Player Matchup

Hun Batz
Hun Batz
Portab1eMonkey
Hun Batz
Level 143
God Stats
1W - 1L
1,182 SR
Queue Stats
106W - 96L
1,531 Elo+
Party 2
Ra
Ra
Reckl3ssGamer
Ra
Level 19
God Stats
4W - 2L
1,743 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 2
Nike
Nike
SeaNood1e
Nike
Level 114
God Stats
16W - 7L
1,710 SR
Queue Stats
85W - 76L
1,559 Elo+
Party 2
Hercules
Hercules
WoolyJayster
Hercules
Level 140
God Stats
8W - 7L
1,476 SR
Queue Stats
132W - 127L
1,512 Elo+
Party 2
Neith
Neith
willisamonster
Neith
Level 65
God Stats
28W - 25L
1,591 SR
Queue Stats
73W - 79L
1,525 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,518 Elo+

VS

Team Averages
Level 47
1,463 SR
1,390 Elo+
Thanatos
Thanatos
B1SH1 DRD
Thanatos
Level 34
God Stats
7W - 4L
1,542 SR
Queue Stats
108W - 110L
1,430 Elo+
Party 1
Vamana
Vamana
EL G0RD09700
Vamana
Level 68
God Stats
11W - 6L
1,542 SR
Queue Stats
139W - 128L
1,484 Elo+
Party 1
Sol
Sol
SAHID2708
Sol
Level 28
God Stats
0W - 2L
1,239 SR
Queue Stats
91W - 90L
1,387 Elo+
Party 1
Izanami
Izanami
Stabbysab12
Izanami
Level 36
God Stats
2W - 6L
1,456 SR
Queue Stats
29W - 50L
1,253 Elo+
Solo
Chaac
Chaac
milinkishow
Chaac
Level 67
God Stats
9W - 9L
1,539 SR
Queue Stats
216W - 256L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 5 / 8
10,004
527
10,374
16,425
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 12
10,616
559
11,055
10,287
4,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 3 / 4
9,369
493
10,740
14,804
8,810
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
WoolyJayster
Hercules
16
9 / 0 / 9
11,808
621
14,149
16,876
18,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 0 / 6
11,668
614
15,209
9,659
3,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1SH1 DRD
Thanatos
14
3 / 9 / 3
8,943
471
5,606
18,668
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
17
4 / 2 / 2
10,678
562
12,238
16,785
15,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 3
8,800
463
7,440
16,035
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Stabbysab12
Izanami
12
0 / 8 / 3
7,828
412
6,975
15,008
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 4
8,701
458
9,368
18,904
11,685
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
28
Kills
11
11
Deaths
28
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
B1SH1 DRD
Thanatos
3
9
3
0.5
L
Vamana
4
2
2
2.5
W
Hun Batz
4
5
8
1.6
W
3
3
12
3
L
2
6
3
0.58
W
Nike
3
3
4
1.67
L
Izanami
Stabbysab12
Izanami
0
8
3
0.19
W
Hercules
WoolyJayster
Hercules
9
0
9
13.5
L
2
3
4
1.33
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,527
Damage
41,627
68,051
Taken
85,400
42,236
Mitigated
44,725
27,122
Healing
32,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
B1SH1 DRD
Thanatos
5,606
737
0
11,276
18,668
7,238
0
1,005
17,555
0
44,556
L
Vamana
12,238
2,629
0
8,378
16,785
15,232
0
1,840
14,026
12,530
58,510
W
Hun Batz
10,374
1,861
398
7,103
16,425
6,307
0
2,994
13,431
0
59,779
W
11,055
771
1,212
2,700
10,287
4,811
1,543
2,759
7,528
69,878
0
L
7,440
1,529
0
5,813
16,035
5,445
639
4,517
11,474
50,680
0
W
Nike
10,740
1,473
0
2,351
14,804
8,810
101
1,977
12,827
2,179
45,459
L
Izanami
Stabbysab12
Izanami
6,975
3,852
0
1,207
15,008
5,125
0
757
14,251
0
46,222
W
Hercules
WoolyJayster
Hercules
14,149
3,998
0
6,299
16,876
18,621
770
2,209
14,667
260
37,630
L
9,368
1,713
0
5,575
18,904
11,685
0
4,293
14,443
0
42,068
W
15,209
8,149
0
7,059
9,659
3,687
6,355
1,156
8,503
0
89,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
44,950
529
Minions Killed
478
0
Camps Cleared
0
1,905,680
Distance Traveled
1,806,121
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,943
471
77
4
0
340,452
0
L
Vamana
10,678
562
139
7
0
400,050
0
W
Hun Batz
10,004
527
92
5
0
402,747
7
W
Ra
10,616
559
129
7
0
364,566
0
L
Sol
8,800
463
105
6
0
346,296
0
W
Nike
9,369
493
91
5
0
385,848
2
L
Izanami
7,828
412
90
5
0
339,725
0
W
Hercules
11,808
621
47
2
0
384,955
1
L
Chaac
8,701
458
67
4
0
379,598
9
W
Neith
11,668
614
170
9
0
367,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role