Player Matchup

Sobek
Sobek
Gold III
Eriiiikson
Sobek
Gold III
Level 143
God Stats
11W - 16L
1,523 SR
Queue Stats
319W - 277L
1,159 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
FreeRanger88
Baron Samedi
Gold V
Level 121
God Stats
2W - 2L
1,442 SR
Queue Stats
46W - 54L
1,334 MMR
Solo
Achilles
Achilles
Gold V
cod_-_hunter2
Achilles
Gold V
Level 65
God Stats
2W - 5L
1,305 SR
Queue Stats
67W - 81L
1,285 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,423 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,513 SR
1,263 MMR
Chiron
Chiron
Silver II
Biji Durhato
Chiron
Silver II
Level 80
God Stats
39W - 41L
1,394 SR
Queue Stats
232W - 288L
1,149 MMR
Solo
Nox
Nox
Gold V
alejosech_
Nox
Gold V
Level 67
God Stats
3W - 9L
1,517 SR
Queue Stats
147W - 273L
1,352 MMR
Party 1
Athena
Athena
Gold V
hugocod_04
Athena
Gold V
Level 80
God Stats
9W - 7L
1,629 SR
Queue Stats
136W - 249L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 1 / 8
11,854
697
5,768
20,771
25,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
FreeRanger88
Baron Samedi
16
5 / 5 / 6
11,800
694
20,225
11,499
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
cod_-_hunter2
Achilles
15
4 / 2 / 6
11,292
664
18,356
18,185
14,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshMorgan Le FayTsukuyomiKumbhakarnaHercules

VS

Bans
CabrakanMedusaUllrCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 5 / 4
10,109
595
12,839
17,355
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 3 / 3
10,667
627
15,514
13,866
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
hugocod_04
Athena
13
0 / 4 / 8
10,383
611
8,379
20,949
27,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
8
8
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
5
4
1
W
Sobek
3
1
8
7
W
Baron Samedi
FreeRanger88
Baron Samedi
5
5
6
1.6
L
5
3
3
2.17
W
Achilles
cod_-_hunter2
Achilles
4
2
6
3.5
L
Athena
hugocod_04
Athena
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
36,732
50,455
Taken
52,170
47,430
Mitigated
41,377
21,874
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,839
5,614
451
4,145
17,355
7,277
0
8,279
8,278
0
44,489
W
Sobek
5,768
574
0
5,649
20,771
25,007
211
8,851
11,454
19,042
0
W
Baron Samedi
FreeRanger88
Baron Samedi
20,225
1,153
3,742
3,569
11,499
7,727
502
5,175
6,102
60,062
0
L
15,514
1,825
326
2,649
13,866
6,619
0
5,519
7,448
45,370
0
W
Achilles
cod_-_hunter2
Achilles
18,356
5,290
278
8,636
18,185
14,696
2,273
8,851
9,006
0
39,924
L
Athena
hugocod_04
Athena
8,379
1,475
0
3,907
20,949
27,481
0
10,767
8,678
18,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
31,159
146
Minions Killed
159
0
Camps Cleared
0
921,740
Distance Traveled
848,349
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,109
595
62
4
0
292,389
4
W
Sobek
11,854
697
20
1
0
304,866
2
W
Baron Samedi
11,800
694
88
5
0
275,010
1
L
Nox
10,667
627
78
5
0
283,009
1
W
Achilles
11,292
664
38
2
0
341,864
3
L
Athena
10,383
611
19
1
0
272,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role