Player Matchup

Vulcan
Vulcan
DerekWies10
Vulcan
Level 24
God Stats
2W - 2L
1,825 SR
Queue Stats
163W - 124L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JonWiesss12
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 60L
1,481 Elo+
Party 2
Arachne
Arachne
JordLord1323
Arachne
Level 75
God Stats
15W - 7L
1,670 SR
Queue Stats
170W - 182L
1,460 Elo+
Party 3
Chaac
Chaac
Oin-Son-Of-Gloin
Chaac
Level 69
God Stats
60W - 45L
1,542 SR
Queue Stats
287W - 295L
1,483 Elo+
Party 3
Artemis
Artemis
motleytofu
Artemis
Level 99
God Stats
5W - 3L
1,721 SR
Queue Stats
308W - 309L
1,521 Elo+
Party 3
Team Averages
Level 73
1,652 SR
1,500 Elo+

VS

Team Averages
Level 76
1,467 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
El 3kisD3
Bacchus
Level 44
God Stats
7W - 6L
1,558 SR
Queue Stats
52W - 53L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Guy_with_Lines
Nu Wa
Level 81
God Stats
15W - 19L
1,545 SR
Queue Stats
100W - 124L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jevoke
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 106L
1,417 Elo+
Party 1
Osiris
Osiris
tkdluke
Osiris
Level 108
God Stats
13W - 12L
1,231 SR
Queue Stats
683W - 755L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
11 / 3 / 3
11,774
654
14,309
12,348
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
JonWiesss12
Kumbhakarna
15
0 / 1 / 12
8,959
498
3,460
12,017
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
JordLord1323
Arachne
16
8 / 2 / 10
10,739
597
11,314
12,415
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 2
9,586
533
9,110
15,171
20,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
motleytofu
Artemis
18
5 / 1 / 4
10,658
592
11,519
11,077
4,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 6 / 1
8,682
482
5,782
12,318
3,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
El 3kisD3
Bacchus
14
1 / 2 / 4
9,177
510
6,365
13,237
12,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 4
8,583
477
7,649
11,407
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jevoke
Tsukuyomi
15
5 / 10 / 3
9,600
533
10,834
17,336
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
tkdluke
Osiris
16
3 / 3 / 3
9,654
536
9,996
15,121
15,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
27
Kills
11
11
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
1
0.25
W
Vulcan
11
3
3
4.17
L
Bacchus
El 3kisD3
Bacchus
1
2
4
1.5
L
1
7
4
0.43
L
Tsukuyomi
Jevoke
Tsukuyomi
5
10
3
0.65
W
Kumbhakarna
JonWiesss12
Kumbhakarna
0
1
12
6
W
Arachne
JordLord1323
Arachne
8
2
10
6.5
W
3
4
2
1
W
Artemis
motleytofu
Artemis
5
1
4
7
L
Osiris
tkdluke
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
40,626
63,028
Taken
69,419
49,141
Mitigated
43,052
19,695
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,782
3,926
0
3,647
12,318
3,831
892
1,030
11,288
0
60,146
W
Vulcan
14,309
5,132
0
2,582
12,348
6,138
28
3,816
8,312
100,673
0
L
Bacchus
El 3kisD3
Bacchus
6,365
245
518
2,169
13,237
12,974
0
3,261
9,976
28,048
0
L
7,649
995
0
1,987
11,407
4,065
0
6,448
4,959
50,886
0
L
Tsukuyomi
Jevoke
Tsukuyomi
10,834
3,167
0
3,315
17,336
7,115
0
5,121
12,215
0
53,145
W
Kumbhakarna
JonWiesss12
Kumbhakarna
3,460
452
0
1,639
12,017
11,867
0
3,972
7,907
18,983
0
W
Arachne
JordLord1323
Arachne
11,314
7,308
0
5,576
12,415
6,053
123
2,843
9,432
0
67,949
W
9,110
2,085
0
5,682
15,171
20,974
183
2,863
12,156
0
56,266
W
Artemis
motleytofu
Artemis
11,519
4,739
0
4,216
11,077
4,109
1,138
2,411
8,554
0
85,591
L
Osiris
tkdluke
Osiris
9,996
2,662
0
4,768
15,121
15,067
411
1,909
13,212
10,247
45,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
45,696
574
Minions Killed
463
0
Camps Cleared
0
1,838,648
Distance Traveled
1,668,434
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,682
482
123
7
0
333,864
3
W
Vulcan
11,774
654
180
10
0
366,668
1
L
Bacchus
9,177
510
39
2
0
355,261
3
L
Nu Wa
8,583
477
94
5
0
304,814
5
L
Tsukuyomi
9,600
533
97
5
0
332,045
1
W
Kumbhakarna
8,959
498
24
1
0
369,819
2
W
Arachne
10,739
597
105
6
0
406,186
3
W
Chaac
9,586
533
110
6
0
347,038
1
W
Artemis
10,658
592
155
9
0
348,937
5
L
Osiris
9,654
536
110
6
0
342,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role