Player Matchup

Anubis
Anubis
Vanillaice01
Anubis
Level 23
God Stats
6W - 2L
1,778 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Ze_Emoboy
Baron Samedi
Level 68
God Stats
2W - 0L
1,758 SR
Queue Stats
87W - 97L
1,453 Elo+
Party 1
King Arthur
King Arthur
lordofholymoly
King Arthur
Level 87
God Stats
1W - 0L
1,181 SR
Queue Stats
87W - 85L
1,484 Elo+
Party 1
Team Averages
Level 59
1,572 SR
1,478 Elo+

VS

Team Averages
Level 63
1,384 SR
1,354 Elo+
Achilles
Achilles
Frao-84-
Achilles
Level 110
God Stats
141W - 180L
1,537 SR
Queue Stats
670W - 890L
1,506 Elo+
Solo
Hel
Hel
ping_WIN_dymny
Hel
Level 24
God Stats
4W - 4L
1,427 SR
Queue Stats
29W - 55L
1,200 Elo+
Solo
Agni
Agni
rubenUwU-GG
Agni
Level 55
God Stats
0W - 1L
1,187 SR
Queue Stats
46W - 50L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 10
11,434
635
11,688
10,686
4,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ze_Emoboy
Baron Samedi
19
13 / 3 / 9
13,955
775
21,001
12,987
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
lordofholymoly
King Arthur
17
5 / 4 / 16
12,875
715
22,900
25,869
21,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frao-84-
Achilles
16
5 / 5 / 2
12,604
700
12,632
28,887
23,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 2
11,351
631
17,191
16,842
9,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 3
10,548
586
12,937
21,611
8,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
7
7
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Frao-84-
Achilles
5
5
2
1.2
W
Anubis
4
0
10
9
W
Baron Samedi
Ze_Emoboy
Baron Samedi
13
3
9
5.83
W
King Arthur
lordofholymoly
King Arthur
5
4
16
3.25
L
2
9
2
0.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,589
Damage
42,760
49,542
Taken
67,340
32,191
Mitigated
40,658
16,345
Healing
28,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Frao-84-
Achilles
12,632
1,204
240
7,129
28,887
23,146
783
12,476
15,824
0
48,035
W
Anubis
11,688
1,122
203
2,158
10,686
4,758
440
6,267
4,199
17,799
0
W
Baron Samedi
Ze_Emoboy
Baron Samedi
21,001
523
4,238
4,073
12,987
6,067
1,231
8,135
4,604
67,027
0
W
King Arthur
lordofholymoly
King Arthur
22,900
1,893
0
5,673
25,869
21,366
711
14,659
10,611
0
49,134
L
17,191
878
9,068
4,653
16,842
9,479
191
8,682
7,808
40,330
0
L
12,937
1,240
697
7,036
21,611
8,033
454
10,258
10,847
49,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
34,503
168
Minions Killed
183
0
Camps Cleared
0
829,074
Distance Traveled
897,969
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,604
700
51
3
0
331,665
3
W
Anubis
11,434
635
14
1
0
288,398
1
W
Baron Samedi
13,955
775
109
6
0
233,089
0
W
King Arthur
12,875
715
45
3
0
307,587
2
L
Hel
11,351
631
50
3
0
303,972
1
L
Agni
10,548
586
82
5
0
262,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role