Player Matchup

Sun Wukong
Sun Wukong
DarthRevan2678
Sun Wukong
Level 29
God Stats
3W - 7L
1,459 SR
Queue Stats
138W - 154L
1,442 Elo+
Party 2
Yemoja
Yemoja
Dzeno_o
Yemoja
Level 28
God Stats
9W - 4L
1,580 SR
Queue Stats
152W - 173L
1,470 Elo+
Solo
Loki
Loki
RadioTalks
Loki
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 163L
1,437 Elo+
Party 2
Izanami
Izanami
Sectioneight505
Izanami
Level 29
God Stats
7W - 5L
1,513 SR
Queue Stats
25W - 24L
1,489 Elo+
Solo
Kukulkan
Kukulkan
VCatate
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,467 Elo+

VS

Team Averages
Level 13
1,559 SR
1,581 Elo+
Ymir
Ymir
BronsPackage
Ymir
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 3
Kukulkan
Kukulkan
Clearlylaughable
Kukulkan
Level 27
God Stats
8W - 6L
1,742 SR
Queue Stats
205W - 210L
1,528 Elo+
Party 1
Artemis
Artemis
NeonRhythm
Artemis
Level 15
God Stats
2W - 3L
1,352 SR
Queue Stats
91W - 81L
1,563 Elo+
Party 1
Nemesis
Nemesis
THEXFRED
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,658 Elo+
Party 3
Sobek
Sobek
binny2
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthRevan2678
Sun Wukong
14
2 / 0 / 2
7,899
564
3,124
7,444
3,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Dzeno_o
Yemoja
9
3 / 3 / 2
7,460
533
5,516
10,399
9,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 1
8,148
582
5,875
8,175
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
7,444
532
6,490
6,838
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
VCatate
Kukulkan
13
5 / 2 / 2
8,167
583
5,503
6,787
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,733
410
1,292
6,190
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 6 / 0
7,095
507
5,282
8,571
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
NeonRhythm
Artemis
11
3 / 3 / 1
7,067
505
7,759
9,167
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
THEXFRED
Nemesis
7
0 / 5 / 2
5,235
374
1,921
6,060
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
binny2
Sobek
10
0 / 4 / 2
5,567
398
3,777
7,588
7,575
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
21
Kills
7
7
Deaths
22
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
4
6
0
0.67
W
Sun Wukong
DarthRevan2678
Sun Wukong
2
0
2
3
W
Yemoja
Dzeno_o
Yemoja
3
3
2
1.33
L
Artemis
NeonRhythm
Artemis
3
3
1
1.17
W
7
1
1
7.5
W
4
1
3
5.5
L
Nemesis
THEXFRED
Nemesis
0
5
2
0.2
W
Kukulkan
VCatate
Kukulkan
5
2
2
3
L
Sobek
binny2
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
20,031
39,643
Taken
37,576
20,452
Mitigated
17,417
8,439
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,292
356
0
224
6,190
2,633
0
1,270
4,920
5,863
0
L
5,282
1,731
0
750
8,571
2,810
54
3,514
5,057
31,854
0
W
Sun Wukong
DarthRevan2678
Sun Wukong
3,124
409
28
969
7,444
3,265
2,076
1,520
5,924
0
38,165
W
Yemoja
Dzeno_o
Yemoja
5,516
1,971
704
1,802
10,399
9,546
0
2,543
7,842
18,680
0
L
Artemis
NeonRhythm
Artemis
7,759
4,591
0
2,480
9,167
2,739
1,098
3,842
5,325
0
37,299
W
5,875
2,422
0
3,027
8,175
3,113
342
1,382
6,761
0
42,808
W
6,490
4,477
0
1,417
6,838
2,176
1,474
1,823
5,015
0
38,702
L
Nemesis
THEXFRED
Nemesis
1,921
679
0
470
6,060
1,660
0
1,554
4,506
0
8,426
W
Kukulkan
VCatate
Kukulkan
5,503
511
0
492
6,787
2,352
454
2,920
3,750
46,412
0
L
Sobek
binny2
Sobek
3,777
380
0
733
7,588
7,575
260
839
6,749
12,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
30,697
347
Minions Killed
166
0
Camps Cleared
0
1,279,379
Distance Traveled
1,080,248
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,733
410
9
1
0
182,261
0
L
Kukulkan
7,095
507
62
4
0
211,261
1
W
Sun Wukong
7,899
564
77
6
0
269,934
1
W
Yemoja
7,460
533
23
2
0
224,859
0
L
Artemis
7,067
505
60
4
0
201,533
2
W
Loki
8,148
582
86
6
0
320,805
1
W
Izanami
7,444
532
74
5
0
237,002
0
L
Nemesis
5,235
374
11
1
0
229,944
0
W
Kukulkan
8,167
583
87
6
0
226,779
3
L
Sobek
5,567
398
24
2
0
255,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role