Player Matchup

Chang'e
Chang'e
Baby Goth 13
Chang'e
Level 66
God Stats
2W - 3L
1,687 SR
Queue Stats
123W - 118L
1,403 Elo+
Solo
Jing Wei
Jing Wei
ImpalaSenpai
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,317 Elo+
Solo
Danzaburou
Danzaburou
IxPinkiePiexI
Danzaburou
Level 152
God Stats
5W - 5L
1,462 SR
Queue Stats
273W - 292L
1,478 Elo+
Solo
Osiris
Osiris
Miragist
Osiris
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 150L
1,408 Elo+
Party 1
Merlin
Merlin
satahippy
Merlin
Level 107
God Stats
13W - 10L
1,403 SR
Queue Stats
248W - 257L
1,448 Elo+
Party 1
Team Averages
Level 80
1,510 SR
1,411 Elo+

VS

Team Averages
Level 87
1,500 SR
1,464 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KoloPatyk
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Solo
Bakasura
Bakasura
ODough
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Raijin
Raijin
Yetbeing
Raijin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baby Goth 13
Chang'e
14
1 / 4 / 8
8,949
688
3,080
11,302
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ImpalaSenpai
Jing Wei
15
2 / 5 / 9
9,285
714
5,470
11,792
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
IxPinkiePiexI
Danzaburou
18
14 / 6 / 6
11,678
898
22,322
13,670
6,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Miragist
Osiris
17
2 / 4 / 16
11,080
852
5,752
17,056
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
satahippy
Merlin
20
8 / 2 / 11
12,435
957
17,391
9,934
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 3 / 7
11,537
887
18,850
12,431
5,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
 
Scylla
18
5 / 3 / 9
10,131
779
14,342
12,522
4,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
KoloPatyk
He Bo
14
3 / 8 / 4
8,630
664
5,394
10,749
3,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ODough
Bakasura
12
1 / 9 / 6
8,026
617
3,548
14,201
5,257
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Yetbeing
Raijin
16
2 / 5 / 6
8,946
688
7,924
10,151
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
27
Kills
21
21
Deaths
28
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
10
3
7
4.5
L
Scylla
 
Scylla
5
3
9
3.17
W
Chang'e
Baby Goth 13
Chang'e
1
4
8
1.25
W
Jing Wei
ImpalaSenpai
Jing Wei
2
5
9
1.3
W
Danzaburou
IxPinkiePiexI
Danzaburou
14
6
6
2.83
L
He Bo
KoloPatyk
He Bo
3
8
4
0.63
W
Osiris
Miragist
Osiris
2
4
16
2.5
L
Bakasura
ODough
Bakasura
1
9
6
0.44
L
Raijin
Yetbeing
Raijin
2
5
6
1
W
Merlin
satahippy
Merlin
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
50,058
63,754
Taken
60,054
46,216
Mitigated
23,418
22,096
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,850
2,708
2,132
2,779
12,431
5,623
0
4,809
7,495
0
37,538
L
Scylla
 
Scylla
14,342
339
3,040
5,484
12,522
4,732
335
3,314
9,071
32,148
0
W
Chang'e
Baby Goth 13
Chang'e
3,080
313
2,227
3,700
11,302
5,016
1,382
6,159
5,143
7,329
0
W
Jing Wei
ImpalaSenpai
Jing Wei
5,470
3,713
284
1,814
11,792
6,940
701
6,554
5,128
0
14,058
W
Danzaburou
IxPinkiePiexI
Danzaburou
22,322
9,159
39
3,564
13,670
6,623
1,508
4,905
8,545
0
42,469
L
He Bo
KoloPatyk
He Bo
5,394
117
568
646
10,749
3,865
288
3,409
7,293
11,134
0
W
Osiris
Miragist
Osiris
5,752
921
1,359
3,131
17,056
22,823
240
5,299
11,127
0
11,828
L
Bakasura
ODough
Bakasura
3,548
2,104
1,245
2,095
14,201
5,257
840
5,602
8,203
0
2,987
L
Raijin
Yetbeing
Raijin
7,924
286
871
1,210
10,151
3,941
0
3,337
6,725
15,504
0
W
Merlin
satahippy
Merlin
17,391
659
2,582
3,396
9,934
4,814
1,018
4,743
5,096
49,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
47,270
145
Minions Killed
122
0
Camps Cleared
0
1,123,912
Distance Traveled
1,206,980
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,537
887
24
2
0
264,585
1
L
Scylla
10,131
779
46
4
0
265,446
1
W
Chang'e
8,949
688
9
1
0
223,349
0
W
Jing Wei
9,285
714
22
2
0
178,190
0
W
Danzaburou
11,678
898
40
3
0
209,442
0
L
He Bo
8,630
664
21
2
0
209,462
1
W
Osiris
11,080
852
4
0
0
239,208
0
L
Bakasura
8,026
617
9
1
0
224,365
0
L
Raijin
8,946
688
22
2
0
243,122
0
W
Merlin
12,435
957
70
5
0
273,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role