Player Matchup

Cerberus
Cerberus
HrPatte
Cerberus
Level 38
God Stats
6W - 6L
1,470 SR
Queue Stats
40W - 60L
1,278 Elo+
Party 1
Scylla
Scylla
Silent_Knight69-
Scylla
Level 67
God Stats
15W - 13L
1,501 SR
Queue Stats
84W - 109L
1,370 Elo+
Solo
Ymir
Ymir
fluffykittens420
Ymir
Level 149
God Stats
126W - 98L
1,571 SR
Queue Stats
832W - 922L
1,345 Elo+
Solo
Ullr
Ullr
isrial
Ullr
Level 67
God Stats
11W - 8L
1,762 SR
Queue Stats
350W - 280L
1,621 Elo+
Solo
Hades
Hades
punisher2340665
Hades
Level 77
God Stats
13W - 15L
1,464 SR
Queue Stats
17W - 22L
1,361 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,395 Elo+

VS

Team Averages
Level 62
1,538 SR
1,493 Elo+
Fenrir
Fenrir
ELG00N-_-
Fenrir
Level 116
God Stats
14W - 17L
1,435 SR
Queue Stats
490W - 509L
1,385 Elo+
Party 2
Izanami
Izanami
Nuhcant
Izanami
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 3
Ares
Ares
marres_jozrael
Ares
Level 55
God Stats
2W - 4L
1,428 SR
Queue Stats
119W - 159L
1,342 Elo+
Solo
Chaac
Chaac
tayman109
Chaac
Level 73
God Stats
5W - 11L
1,363 SR
Queue Stats
79W - 89L
1,347 Elo+
Party 2
Baba Yaga
Baba Yaga
watarikira
Baba Yaga
Level 48
God Stats
7W - 6L
1,766 SR
Queue Stats
134W - 167L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HrPatte
Cerberus
12
1 / 6 / 13
7,568
473
6,863
15,040
6,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 1 / 9
8,558
535
9,058
8,378
3,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 0 / 18
9,597
600
7,870
14,697
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
isrial
Ullr
15
12 / 3 / 8
9,572
598
14,295
11,119
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 0 / 10
8,991
562
12,379
11,272
5,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELG00N-_-
Fenrir
11
4 / 7 / 1
7,969
498
7,605
11,772
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nuhcant
Izanami
10
0 / 11 / 2
6,754
422
4,305
10,662
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 11 / 1
6,613
413
3,376
18,140
7,994
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
tayman109
Chaac
12
5 / 3 / 0
7,791
487
10,817
11,370
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
watarikira
Baba Yaga
12
1 / 8 / 2
7,256
454
11,716
13,237
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
39
Kills
10
10
Deaths
40
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ELG00N-_-
Fenrir
4
7
1
0.64
W
Cerberus
HrPatte
Cerberus
1
6
13
1.25
L
Izanami
Nuhcant
Izanami
0
11
2
0.09
W
9
1
9
13.5
W
7
0
18
16
W
Ullr
isrial
Ullr
12
3
8
5.33
L
0
11
1
0.05
W
10
0
10
15
L
Chaac
tayman109
Chaac
5
3
0
1.67
L
Baba Yaga
watarikira
Baba Yaga
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
37,819
60,506
Taken
65,181
29,220
Mitigated
28,357
25,774
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ELG00N-_-
Fenrir
7,605
676
0
841
11,772
4,069
0
4,779
6,993
0
31,625
W
Cerberus
HrPatte
Cerberus
6,863
1,632
325
4,273
15,040
6,097
103
2,724
12,316
35,596
0
L
Izanami
Nuhcant
Izanami
4,305
3,197
0
0
10,662
2,593
481
6,490
4,172
0
33,463
W
9,058
936
0
1,930
8,378
3,588
1,516
2,654
5,724
44,136
0
W
7,870
2,009
547
8,080
14,697
9,684
551
4,971
9,726
34,078
0
W
Ullr
isrial
Ullr
14,295
7,493
0
1,658
11,119
4,344
1,015
2,605
8,514
0
56,806
L
3,376
334
0
1,150
18,140
7,994
100
10,522
7,618
14,094
0
W
12,379
1,049
2,886
6,075
11,272
5,507
1,357
2,138
9,134
41,074
0
L
Chaac
tayman109
Chaac
10,817
3,222
0
2,316
11,370
9,339
348
7,316
4,054
0
36,511
L
Baba Yaga
watarikira
Baba Yaga
11,716
189
0
2,608
13,237
4,362
732
7,063
6,174
46,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
36,383
378
Minions Killed
245
0
Camps Cleared
0
1,445,648
Distance Traveled
1,285,038
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,969
498
41
3
0
283,139
0
W
Cerberus
7,568
473
89
6
0
275,369
3
L
Izanami
6,754
422
68
4
0
215,204
0
W
Scylla
8,558
535
68
4
0
295,568
6
W
Ymir
9,597
600
58
4
0
297,078
2
W
Ullr
9,572
598
91
6
0
281,345
0
L
Ares
6,613
413
14
1
0
264,944
3
W
Hades
8,991
562
72
5
0
296,288
0
L
Chaac
7,791
487
63
4
0
259,014
3
L
Baba Yaga
7,256
454
59
4
0
262,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role