Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElctroBeat
Athena
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 32L
1,661 Elo+
Solo
Eset
Eset
L0WxxxREZ
Eset
Level 28
God Stats
27W - 25L
1,591 SR
Queue Stats
123W - 123L
1,543 Elo+
Solo
Mercury
Mercury
RIPDoubleeeM
Mercury
Level 18
God Stats
2W - 1L
1,675 SR
Queue Stats
25W - 19L
1,667 Elo+
Solo
Rama
Rama
WeHateSmite
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,606 Elo+

VS

Team Averages
Level 38
1,601 SR
1,783 Elo+
Erlang Shen
Erlang Shen
Blankiboy
Erlang Shen
Level 28
God Stats
9W - 3L
1,884 SR
Queue Stats
88W - 48L
1,755 Elo+
Party 1
Medusa
Medusa
DaPaws
Medusa
Level 11
God Stats
3W - 0L
1,786 SR
Queue Stats
44W - 28L
1,594 Elo+
Solo
The Morrigan
The Morrigan
bigbuttlol
The Morrigan
Level 20
God Stats
2W - 0L
1,751 SR
Queue Stats
35W - 16L
1,857 Elo+
Party 1
Yemoja
Yemoja
rooobxd
Yemoja
Level 126
God Stats
1W - 0L
1,083 SR
Queue Stats
34W - 19L
1,647 Elo+
Party 1
Bastet
Bastet
zMiepMiepSmurf
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
2,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 3 / 0
10,949
684
7,338
8,736
6,428
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
ElctroBeat
Athena
12
1 / 5 / 6
7,739
484
5,085
15,407
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
9
0 / 4 / 2
7,031
439
2,562
4,998
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
RIPDoubleeeM
Mercury
13
4 / 4 / 0
8,260
516
6,538
12,628
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 6 / 1
8,438
527
7,426
12,369
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blankiboy
Erlang Shen
13
3 / 3 / 11
8,516
532
8,338
12,123
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
DaPaws
Medusa
16
3 / 3 / 9
9,765
610
6,839
8,508
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
bigbuttlol
The Morrigan
17
6 / 1 / 11
10,129
633
12,122
7,356
2,697
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
rooobxd
Yemoja
16
2 / 0 / 8
9,256
579
6,110
11,315
10,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 4
9,178
574
5,716
11,104
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
22
22
Deaths
10
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
0
0.67
W
Erlang Shen
Blankiboy
Erlang Shen
3
3
11
2.83
W
Medusa
DaPaws
Medusa
3
3
9
2.5
L
Athena
ElctroBeat
Athena
1
5
6
0.8
L
Eset
0
4
2
0.25
L
Mercury
RIPDoubleeeM
Mercury
4
4
0
1
L
2
6
1
0.42
W
The Morrigan
bigbuttlol
The Morrigan
6
1
11
11.5
W
Yemoja
rooobxd
Yemoja
2
0
8
6
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
39,125
54,138
Taken
50,406
29,237
Mitigated
27,451
12,603
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,338
3,081
0
2,244
8,736
6,428
414
3,946
4,197
72,854
2,961
W
Erlang Shen
Blankiboy
Erlang Shen
8,338
4,119
0
3,716
12,123
7,403
75
1,631
10,480
0
38,764
W
Medusa
DaPaws
Medusa
6,839
3,471
0
2,980
8,508
3,005
320
1,291
7,217
0
74,883
L
Athena
ElctroBeat
Athena
5,085
1,259
0
2,518
15,407
10,847
0
6,347
8,912
26,470
0
L
Eset
2,562
137
0
1,151
4,998
1,698
0
1,856
3,136
27,477
0
L
Mercury
RIPDoubleeeM
Mercury
6,538
4,250
0
3,292
12,628
4,991
0
3,677
8,934
0
49,397
L
7,426
4,900
0
3,398
12,369
5,273
1,134
1,642
10,727
0
59,820
W
The Morrigan
bigbuttlol
The Morrigan
12,122
2,946
196
839
7,356
2,697
897
3,300
3,842
61,850
0
W
Yemoja
rooobxd
Yemoja
6,110
2,258
1,166
3,265
11,315
10,266
420
3,699
7,596
59,761
0
W
5,716
1,973
0
852
11,104
4,080
0
2,553
8,547
0
52,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
46,844
477
Minions Killed
477
0
Camps Cleared
0
1,375,921
Distance Traveled
1,537,439
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,949
684
157
10
0
289,778
2
W
Erlang Shen
8,516
532
55
3
0
326,151
2
W
Medusa
9,765
610
124
8
0
306,919
4
L
Athena
7,739
484
48
3
0
336,820
5
L
Eset
7,031
439
69
4
0
169,939
0
L
Mercury
8,260
516
88
6
0
330,426
5
L
Rama
8,438
527
115
7
0
248,958
5
W
The Morrigan
10,129
633
116
7
0
303,691
7
W
Yemoja
9,256
579
121
8
0
280,587
1
W
Bastet
9,178
574
61
4
0
320,091
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role