
23
Kills
34
34
Deaths
23
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
10
2
5
6.25
L
Ravana
Ayral
Ravana
13
7
4
2.14
L
Janus
Bardock96
Janus
9
6
4
1.83
W
Ne Zha
D0rarara
Ne Zha
4
3
4
2
L
Izanami
0
10
3
0.15
L
Ares
JK4751
Ares
1
6
8
0.83
L
0
5
6
0.6
W
5
5
8
1.8
W
Cerberus
Zeikei
Cerberus
7
5
9
2.3
W
Mercury
Zeuscarry2
Mercury
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
67,098
85,009
Taken
76,990
42,297
Mitigated
41,156
7,625
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,334
4,503
0
3,219
11,182
8,335
420
693
10,481
110,352
7,720
L
Ravana
Ayral
Ravana
10,961
3,395
0
2,225
16,478
8,698
1,296
8,677
7,801
0
73,871
L
Janus
Bardock96
Janus
13,044
454
69
2,006
15,139
4,653
0
9,822
5,317
95,051
0
W
Ne Zha
D0rarara
Ne Zha
7,391
1,247
0
8,104
17,457
6,936
206
1,872
15,485
0
115,282
L
Izanami
2,634
1,542
0
1,712
17,054
5,296
742
2,547
14,507
0
50,856
L
Ares
JK4751
Ares
5,255
245
0
1,203
22,219
18,755
0
11,701
10,518
26,545
0
L
7,711
770
0
410
14,119
4,895
680
6,339
7,780
0
56,532
W
14,699
3,250
0
1,900
12,419
4,048
1,900
4,634
7,571
70,529
0
W
Cerberus
Zeikei
Cerberus
12,976
943
0
4,406
16,314
12,959
110
6,205
9,943
47,918
0
W
Mercury
Zeuscarry2
Mercury
16,698
8,385
0
5,173
19,618
8,878
1,053
4,703
14,834
0
92,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
68,276
550
Minions Killed
771
0
Camps Cleared
0
1,914,651
Distance Traveled
2,184,728
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,067
699
218
9
0
446,700
3
L
Ravana
12,626
549
103
4
0
435,534
0
L
Janus
12,579
547
183
8
0
389,713
4
W
Ne Zha
12,360
537
171
7
0
465,605
3
L
Izanami
9,324
405
108
5
0
330,298
1
L
Ares
10,567
459
33
1
0
437,779
7
L
Thor
9,921
431
123
5
0
321,327
6
W
Hera
12,934
562
150
7
0
392,069
6
W
Cerberus
13,959
607
89
4
0
415,230
6
W
Mercury
12,956
563
143
6
0
465,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role