Player Matchup

Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
Geekster101
Yemoja
Silver II
Level 152
God Stats
2W - 9L
1,299 SR
Queue Stats
244W - 254L
924 MMR
Solo
Cernunnos
Cernunnos
Silver III
NJPlayz--YT
Cernunnos
Silver III
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 242L
840 MMR
Solo
Kali
Kali
Silver II
Smur430
Kali
Silver II
Level 58
God Stats
17W - 17L
1,435 SR
Queue Stats
175W - 198L
970 MMR
Solo
Zeus
Zeus
Silver IV
puckmonster23
Zeus
Silver IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 206L
839 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,447 SR
1,014 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,590 SR
910 MMR
Anubis
Anubis
Silver I
Juvenile101
Anubis
Silver I
Level 109
God Stats
13W - 21L
1,473 SR
Queue Stats
59W - 78L
964 MMR
Solo
Olorun
Olorun
Silver II
SmiteBuddha
Olorun
Silver II
Level 65
God Stats
4W - 2L
1,601 SR
Queue Stats
28W - 42L
976 MMR
Solo
Apollo
Apollo
Silver III
arcanain
Apollo
Silver III
Level 160
God Stats
16W - 18L
1,495 SR
Queue Stats
640W - 641L
838 MMR
Solo
Sobek
Sobek
Silver III
geraccs
Sobek
Silver III
Level 68
God Stats
3W - 4L
1,791 SR
Queue Stats
110W - 124L
838 MMR
Solo
Loki
Loki
Silver III
zzD00KIEzz
Loki
Silver III
Level 149
God Stats
8W - 5L
1,592 SR
Queue Stats
106W - 120L
936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 5 / 1
4,524
452
664
5,819
2,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
8
1 / 1 / 1
5,368
537
2,408
6,340
1,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
NJPlayz--YT
Cernunnos
7
1 / 4 / 1
4,837
484
5,687
6,784
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Smur430
Kali
7
1 / 2 / 1
5,278
528
852
7,667
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
5,321
532
4,066
5,504
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaArachneGilgameshDanzaburou

VS

Bans
ArtemisSkadiSetSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 2 / 1
5,367
537
7,087
5,344
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
2 / 1 / 1
6,647
665
2,126
5,919
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
arcanain
Apollo
10
4 / 2 / 3
6,151
615
5,588
6,423
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
geraccs
Sobek
8
2 / 0 / 1
5,202
520
1,540
6,084
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 1 / 3
6,179
618
2,836
5,252
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
15
17
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
1
0.3
L
Yemoja
1
1
1
1.5
W
Anubis
4
2
1
2.25
L
Cernunnos
NJPlayz--YT
Cernunnos
1
4
1
0.38
W
Olorun
2
1
1
2.5
L
Kali
Smur430
Kali
1
2
1
0.75
W
Apollo
arcanain
Apollo
4
2
3
2.75
W
Sobek
geraccs
Sobek
2
0
1
2.5
L
1
5
1
0.3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
19,177
32,114
Taken
29,022
8,851
Mitigated
12,138
5,696
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
664
70
0
369
5,819
2,685
0
801
5,018
0
8,349
L
Yemoja
2,408
1,263
988
1,490
6,340
1,477
296
4,020
2,320
10,931
0
W
Anubis
7,087
711
0
2,540
5,344
2,797
48
880
4,464
29,308
0
L
Cernunnos
NJPlayz--YT
Cernunnos
5,687
3,877
0
1,253
6,784
1,453
867
3,079
3,705
0
23,840
W
Olorun
2,126
1,092
0
3,778
5,919
2,650
1,364
1,174
4,579
35,092
4,993
L
Kali
Smur430
Kali
852
424
0
1,086
7,667
1,815
0
1,548
6,119
0
15,628
W
Apollo
arcanain
Apollo
5,588
3,354
0
2,138
6,423
1,875
968
2,745
3,480
0
30,215
W
Sobek
geraccs
Sobek
1,540
372
0
1,883
6,084
3,281
0
1,146
4,938
7,232
0
L
4,066
496
0
510
5,504
1,421
0
1,001
4,503
24,664
0
W
2,836
572
0
2,544
5,252
1,535
360
306
4,946
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
29,546
166
Minions Killed
280
0
Camps Cleared
0
791,016
Distance Traveled
840,080
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,524
452
17
2
0
146,174
0
L
Yemoja
5,368
537
20
2
0
163,821
1
W
Anubis
5,367
537
47
5
0
136,787
0
L
Cernunnos
4,837
484
42
4
0
165,437
0
W
Olorun
6,647
665
93
9
0
169,987
0
L
Kali
5,278
528
33
3
0
158,977
0
W
Apollo
6,151
615
60
6
0
163,249
1
W
Sobek
5,202
520
12
1
0
178,212
0
L
Zeus
5,321
532
54
5
0
156,607
0
W
Loki
6,179
618
68
7
0
191,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role