Player Matchup

Bastet
Bastet
AVOlDANT
Bastet
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,569 Elo+
Solo
Sobek
Sobek
Gaintflambo
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,482 Elo+
Solo
Cabrakan
Cabrakan
IIJLOII
Cabrakan
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 98L
1,530 Elo+
Solo
Freya
Freya
WinchestrBell
Freya
Level 18
God Stats
4W - 15L
1,209 SR
Queue Stats
499W - 552L
1,527 Elo+
Solo
Skadi
Skadi
Xx Sgt Karl xX
Skadi
Level 26
God Stats
3W - 0L
1,758 SR
Queue Stats
11W - 4L
1,673 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,556 Elo+

VS

Team Averages
Level 19
1,436 SR
1,534 Elo+
Kuzenbo
Kuzenbo
HurtBoyKMS
Kuzenbo
Level 29
God Stats
0W - 5L
1,129 SR
Queue Stats
257W - 270L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jhonn1992000
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,542 Elo+
Solo
Chiron
Chiron
Niubi3
Chiron
Level 22
God Stats
2W - 3L
1,551 SR
Queue Stats
91W - 80L
1,493 Elo+
Solo
Bellona
Bellona
Tomarius
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,499 Elo+
Solo
Nu Wa
Nu Wa
quabe48
Nu Wa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AVOlDANT
Bastet
18
6 / 0 / 2
11,153
558
14,513
15,939
12,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 2 / 6
10,371
519
9,434
16,946
12,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
IIJLOII
Cabrakan
14
2 / 0 / 3
10,000
500
2,826
13,713
12,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 0
9,590
480
4,524
10,562
4,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 5 / 4
9,887
494
12,723
10,385
4,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HurtBoyKMS
Kuzenbo
14
2 / 0 / 5
9,089
454
6,601
11,183
18,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Jhonn1992000
Tsukuyomi
13
2 / 9 / 2
8,354
418
3,154
20,542
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Niubi3
Chiron
16
2 / 3 / 2
9,905
495
9,112
14,911
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Tomarius
Bellona
16
1 / 4 / 1
10,134
507
10,638
14,582
15,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
quabe48
Nu Wa
15
1 / 3 / 3
9,527
476
15,375
9,984
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
19
Kills
8
8
Deaths
19
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
AVOlDANT
Bastet
6
0
2
7
W
3
2
6
3
L
Kuzenbo
HurtBoyKMS
Kuzenbo
2
0
5
4.5
W
Cabrakan
IIJLOII
Cabrakan
2
0
3
3.5
L
Tsukuyomi
Jhonn1992000
Tsukuyomi
2
9
2
0.33
L
Chiron
Niubi3
Chiron
2
3
2
1
L
Bellona
Tomarius
Bellona
1
4
1
0.38
W
2
1
0
2
W
6
5
4
1.6
L
Nu Wa
quabe48
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
44,880
67,545
Taken
71,202
45,858
Mitigated
49,014
22,508
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AVOlDANT
Bastet
14,513
3,126
0
9,539
15,939
12,316
730
3,050
12,889
0
71,760
W
9,434
1,311
0
3,229
16,946
12,044
448
2,586
14,360
47,322
0
L
Kuzenbo
HurtBoyKMS
Kuzenbo
6,601
1,901
0
631
11,183
18,339
0
3,417
7,766
48,639
0
W
Cabrakan
IIJLOII
Cabrakan
2,826
274
0
1,191
13,713
12,634
0
6,049
7,664
32,301
0
L
Tsukuyomi
Jhonn1992000
Tsukuyomi
3,154
520
0
4,476
20,542
6,346
89
5,582
14,960
0
22,566
L
Chiron
Niubi3
Chiron
9,112
3,222
526
5,465
14,911
5,502
1,141
4,115
10,781
0
82,833
L
Bellona
Tomarius
Bellona
10,638
4,558
0
4,577
14,582
15,091
1,374
1,513
13,069
0
73,446
W
4,524
1,336
0
6,245
10,562
4,787
440
6,736
3,826
68,449
0
W
12,723
6,803
0
2,304
10,385
4,077
830
3,555
6,830
0
58,388
L
Nu Wa
quabe48
Nu Wa
15,375
4,036
281
2,396
9,984
3,736
752
2,157
7,827
70,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,001
Gold Earned
47,009
466
Minions Killed
490
0
Camps Cleared
0
1,874,538
Distance Traveled
1,762,273
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,153
558
135
7
0
437,542
5
W
Sobek
10,371
519
65
3
0
392,922
1
L
Kuzenbo
9,089
454
71
4
0
402,287
2
W
Cabrakan
10,000
500
50
3
0
370,750
0
L
Tsukuyomi
8,354
418
34
2
0
329,097
0
L
Chiron
9,905
495
121
6
0
343,543
0
L
Bellona
10,134
507
153
8
0
371,973
1
W
Freya
9,590
480
128
6
0
337,463
1
W
Skadi
9,887
494
88
4
0
335,861
0
L
Nu Wa
9,527
476
111
6
0
315,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role