Player Matchup

Ares
Ares
JuniorClockwork
Ares
Level 81
God Stats
12W - 5L
1,613 SR
Queue Stats
53W - 46L
1,591 Elo+
Solo
Kukulkan
Kukulkan
OBackspace
Kukulkan
Level 80
God Stats
37W - 43L
1,477 SR
Queue Stats
259W - 264L
1,471 Elo+
Solo
Merlin
Merlin
PhatDingus
Merlin
Level 122
God Stats
5W - 3L
1,745 SR
Queue Stats
101W - 85L
1,454 Elo+
Party 1
Chaac
Chaac
THE_GHOST0824
Chaac
Level 49
God Stats
21W - 12L
1,655 SR
Queue Stats
62W - 48L
1,498 Elo+
Party 1
Medusa
Medusa
Yoshokitzune
Medusa
Level 101
God Stats
1W - 2L
1,241 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,462 Elo+

VS

Team Averages
Level 72
1,462 SR
1,462 Elo+
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Buzzclaw
Chaac
Level 108
God Stats
3W - 6L
1,452 SR
Queue Stats
91W - 77L
1,496 Elo+
Solo
Skadi
Skadi
Fernicus17
Skadi
Level 45
God Stats
2W - 4L
1,472 SR
Queue Stats
308W - 360L
1,434 Elo+
Party 2
Geb
Geb
carter0303
Geb
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
75W - 84L
1,467 Elo+
Solo
Artemis
Artemis
novafern
Artemis
Level 42
God Stats
13W - 8L
1,594 SR
Queue Stats
376W - 429L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,315
1,132
10,104
13,186
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
OBackspace
Kukulkan
16
6 / 1 / 7
9,805
981
8,406
5,137
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
PhatDingus
Merlin
16
3 / 0 / 15
10,297
1,030
16,132
9,003
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 12
10,171
1,017
10,999
13,381
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
3 / 0 / 10
10,239
1,024
12,633
7,692
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

320

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 3
8,290
829
2,442
5,765
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Buzzclaw
Chaac
14
0 / 6 / 2
8,557
856
10,928
18,962
16,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
14
2 / 6 / 1
8,737
874
10,375
11,973
4,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 2
9,340
934
5,483
12,731
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
novafern
Artemis
15
1 / 5 / 2
9,037
904
16,333
13,775
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
20
Kills
3
3
Deaths
20
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
3
0.75
L
Chaac
Buzzclaw
Chaac
0
6
2
0.17
L
Skadi
2
6
1
0.42
W
5
1
11
10.5
W
Kukulkan
OBackspace
Kukulkan
6
1
7
9.5
W
Merlin
PhatDingus
Merlin
3
0
15
10.5
W
3
1
12
9
W
Medusa
3
0
10
8
L
0
1
2
1
L
Artemis
novafern
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
45,561
48,399
Taken
63,206
44,422
Mitigated
45,985
8,787
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,442
185
5,264
1,741
5,765
3,824
0
3,083
2,511
9,512
0
L
Chaac
Buzzclaw
Chaac
10,928
1,865
0
3,495
18,962
16,311
0
9,571
9,113
243
31,734
L
Skadi
10,375
6,044
0
392
11,973
4,905
0
8,295
3,588
0
15,911
W
10,104
610
0
1,726
13,186
19,053
0
2,032
11,154
13,308
0
W
Kukulkan
OBackspace
Kukulkan
8,406
698
0
42
5,137
2,873
0
635
4,502
24,203
0
W
Merlin
PhatDingus
Merlin
16,132
576
0
922
9,003
4,498
0
1,488
7,515
40,046
0
W
10,999
1,648
370
3,933
13,381
13,885
0
3,658
9,723
0
19,848
W
Medusa
12,633
4,986
0
1,794
7,692
4,113
0
355
7,337
0
43,010
L
5,483
574
173
1,198
12,731
14,818
0
7,320
5,087
10,370
0
L
Artemis
novafern
Artemis
16,333
8,283
0
1,346
13,775
6,127
0
6,373
7,138
0
46,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
43,961
193
Minions Killed
159
12
Camps Cleared
3
965,682
Distance Traveled
831,105
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,290
829
17
2
0
140,668
1
L
Chaac
8,557
856
61
6
1
185,614
0
L
Skadi
8,737
874
14
1
1
149,935
0
W
Ares
11,315
1,132
5
1
1
199,471
0
W
Kukulkan
9,805
981
45
5
0
145,162
0
W
Merlin
10,297
1,030
69
7
0
218,654
0
W
Chaac
10,171
1,017
24
2
0
209,872
0
W
Medusa
10,239
1,024
50
5
11
192,523
0
L
Geb
9,340
934
14
1
0
190,778
0
L
Artemis
9,037
904
53
5
1
164,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role