Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Labebe06
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,410 Elo+
Solo
Ah Puch
Ah Puch
MesserWar
Ah Puch
Level 17
God Stats
47W - 27L
1,602 SR
Queue Stats
185W - 155L
1,582 Elo+
Solo
Medusa
Medusa
MisterPerfect
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 2
Hera
Hera
zeRoCipheR
Hera
Level 24
God Stats
4W - 8L
1,300 SR
Queue Stats
171W - 157L
1,506 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,487 Elo+

VS

Team Averages
Level 42
1,487 SR
1,525 Elo+
Ne Zha
Ne Zha
FISHPASTE616
Ne Zha
Level 127
God Stats
2W - 0L
1,778 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Papa_Kez
Cthulhu
Level 2
God Stats
8W - 11L
1,307 SR
Queue Stats
10W - 11L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
Sebsmells
Nu Wa
Level 11
God Stats
1W - 3L
1,160 SR
Queue Stats
30W - 21L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
Syman77
Jormungandr
Level 24
God Stats
2W - 0L
1,692 SR
Queue Stats
12W - 11L
1,460 Elo+
Solo
Xbalanque
Xbalanque
totalvenim
Xbalanque
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 3
6,198
1,033
3,980
4,442
3,478
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Labebe06
Tsukuyomi
11
1 / 4 / 1
6,124
1,021
3,395
5,830
2,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
MesserWar
Ah Puch
11
0 / 1 / 2
5,945
991
2,893
1,853
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 2 / 1
5,892
982
2,327
5,288
1,943
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 1
7,296
1,216
6,521
3,813
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 1 / 2
7,545
1,258
6,231
3,831
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Papa_Kez
Cthulhu
11
0 / 1 / 4
5,801
967
1,397
4,209
2,105
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Sebsmells
Nu Wa
12
2 / 2 / 5
6,534
1,089
2,695
2,861
980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Syman77
Jormungandr
12
1 / 1 / 6
6,362
1,060
3,459
6,742
4,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
totalvenim
Xbalanque
13
3 / 0 / 8
7,281
1,214
4,554
3,709
1,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
11
11
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
Ne Zha
5
1
2
6
L
Tsukuyomi
Labebe06
Tsukuyomi
1
4
1
0.38
L
Ah Puch
MesserWar
Ah Puch
0
1
2
1
L
0
2
1
0.25
W
Cthulhu
Papa_Kez
Cthulhu
0
1
4
2
W
Nu Wa
Sebsmells
Nu Wa
2
2
5
2.25
W
Jormungandr
Syman77
Jormungandr
1
1
6
4
W
Xbalanque
totalvenim
Xbalanque
3
0
8
7
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
18,336
21,226
Taken
21,352
9,430
Mitigated
10,625
853
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,980
226
250
0
4,442
3,478
0
1,824
2,618
15,103
0
W
Ne Zha
6,231
1,730
0
1,521
3,831
1,505
0
2,339
1,492
0
21,408
L
Tsukuyomi
Labebe06
Tsukuyomi
3,395
743
0
62
5,830
2,213
0
1,515
4,315
0
9,129
L
Ah Puch
MesserWar
Ah Puch
2,893
205
0
0
1,853
559
0
752
1,101
12,175
0
L
2,327
669
0
217
5,288
1,943
0
2,323
2,965
0
10,973
W
Cthulhu
Papa_Kez
Cthulhu
1,397
120
0
886
4,209
2,105
0
2,778
1,431
5,661
0
W
Nu Wa
Sebsmells
Nu Wa
2,695
745
0
96
2,861
980
0
1,909
952
14,562
0
W
Jormungandr
Syman77
Jormungandr
3,459
412
0
0
6,742
4,767
0
4,248
2,494
9,122
0
W
Xbalanque
totalvenim
Xbalanque
4,554
1,629
0
570
3,709
1,268
0
2,120
1,589
0
14,230
L
6,521
1,776
0
324
3,813
1,237
0
1,137
2,676
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
33,523
100
Minions Killed
100
5
Camps Cleared
7
538,295
Distance Traveled
591,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,198
1,033
19
3
0
117,898
0
W
Ne Zha
7,545
1,258
32
5
3
128,498
2
L
Tsukuyomi
6,124
1,021
5
1
1
109,719
0
L
Ah Puch
5,945
991
24
4
0
69,458
0
L
Medusa
5,892
982
25
4
4
111,383
0
W
Cthulhu
5,801
967
11
2
0
114,076
1
W
Nu Wa
6,534
1,089
22
4
1
93,440
1
W
Jormungandr
6,362
1,060
14
2
1
120,309
0
W
Xbalanque
7,281
1,214
21
4
2
135,359
0
L
Hera
7,296
1,216
27
5
0
129,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role