Player Matchup

Athena
Athena
GorgeousServal
Athena
Level 87
God Stats
1W - 6L
1,493 SR
Queue Stats
138W - 116L
1,498 Elo+
Party 2
Neith
Neith
SusSiege
Neith
Level 8
God Stats
87W - 58L
1,647 SR
Queue Stats
90W - 64L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
WhyWherever
Aphrodite
Level 84
God Stats
63W - 33L
1,649 SR
Queue Stats
85W - 74L
1,499 Elo+
Party 2
Team Averages
Level 60
1,597 SR
1,496 Elo+

VS

Team Averages
Level 18
1,571 SR
1,383 Elo+
Medusa
Medusa
Crusty_Plumbus
Medusa
Level 43
God Stats
5W - 5L
1,712 SR
Queue Stats
140W - 149L
1,485 Elo+
Solo
Cthulhu
Cthulhu
ZayBoogieMan
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,333 Elo+
Party 1
Agni
Agni
kjdfl14293
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 17
9,605
873
11,701
13,085
10,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SusSiege
Neith
12
9 / 2 / 12
9,221
838
8,543
7,121
2,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
WhyWherever
Aphrodite
12
8 / 1 / 14
9,090
826
10,332
7,860
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,165
742
6,953
9,684
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ZayBoogieMan
Cthulhu
10
0 / 7 / 2
6,594
599
4,750
14,398
5,396
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 14 / 2
6,513
592
4,484
12,812
4,675
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
25
Kills
3
4
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
8
1
17
16.5
W
Neith
SusSiege
Neith
9
2
12
7.5
W
Aphrodite
WhyWherever
Aphrodite
8
1
14
15
L
Cthulhu
ZayBoogieMan
Cthulhu
0
7
2
0.14
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
16,187
28,066
Taken
36,894
16,456
Mitigated
12,244
12,058
Healing
434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,953
2,412
0
250
9,684
2,173
624
4,836
4,848
0
34,084
W
11,701
2,850
0
429
13,085
10,587
598
3,577
9,508
21,562
0
W
Neith
SusSiege
Neith
8,543
4,231
0
621
7,121
2,413
1,557
1,818
5,303
0
22,535
W
Aphrodite
WhyWherever
Aphrodite
10,332
1,668
5,657
5,351
7,860
3,456
695
3,839
4,021
32,332
0
L
Cthulhu
ZayBoogieMan
Cthulhu
4,750
573
0
0
14,398
5,396
0
8,381
6,017
11,649
0
L
4,484
980
0
184
12,812
4,675
0
8,816
3,996
14,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
21,272
115
Minions Killed
84
0
Camps Cleared
0
582,663
Distance Traveled
477,689
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,165
742
51
5
0
174,061
0
W
Athena
9,605
873
22
2
0
215,510
1
W
Neith
9,221
838
26
2
0
184,600
1
W
Aphrodite
9,090
826
67
6
0
182,553
2
L
Cthulhu
6,594
599
12
1
0
169,235
0
L
Agni
6,513
592
21
2
0
134,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role