Player Matchup

Agni
Agni
Coatse
Agni
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 128L
1,641 Elo+
Party 3
Susano
Susano
ElFurroMayor
Susano
Level 45
God Stats
2W - 2L
1,278 SR
Queue Stats
187W - 165L
1,594 Elo+
Party 1
Hachiman
Hachiman
HecTiiCKaRiSMa
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,653 Elo+
Party 3
Ullr
Ullr
SyndromeButDown
Ullr
Level 27
God Stats
2W - 5L
1,460 SR
Queue Stats
52W - 34L
1,703 Elo+
Party 3
The Morrigan
The Morrigan
excitedplague1
The Morrigan
Level 148
God Stats
45W - 34L
1,663 SR
Queue Stats
343W - 287L
1,640 Elo+
Party 1
Team Averages
Level 100
1,480 SR
1,646 Elo+

VS

Team Averages
Level 72
1,563 SR
1,665 Elo+
Tiamat
Tiamat
AllMighτ
Tiamat
Level 160
God Stats
4W - 3L
1,471 SR
Queue Stats
361W - 231L
1,701 Elo+
Party 2
Bellona
Bellona
AyooFlo
Bellona
Level 105
God Stats
9W - 5L
1,712 SR
Queue Stats
190W - 130L
1,707 Elo+
Party 2
Cernunnos
Cernunnos
BuyMoreAMC
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 52L
1,904 Elo+
Party 2
Tyr
Tyr
Excalibur6789
Tyr
Level 40
God Stats
2W - 5L
1,483 SR
Queue Stats
118W - 137L
1,398 Elo+
Solo
Sol
Sol
RaySchmidt
Sol
Level 44
God Stats
4W - 6L
1,647 SR
Queue Stats
116W - 114L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Coatse
Agni
10
4 / 0 / 1
5,673
810
4,168
3,382
1,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
7
1 / 0 / 2
4,583
655
1,505
3,615
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
8
2 / 0 / 1
4,461
637
4,028
4,236
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 0
4,294
613
2,231
4,340
1,184
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
excitedplague1
The Morrigan
6
0 / 0 / 2
4,276
611
1,296
3,936
1,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AllMighτ
Tiamat
6
0 / 2 / 0
3,894
556
2,863
4,950
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
AyooFlo
Bellona
9
0 / 0 / 0
4,787
684
3,168
4,211
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
BuyMoreAMC
Cernunnos
5
0 / 2 / 0
3,647
521
2,258
3,330
711
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,905
558
295
3,759
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
3,790
541
1,275
4,618
1,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AllMighτ
Tiamat
0
2
0
0
L
Bellona
AyooFlo
Bellona
0
0
0
0
L
Cernunnos
BuyMoreAMC
Cernunnos
0
2
0
0
W
Agni
Coatse
Agni
4
0
1
4.5
W
Susano
1
0
2
2
L
0
0
0
0
W
Hachiman
2
0
1
2.5
L
0
3
0
0
W
0
0
0
0
W
The Morrigan
excitedplague1
The Morrigan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,228
Damage
9,859
19,509
Taken
20,868
5,465
Mitigated
10,415
7,572
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AllMighτ
Tiamat
2,863
441
0
1,826
4,950
3,740
0
986
3,964
12,720
0
L
Bellona
AyooFlo
Bellona
3,168
479
0
2,641
4,211
2,981
0
0
4,211
0
26,819
L
Cernunnos
BuyMoreAMC
Cernunnos
2,258
1,675
0
1,189
3,330
711
0
1,043
2,287
0
14,920
W
Agni
Coatse
Agni
4,168
362
0
1,658
3,382
1,281
320
1,348
2,034
34,224
0
W
Susano
1,505
121
0
2,056
3,615
942
0
222
3,393
0
18,393
L
295
0
0
1,679
3,759
1,581
0
490
3,269
0
14,413
W
Hachiman
4,028
2,645
0
1,612
4,236
979
651
1,706
2,530
0
20,168
L
1,275
417
0
909
4,618
1,402
0
2,710
1,908
14,724
0
W
2,231
593
0
1,366
4,340
1,184
0
0
4,340
0
18,587
W
The Morrigan
excitedplague1
The Morrigan
1,296
702
0
880
3,936
1,079
0
862
3,074
13,691
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
20,023
228
Minions Killed
158
0
Camps Cleared
0
731,336
Distance Traveled
692,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,894
556
14
2
0
131,409
1
L
Bellona
4,787
684
55
8
0
172,203
3
L
Cernunnos
3,647
521
28
4
0
100,608
0
W
Agni
5,673
810
67
10
0
153,933
3
W
Susano
4,583
655
44
6
0
151,424
0
L
Tyr
3,905
558
36
5
0
156,701
2
W
Hachiman
4,461
637
35
5
0
136,243
0
L
Sol
3,790
541
25
4
0
131,251
1
W
Ullr
4,294
613
50
7
0
143,583
3
W
The Morrigan
4,276
611
32
5
0
146,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role