Player Matchup

Zeus
Zeus
AllahsızBaykuş
Zeus
Level 26
God Stats
35W - 20L
1,743 SR
Queue Stats
106W - 104L
1,541 Elo+
Party 2
Neith
Neith
Ayka7830
Neith
Level 31
God Stats
51W - 70L
1,503 SR
Queue Stats
404W - 547L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Elienki
Cthulhu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Apollo
Apollo
FasTxFlaSH
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,395 Elo+
Solo
The Morrigan
The Morrigan
Tagrossemer
The Morrigan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,465 Elo+
Party 1
Team Averages
Level 27
1,549 SR
1,489 Elo+

VS

Team Averages
Level 25
1,504 SR
1,482 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ephedrinum
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 3
Skadi
Skadi
FenÏx
Skadi
Level 26
God Stats
8W - 10L
1,461 SR
Queue Stats
144W - 140L
1,503 Elo+
Solo
Chaac
Chaac
Thund3rStruckk
Chaac
Level 14
God Stats
3W - 1L
1,289 SR
Queue Stats
153W - 150L
1,475 Elo+
Solo
Anubis
Anubis
YchihaValera
Anubis
Level 29
God Stats
2W - 1L
1,769 SR
Queue Stats
24W - 26L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 10
13,142
1,314
20,290
9,914
3,566
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ayka7830
Neith
17
2 / 1 / 14
9,927
993
9,848
8,963
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Elienki
Cthulhu
18
3 / 3 / 20
10,904
1,090
9,526
13,009
17,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
FasTxFlaSH
Apollo
16
9 / 5 / 10
11,159
1,116
16,351
15,849
5,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Tagrossemer
The Morrigan
16
2 / 4 / 13
9,651
965
9,473
7,970
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

228

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 4 / 7
8,995
900
9,445
12,006
3,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
Ephedrinum
Yemoja
15
0 / 7 / 10
8,897
890
4,752
15,810
16,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
FenÏx
Skadi
15
4 / 9 / 6
9,959
996
13,961
15,935
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 3 / 5
11,108
1,111
14,197
14,953
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
1 / 6 / 6
9,516
952
7,995
12,513
5,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
29
Kills
13
13
Deaths
29
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
7
1.13
W
13
0
10
18
W
Neith
Ayka7830
Neith
2
1
14
9
W
Cthulhu
Elienki
Cthulhu
3
3
20
4.33
L
Yemoja
Ephedrinum
Yemoja
0
7
10
0.71
W
Apollo
FasTxFlaSH
Apollo
9
5
10
2.8
L
Skadi
FenÏx
Skadi
4
9
6
0.78
W
The Morrigan
Tagrossemer
The Morrigan
2
4
13
2.13
L
7
3
5
3.17
L
Anubis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
50,350
55,705
Taken
71,217
33,920
Mitigated
46,563
6,601
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,445
609
96
922
12,006
3,982
0
8,052
3,954
21,098
0
W
20,290
1,353
238
1,286
9,914
3,566
0
4,252
5,614
52,660
0
W
Neith
Ayka7830
Neith
9,848
4,554
0
2,945
8,963
3,628
0
2,427
6,536
0
23,581
W
Cthulhu
Elienki
Cthulhu
9,526
904
0
0
13,009
17,720
0
6,074
6,875
18,538
0
L
Yemoja
Ephedrinum
Yemoja
4,752
1,217
872
55
15,810
16,322
0
7,435
8,375
11,516
0
W
Apollo
FasTxFlaSH
Apollo
16,351
8,192
0
1,288
15,849
5,970
0
7,338
8,114
0
28,517
L
Skadi
FenÏx
Skadi
13,961
6,246
0
650
15,935
5,659
0
10,687
5,248
0
30,896
W
The Morrigan
Tagrossemer
The Morrigan
9,473
1,178
844
0
7,970
3,036
0
2,101
5,595
20,419
0
L
14,197
2,540
0
4,930
14,953
14,718
0
6,912
8,041
0
40,965
L
Anubis
7,995
437
517
3,593
12,513
5,882
0
6,203
6,310
42,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
48,475
193
Minions Killed
199
9
Camps Cleared
4
940,518
Distance Traveled
866,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,995
900
18
2
1
196,521
1
W
Zeus
13,142
1,314
88
9
6
190,069
1
W
Neith
9,927
993
28
3
0
182,926
0
W
Cthulhu
10,904
1,090
25
3
0
207,827
0
L
Yemoja
8,897
890
11
1
1
139,933
0
W
Apollo
11,159
1,116
29
3
2
189,649
0
L
Skadi
9,959
996
31
3
1
179,235
0
W
The Morrigan
9,651
965
23
2
1
170,047
0
L
Chaac
11,108
1,111
60
6
1
198,158
0
L
Anubis
9,516
952
79
8
0
152,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role